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path: root/src/Simulator/IncrementalRedstoneSimulator/RedstoneComparatorHandler.h (follow)
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* Remove std::make_unique from redstone handler creationTiger Wang2020-08-211-14/+7
* Remove the redstone solid block handlerTiger Wang2020-08-081-28/+26
* Ensure updating relatives calls the correct base caseTiger Wang2020-08-021-1/+1
* Comparators: use <= in comparison modeTiger Wang2020-07-261-1/+1
* Use SimulateChunk in redstone simulatorTiger Wang2020-07-261-63/+73
* Using Super.Mattes D2020-04-161-2/+4
* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-1/+1
* Replace ItemCallbacks with lambdas (#3993)peterbell102017-09-111-18/+8
* Changed some int parameters to vector parameters (#3937)Bond-0092017-09-071-5/+5
* Revert "Replace ItemCallbacks with lambdas (#3948)"LogicParrot2017-09-021-8/+18
* Replace ItemCallbacks with lambdas (#3948)peterbell102017-09-011-18/+8
* Allocate redstone component handlers upfrontpeterbell102017-07-171-24/+21
* Fix comparator segfaultsMarvin Kopf2016-12-061-1/+8
* Redstone fixes (#3285)Tiger Wang2016-07-311-49/+60
* Revert "Redstone fixes"Mattes D2016-07-291-60/+49
* Consolidated comparator codeTiger Wang2016-07-291-46/+37
* Comparators and pistons no longer update instantlyTiger Wang2016-07-291-9/+29
* Silenced the Redstone Simulator console spamSafwat Halaby2015-12-241-1/+1
* Fixes for clang-3.7Lukas Pioch2015-12-191-2/+2
* Reorganised the redstone simulatorTiger Wang2015-12-181-0/+128