From 42162b5193eb990ccf052ab2814ea136b0d4bc45 Mon Sep 17 00:00:00 2001 From: Matyas Dolak Date: Tue, 27 Jan 2015 13:28:01 +0100 Subject: Debuggers: Logging the os.clock for console-scheduled tasks. This performs the test for #1717. --- MCServer/Plugins/Debuggers/Debuggers.lua | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua index a047488b5..a46072324 100644 --- a/MCServer/Plugins/Debuggers/Debuggers.lua +++ b/MCServer/Plugins/Debuggers/Debuggers.lua @@ -1164,7 +1164,7 @@ function HandleSched(a_Split, a_Player) end -- Schedule a broadcast of the final message and a note to the originating player - -- Note that we CANNOT us the a_Player in the callback - what if the player disconnected? + -- Note that we CANNOT use the a_Player in the callback - what if the player disconnected? -- Therefore we store the player's EntityID local PlayerID = a_Player:GetUniqueID() World:ScheduleTask(220, @@ -1607,10 +1607,13 @@ end function HandleConsoleSchedule(a_Split) - LOG("Scheduling a task for 2 seconds in the future") + local prev = os.clock() + LOG("Scheduling a task for 2 seconds in the future (current os.clock is " .. prev .. ")") cRoot:Get():GetDefaultWorld():ScheduleTask(40, function () - LOG("Scheduled function is called.") + local current = os.clock() + local diff = current - prev + LOG("Scheduled function is called. Current os.clock is " .. current .. ", difference is " .. diff .. ")") end ) return true, "Task scheduled" -- cgit v1.2.3