From 6ccc4e36743485c50c58ec0f43d08181ba20958a Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Thu, 27 Sep 2012 20:02:25 +0000 Subject: AnvilStats: initial project import, can do block and biome statistics git-svn-id: http://mc-server.googlecode.com/svn/trunk@895 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- AnvilStats/Statistics.h | 88 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 88 insertions(+) create mode 100644 AnvilStats/Statistics.h (limited to 'AnvilStats/Statistics.h') diff --git a/AnvilStats/Statistics.h b/AnvilStats/Statistics.h new file mode 100644 index 000000000..980241ae6 --- /dev/null +++ b/AnvilStats/Statistics.h @@ -0,0 +1,88 @@ + +// Statistics.h + +// Interfaces to the cStatistics class representing a statistics-collecting callback + + + + + +#pragma once + +#include "Callback.h" + + + + + +class cStatistics : + public cCallback +{ + friend class cStatisticsFactory; + +public: + cStatistics(void); + +protected: + int m_TotalChunks; // Total number of chunks that go through this callback (OnNewChunk()) + int m_BiomeCounts[256]; + int m_BlockCounts[256][256]; // First dimension is the biome, second dimension is BlockType + int m_BiomeNumChunks; // Num chunks that have been processed for biome stats + int m_BlockNumChunks; // Num chunks that have been processed for block stats + bool m_IsBiomesValid; // Set to true in OnBiomes(), reset to false in OnNewChunk(); if true, the m_BiomeData is valid for the current chunk + unsigned char m_BiomeData[16 * 16]; + bool m_IsFirstSectionInChunk; // True if there was no section in the chunk yet. Set by OnNewChunk(), reset by OnSection() + + // cCallback overrides: + virtual bool OnNewChunk(int a_ChunkX, int a_ChunkZ) override; + virtual bool OnHeader(int a_FileOffset, unsigned char a_NumSectors, int a_Timestamp) override { return false; } + virtual bool OnCompressedDataSizePos(int a_CompressedDataSize, int a_DataOffset, char a_CompressionMethod) override { return false; } + virtual bool OnDecompressedData(const char * a_DecompressedNBT, int a_DataSize) override { return false; } + virtual bool OnRealCoords(int a_ChunkX, int a_ChunkZ) override { return false; } + virtual bool OnLastUpdate(Int64 a_LastUpdate) override { return false; } + virtual bool OnTerrainPopulated(bool a_Populated) override { return !a_Populated; } // If not populated, we don't want it! + virtual bool OnBiomes(const unsigned char * a_BiomeData) override; + virtual bool OnHeightMap(const int * a_HeightMap) override { return false; } + virtual bool OnSection( + unsigned char a_Y, + const BLOCKTYPE * a_BlockTypes, + const NIBBLETYPE * a_BlockAdditional, + const NIBBLETYPE * a_BlockMeta, + const NIBBLETYPE * a_BlockLight, + const NIBBLETYPE * a_BlockSkyLight + ) override; +} ; + + + + + +class cStatisticsFactory : + public cCallbackFactory +{ +public: + virtual ~cStatisticsFactory(); + + virtual cCallback * CreateNewCallback(void) + { + return new cStatistics; + } + +protected: + // The results, combined, are stored here: + int m_TotalChunks; + int m_BiomeCounts[256]; + int m_BlockCounts[256][256]; // First dimension is the biome, second dimension is BlockType + int m_BiomeNumChunks; // Num chunks that have been processed for biome stats + int m_BlockNumChunks; // Num chunks that have been processed for block stats + + void JoinResults(void); + void SaveBiomes(void); + void SaveBlockTypes(void); + void SaveBiomeBlockTypes(void); + +} ; + + + + -- cgit v1.2.3