From dac97826f7d0c9b9135c1a08c4d5f16b61494bd1 Mon Sep 17 00:00:00 2001
From: Mattes D
- If you intend to tweak built-in recipes, use the {{OnPostCrafting|HOOK_POST_CRAFTING}} hook, because - that will be called once the built-in recipe is matched.
-- Also note a third hook, {{OnCraftingNoRecipe|HOOK_CRAFTING_NO_RECIPE}}, that is called when Cuberite - cannot find any built-in recipe for the given ingredients. - ]], - Params = - { - { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has changed their crafting grid contents" }, - { Name = "Grid", Type = "{{cCraftingGrid}}", Notes = "The new crafting grid contents" }, - { Name = "Recipe", Type = "{{cCraftingRecipe}}", Notes = "The recipe that Cuberite will use. Modify this object to change the recipe" }, - }, - Returns = [[ - If the function returns false or no value, other plugins' callbacks are called and then Cuberite - searches the built-in recipes. The Recipe output parameter is ignored in this case.
-- If the function returns true, no other callbacks are called for this event and Cuberite uses the - recipe stored in the Recipe output parameter. - ]], - }, -- HOOK_PRE_CRAFTING -} - - - - - -- cgit v1.2.3