From 56bc94139d1982ec2a3f779bd8d66eab64ddca1c Mon Sep 17 00:00:00 2001
From: madmaxoft
+ Note that this callback is not called if the client drops the connection or is kicked by the + server.
++ FIXME: There is no callback for "client destroying" that would be called in all circumstances.
+ ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has disconnected" }, + { Name = "Reason", Type = "string", Notes = "The reason that the client has sent in the disconnect packet" }, + }, + Returns = [[ + If the function returns false or no value, MCServer calls other plugins' callbacks for this event + and finally broadcasts a disconnect message to the player's world. If the function returns true, no + other plugins are called for this event and the disconnect message is not broadcast. In either case, + the player is disconnected. + ]], + }, -- HOOK_DISCONNECT + }, -- Hooks[] -- cgit v1.2.3