Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Implement redstone quasi-connectivity (#4889) | Tiger Wang | 2020-09-21 | 1 | -2/+5 |
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* | Replace PowerData struct with PowerLevel | Tiger Wang | 2020-08-21 | 1 | -5/+5 |
| | | | | * We no longer need to track the powering block with the removal of SolidBlockHandler. PowerLevel is now just an unsigned char | ||||
* | Remove std::make_unique from redstone handler creation | Tiger Wang | 2020-08-21 | 1 | -58/+54 |
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* | Remove the redstone solid block handler | Tiger Wang | 2020-08-08 | 1 | -117/+238 |
| | | | | | | | - Remove cSolidBlockHandler * Functionality now integrated into simulator dispatcher * Fix door double open/close issues, arisen due to the top/bottom halves getting different power + Small migration to block states for redstone wire | ||||
* | Ensure updating relatives calls the correct base case | Tiger Wang | 2020-08-02 | 1 | -2/+2 |
| | | | | * Fixed recursive base unintentionally scheduling the origin position for an update because it called the wrong function | ||||
* | Use SimulateChunk in redstone simulator | Tiger Wang | 2020-07-26 | 1 | -59/+93 |
| | | | | | | + Improved performance, reduces bottleneck in chunkmap lookup * Stop allocating and throwing away lots of small vectors in Update/GetValidSourcePositions return values - Remove unused GetPowerLevel virtual | ||||
* | Add some comments about terracing | Tiger Wang | 2020-05-08 | 1 | -17/+43 |
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* | Update RedstoneWireHandler style | Tiger Wang | 2020-05-08 | 1 | -11/+9 |
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* | Update src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h | mBornand | 2020-05-03 | 1 | -8/+1 |
| | | | Co-authored-by: peterbell10 <peterbell10@live.co.uk> | ||||
* | Update src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h | mBornand | 2020-05-03 | 1 | -8/+1 |
| | | | Co-authored-by: peterbell10 <peterbell10@live.co.uk> | ||||
* | Made some style update and add comments | Marc_Bornand | 2020-05-03 | 1 | -4/+9 |
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* | Fix the connexion to the side of the repeater | Marc_Bornand | 2020-05-03 | 1 | -3/+25 |
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* | Using Super. | Mattes D | 2020-04-16 | 1 | -2/+4 |
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* | Changed some int parameters to vector parameters (#3937) | Bond-009 | 2017-09-07 | 1 | -5/+5 |
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* | Allocate redstone component handlers upfront | peterbell10 | 2017-07-17 | 1 | -19/+16 |
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* | Fixed issue #2218 | Austin Martin | 2016-01-11 | 1 | -3/+5 |
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* | Silenced the Redstone Simulator console spam | Safwat Halaby | 2015-12-24 | 1 | -1/+1 |
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* | Fixes for clang-3.7 | Lukas Pioch | 2015-12-19 | 1 | -1/+1 |
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* | Reorganised the redstone simulator | Tiger Wang | 2015-12-18 | 1 | -0/+134 |
-> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan! * Uses classes and inheritance now * Speed should be improved |