index
:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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Files
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2021-04-08
Obsidian pillars, end fountain, not Ender dragon spawning (#4993)
12xx12
2
-0
/
+646
2021-03-28
Do not fake a tool when converting to pickups (#5170)
Tiger Wang
1
-1
/
+1
2021-03-15
Remove DoesDropOnUnsuitable
Tiger Wang
1
-9
/
+0
2021-01-11
zlib -> libdeflate (#5085)
Tiger Wang
1
-1
/
+1
2020-10-15
Fix Android builds (#4998)
Tiger Wang
1
-128
/
+128
2020-09-25
Unify block entity pickup conversion
Tiger Wang
1
-1
/
+1
2020-09-20
BlockHandler initialisation is a constant expression (#4891)
Tiger Wang
1
-32
/
+24
2020-09-18
Adding Generator For Single Piece Structures (#4830)
12xx12
1
-0
/
+2
2020-09-17
BlockHandler: no dynamic allocation (#4862)
Tiger Wang
1
-2
/
+4
2020-08-04
Fixup test block handler stubs
Tiger Wang
1
-17
/
+1
2020-05-16
Upgrade to C++17 [CMake] (#4717)
Tiger Wang
1
-7
/
+2
2020-05-09
Update submodules (#4727)
peterbell10
1
-1
/
+1
2020-05-05
Require semi-colon at end of function-like macros (#4719)
peterbell10
2
-6
/
+9
2020-04-21
Vector3 in Handlers (#4680)
Mattes D
1
-4
/
+5
2020-04-17
More Vector3 in cBlockHandler (#4644)
Mattes D
1
-1
/
+1
2020-04-03
Manage block entity lifetime with unique_ptr (#4080)
peterbell10
1
-2
/
+2
2020-04-03
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
Mattes D
3
-33
/
+69
2019-10-16
Refactored block-to-pickup conversion. (#4417)
Mattes D
1
-21
/
+6
2019-09-29
Refactored more of Entities and BlockEntities to use Vector3. (#4403)
Mattes D
1
-3
/
+3
2019-09-08
ChunkGenerator: Changed to use cChunkCoords.
Mattes D
1
-3
/
+3
2019-09-07
Generator: Added repeatability test.
Mattes D
2
-24
/
+114
2019-09-06
Added a BasicGeneratorTest.
Mattes D
3
-0
/
+325
2019-09-06
Separated chunk generator from world / plugin interfaces.
Mattes D
1
-25
/
+101
2019-08-26
Improved testing framework. (#4376)
Mattes D
1
-2
/
+3
2018-01-03
Add the fmt library (#4065)
peterbell10
1
-1
/
+2
2017-11-20
cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)
Bond-009
1
-1
/
+1
2017-08-25
Add cUUID class (#3871)
peterbell10
3
-0
/
+26
2017-08-01
cBlockHandler: take player by ref
peterbell10
1
-3
/
+3
2017-07-28
Check for intersection between placed blocks and entities. (#3850)
Lane Kolbly
1
-0
/
+16
2017-07-07
BigFlower fixes (#3826)
peterbell10
1
-1
/
+1
2017-07-03
cBlockInfo static initialisation (#3832)
peterbell10
1
-4
/
+6
2017-06-24
cBlockArea supports block entities. (#3795)
Mattes D
1
-0
/
+26
2017-06-19
Removed the LeakFinder for Windows. (#3777)
Mattes D
1
-5
/
+2
2017-05-04
Gen: Added a simple PieceGeneratorBFSTree test.
Mattes D
2
-0
/
+103
2017-05-04
Gen: Moved tests to a separate folder, unified shared sources.
Mattes D
9
-0
/
+953