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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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Simulator
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Simulator.cpp
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2017-08-03
Remove double includes part 2 (#3890)
peterbell10
1
-1
/
+0
2017-07-16
Simulators: Added area-based wakeup.
Mattes D
1
-0
/
+50
2014-10-25
Cleaned up simulators
Tiger Wang
1
-3
/
+25
2014-09-27
Wrapped clang-specific pragma into an #ifdef block.
madmaxoft
1
-1
/
+6
2014-09-17
Added first test to show the object can be created
Tycho
1
-0
/
+5
2014-09-11
Possibly decoupled IncrementalRedstoneSimulator from the rest of the server
Tycho
1
-46
/
+4
2014-03-11
Unified Vector classes
andrew
1
-1
/
+0
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-03-22
Simulator: fixed a problem when manipulating the bedrock layer
madmaxoft@gmail.com
1
-2
/
+8
2013-03-01
New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
madmaxoft@gmail.com
1
-4
/
+4
2013-02-28
Converted simulators to take cWorld reference instead of a pointer
madmaxoft@gmail.com
1
-1
/
+1
2013-02-28
Simulators now have direct access to the cChunk object in the WakeUp() call
madmaxoft@gmail.com
1
-8
/
+9
2012-10-13
Preparation for multiple fluid simulators.
madmaxoft@gmail.com
1
-0
/
+44