From 90dc2c55d8273c4a9d4429f7f4473cbf3302f1a4 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Tue, 15 Oct 2013 08:24:44 +0200 Subject: APIDump: Documented HOOK_PLAYER_JOINED. --- MCServer/Plugins/APIDump/APIDesc.lua | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) (limited to 'MCServer') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 84e7588db..b464a10e6 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2711,6 +2711,28 @@ end; ]], }, -- HOOK_PLAYER_EATING + HOOK_PLAYER_JOINED = + { + CalledWhen = "After Login and before Spawned, before being added to world. ", + DefaultFnName = "OnPlayerJoined", -- also used as pagename + Desc = [[ + This hook is called whenever a {{cPlayer|player}} has completely logged in. If authentication is + enabled, this function is called after their name has been authenticated. It is called after + {{OnLogin|HOOK_LOGIN}} and before {{OnPlayerSpawned|HOOK_PLAYER_SPAWNED}}, right after the player's + entity is created, but not added to the world yet. The player is not yet visible to other players. + This is a notification-only event, plugins wishing to refuse player's entry should kick the player + using the {{cPlayer}}:Kick() function. + ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has joined the game" }, + }, + Returns = [[ + If the function returns false or no value, other plugins' callbacks are called. If the function + returns true, no other callbacks are called for this event. Either way the player is let in. + ]], + }, -- HOOK_PLAYER_JOINED + }, -- Hooks[] -- cgit v1.2.3