From 3efdfca61d2fbfb8e5cb5fb1f5b30ca27fe1cf56 Mon Sep 17 00:00:00 2001 From: LogicParrot Date: Mon, 8 Feb 2016 12:06:14 +0200 Subject: remove cWorld::createAndInitializeWorld --- Server/Plugins/APIDump/APIDesc.lua | 1 - 1 file changed, 1 deletion(-) (limited to 'Server') diff --git a/Server/Plugins/APIDump/APIDesc.lua b/Server/Plugins/APIDump/APIDesc.lua index 97e17c7c6..0cbdff479 100644 --- a/Server/Plugins/APIDump/APIDesc.lua +++ b/Server/Plugins/APIDump/APIDesc.lua @@ -2126,7 +2126,6 @@ a_Player:OpenWindow(Window); BroadcastChatLeave = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtLeave. Use for players leaving the server." }, BroadcastChatSuccess = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtSuccess. Use for success messages." }, BroadcastChatWarning = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtWarning. Use for concerning events, such as plugin reload etc." }, - CreateAndInitializeWorld = { Params = "WorldName", Return = "{{cWorld|cWorld}}", Notes = "Creates a new world and initializes it. If there is a world whith the same name it returns nil.

NOTE: This function is currently unsafe, do not use!" }, FindAndDoWithPlayer = { Params = "PlayerName, CallbackFunction", Return = "bool", Notes = "Calls the given callback function for the player with the name best matching the name string provided.
This function is case-insensitive and will match partial names.
Returns false if player not found or there is ambiguity, true otherwise. The CallbackFunction has the following signature:
function Callback({{cPlayer|Player}})
" }, DoWithPlayerByUUID = { Params = "PlayerUUID, CallbackFunction", Return = "bool", Notes = "If there is the player with the uuid, calls the CallbackFunction with the {{cPlayer}} parameter representing the player. The CallbackFunction has the following signature:
function Callback({{cPlayer|Player}})
The function returns false if the player was not found, or whatever bool value the callback returned if the player was found." }, ForEachPlayer = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each player. The callback function has the following signature:
function Callback({{cPlayer|cPlayer}})
" }, -- cgit v1.2.3