From 0e33c919dd5c954e0e9d266924c1650237bb95a1 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 26 Feb 2012 00:36:51 +0000 Subject: Using cSocketThreads for client outgoing packets. Unfortunately had to put in one intermediate thread (cServer::cNotifyWriteThread) to avoid deadlocks. Still, seems we have a proper multithreading for clients and no more per-client threads, yay :) git-svn-id: http://mc-server.googlecode.com/svn/trunk@328 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- VC2008/MCServer.vcproj | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'VC2008') diff --git a/VC2008/MCServer.vcproj b/VC2008/MCServer.vcproj index 451db26fb..fe71e954d 100644 --- a/VC2008/MCServer.vcproj +++ b/VC2008/MCServer.vcproj @@ -443,10 +443,6 @@ RelativePath="..\source\cSimulatorManager.h" > - - @@ -1506,6 +1502,10 @@ RelativePath="..\source\cSocketThreads.cpp" > + + -- cgit v1.2.3