From 45e286fdcd64e4a68c616d705ec5ae5e2f9e00bf Mon Sep 17 00:00:00 2001 From: faketruth Date: Thu, 26 Jan 2012 22:44:37 +0000 Subject: More new plugin awesomeness git-svn-id: http://mc-server.googlecode.com/svn/trunk@174 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- Plugins/NewTest/item.lua | 65 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 65 insertions(+) create mode 100644 Plugins/NewTest/item.lua (limited to 'Plugins/NewTest/item.lua') diff --git a/Plugins/NewTest/item.lua b/Plugins/NewTest/item.lua new file mode 100644 index 000000000..942fa8ce6 --- /dev/null +++ b/Plugins/NewTest/item.lua @@ -0,0 +1,65 @@ +function HandleItemCommand( Split, Player ) + if( #Split ~= 2 and #Split ~=3 ) then + Player:SendMessage( cChatColor.Green .. "Usage: /item [ItemID/Name:Dmg] " ) + return true + end + + local FoundItem = false + + local ItemSyntax = Split[2] -- Contains item string with optional metadata + local ItemData = StringSplit( Split[2], ":" ) + + -- Default item values + local ItemID = 0 + local ItemMeta = 0 + local ItemAmount = 1 + + if( #ItemData > 0 ) then + ItemID = ItemData[1] + end + + if( tonumber(ItemID) ~= nil ) then -- Definitely a number + ItemID = tonumber(ItemID) + if( IsValidItem( ItemID ) ) then + FoundItem = true + end + end + + if( FoundItem == false ) then + if ( HAVE_ITEM_NAMES == true ) then + local Item = ItemsTable[ ItemID ] + if( Item ~= nil ) then + ItemID = Item.m_ItemID + ItemMeta = Item.m_ItemHealth + FoundItem = true + end + end + end + + -- Override metadata from item in list, if metadata was given + if( #ItemData > 1 and tonumber( ItemData[2] ) ~= nil ) then -- Metadata is given, and is a number + ItemMeta = tonumber( ItemData[2] ) + end + + if( FoundItem == false ) then + Player:SendMessage( cChatColor.Green .. "Invalid Item ID / Name !" ) + return true + end + + if( #Split == 3 ) then + ItemAmount = tonumber( Split[3] ) + if( ItemAmount == nil or ItemAmount < 1 or ItemAmount > 512 ) then + Player:SendMessage( cChatColor.Green .. "Invalid Amount !" ) + return true + end + end + + local NewItem = cItem( ItemID, ItemAmount, ItemMeta ) + if( Player:GetInventory():AddItem( NewItem ) == true ) then + Player:SendMessage( cChatColor.Green .. "There you go !" ) + LOG("Gave " .. Player:GetName() .. " " .. ItemAmount .. " times " .. ItemID .. ":" .. ItemMeta) + else + Player:SendMessage( cChatColor.Green .. "Not enough space in inventory !" ) + end + return true +end \ No newline at end of file -- cgit v1.2.3