From 53e22b11857fed62e2313d6d84d90f88ed412ffb Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Mon, 29 Jul 2013 12:13:03 +0100 Subject: Changed everyting to Unix line endings. --- source/Blocks/BlockSlab.h | 140 +++++++++++++++++++++++----------------------- 1 file changed, 70 insertions(+), 70 deletions(-) (limited to 'source/Blocks/BlockSlab.h') diff --git a/source/Blocks/BlockSlab.h b/source/Blocks/BlockSlab.h index 2abcc6364..f34f42bae 100644 --- a/source/Blocks/BlockSlab.h +++ b/source/Blocks/BlockSlab.h @@ -1,70 +1,70 @@ - -#pragma once - -#include "BlockHandler.h" - - - - - -class cBlockSlabHandler : - public cBlockHandler -{ -public: - cBlockSlabHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) - { - } - - - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override - { - char Count = ((m_BlockType == E_BLOCK_DOUBLE_STONE_SLAB) || (m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB)) ? 2 : 1; - a_Pickups.push_back(cItem(m_BlockType, Count, a_BlockMeta)); - } - - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - a_BlockType = m_BlockType; - NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x07); - switch (a_BlockFace) - { - case BLOCK_FACE_TOP: a_BlockMeta = Meta & 0x7; break; // Always bottom half of the slab when placing on top of something - case BLOCK_FACE_BOTTOM: a_BlockMeta = Meta | 0x8; break; // Always top half of the slab when placing on bottom of something - case BLOCK_FACE_EAST: - case BLOCK_FACE_NORTH: - case BLOCK_FACE_SOUTH: - case BLOCK_FACE_WEST: - { - if (a_CursorY > 7) - { - // Cursor at the top half of the face, place a top half of slab - a_BlockMeta = Meta | 0x8; - } - else - { - // Cursor at the bottom half of the face, place a bottom half of slab: - a_BlockMeta = Meta & 0x7; - } - break; - } - } // switch (a_BlockFace) - return true; - } - - - virtual const char * GetStepSound(void) override - { - return ((m_BlockType == E_BLOCK_WOODEN_SLAB) || (m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB)) ? "step.wood" : "step.stone"; - } -} ; - - - - + +#pragma once + +#include "BlockHandler.h" + + + + + +class cBlockSlabHandler : + public cBlockHandler +{ +public: + cBlockSlabHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + char Count = ((m_BlockType == E_BLOCK_DOUBLE_STONE_SLAB) || (m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB)) ? 2 : 1; + a_Pickups.push_back(cItem(m_BlockType, Count, a_BlockMeta)); + } + + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x07); + switch (a_BlockFace) + { + case BLOCK_FACE_TOP: a_BlockMeta = Meta & 0x7; break; // Always bottom half of the slab when placing on top of something + case BLOCK_FACE_BOTTOM: a_BlockMeta = Meta | 0x8; break; // Always top half of the slab when placing on bottom of something + case BLOCK_FACE_EAST: + case BLOCK_FACE_NORTH: + case BLOCK_FACE_SOUTH: + case BLOCK_FACE_WEST: + { + if (a_CursorY > 7) + { + // Cursor at the top half of the face, place a top half of slab + a_BlockMeta = Meta | 0x8; + } + else + { + // Cursor at the bottom half of the face, place a bottom half of slab: + a_BlockMeta = Meta & 0x7; + } + break; + } + } // switch (a_BlockFace) + return true; + } + + + virtual const char * GetStepSound(void) override + { + return ((m_BlockType == E_BLOCK_WOODEN_SLAB) || (m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB)) ? "step.wood" : "step.stone"; + } +} ; + + + + -- cgit v1.2.3