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2022-07-19Pickups: improve coalescing implementationPickupsTiger Wang1-1/+1
+ Add ability to coalesce before spawning in to world. * Adapt coalescing for pickup entities already in the world to be more like Vanilla.
2022-04-26Implement relative SendPlayerMoveLook. Use it in TurnToDirt (#5413)DarkoGNU1-7/+26
* Implement relative SendPlayerMoveLook * Use relative teleport in cBlockFarmlandHandler::TurnToDirt * Static cast to UInt8. Explicit float values * Maybe explicit doubles, too * Fix TurnToDirt for some edge cases * Improve the height check in TurnToDirt * Const is good, right? * Const - the continuation
2022-04-21Protocol sources fixes (#5411)Simon Pribylski1-30/+0
* Move HANDLE_READ to header * Fix compiler warnings * Removed unnecessary default statement
2022-04-20Improving 1.14 support (#5388)Simon Pribylski1-2/+2
* Fixing login * Add basic 1.14 support * Adding pktHorseWindowOpen to PacketTypeToStr * Fixing build with clang * Fixing inventories * Add entities metadata * Add particles * Fixing style * Fixing build with clang-tidy * fixing build
2022-04-20Valid Height is now checked by vector.x12xx12x1-3/+3
2022-04-20Updated protocol functions to Vector3xx12xx12x1-37/+37
also added support in included functions
2022-04-12fix various compiler warnings (and some unwanted case statement fallthroughs)hle01-0/+3
2022-01-24Add player permission level (#5358)Simon Pribylski1-0/+9
2022-01-14syntaxTiger Wang1-2/+2
2022-01-14eblockfaceTiger Wang1-3/+12
2022-01-14Fixed Compiler Warningsx12xx12x1-1/+1
2022-01-02Suspicious packets: give 'em the silent treatment (#5375)Tiger Wang1-2/+2
Ref: #5372
2022-01-02WriteBlockEntity: don't write position multiple times (#5373)Tiger Wang1-25/+7
2021-12-11Expand log4j mitigiation to cover more cases.Alexander Harkness1-1/+1
2021-12-11Mitigate against CVE-2021-44228Alexander Harkness1-0/+6
2021-11-23Protocol: modernise plugin message handling (#5325)Tiger Wang1-51/+48
- Remove handling for garbage data in command block sets + Add correct boolean value read (#1692) * Make better use of namespaced-id and string_view
2021-11-14Protocol 1.8: fix plugin message payload read size (#5324)Tiger Wang1-1/+1
* Read the entire payload of an unhandled vanilla plugin message, remove -1 offset. This was forgotten by #5085 * Fixes #5322
2021-11-11Miscellaneous fixes (#5320)Tiger Wang1-5/+10
* Protocol: update Abilities flags + Add Spectator handling * BioGen: move <iostream> include * ClientHandle: rename Respawn packet dimension check flag * Make it clearer what it's doing. * ClientHandle: move ProcessProtocolIn calls to World * Player: remove some redundant initialisation * Player: UpdateCapabilities enables flight for spectators * Produce growth: improve comments * ClientHandle: run unload checks using delta time * Fix forgotten initialisation of time member
2021-10-03World: change spawnpoint type to int (#5313)Tiger Wang1-1/+1
* World: change spawnpoint type to int As Vanilla does.
2021-10-03Protocol 1.8: fix duplicated vector component in spawn packet (#5314)Tiger Wang1-19/+14
* Fixes #5306
2021-10-02Authentication flow: move construction, slim down classes (#5312)Tiger Wang1-1/+2
- Remove extra members in ForgeHandshake
2021-09-23BungeeGuard style proxy security and OnlyAllowBungee config (#5291)Ethan Jones1-4/+2
2021-07-20Setting command-block's command requires a permission. (#5270)Mattes D1-6/+16
2021-07-10Symmetry in MultiVersionProtocol to fix a crash (#5261)Tiger Wang1-1/+1
+ Add HandleOutgoingData, which tests for m_Protocol before calling DataPrepared. * Change std::function to bool + if/else to handle incoming data; it's almost certainly faster. * Fixes #5260
2021-07-06Protocol: call the encryptor once before sending dataTiger Wang1-29/+16
2021-06-28Protocol: use dedicated packet for 1 block changeTiger Wang1-4/+5
It's six bytes smaller.
2021-05-03Add player statistics to API (#5193)nshah251-105/+94
* Fixed issue #5166 Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2021-04-30Chest, weather, crash, and miscellaneous fixes (#5215)Tiger Wang1-2/+10
* Alpha-sort cChestEntity * Chests: use SendUpdateBlockEntity * Pathfinder: fix out of range Y * 1.13: correct weather packet ID * Chests: fix neighbour scanner + Add OnAddToWorld and overload to scan neighbours there, instead of in the constructor/OnUse. This fixes hoppers accessing newly loaded double chests and seeing a null m_Neighbour, thus thinking its a single chest. * Fix typo in cross coords computation. * Simplify hopper logic. * Block entities: ASSERT that type is correct If you match the block type first before calling DoWithBlockEntity, the corresponding block entity must either be empty or correspond to the block type. * Chunk: fix some forgotten PendingSendBE cleanup + Add cleanup in SetAllData, WriteBlockArea - Remove RemoveBlockEntity (used once), HasBlockEntity (not used) * Replace MakeIndex with MakeIndexNoCheck * Remove extraneous MarkDirty in hopper & chests
2021-04-12More cProtocol cleanupTiger Wang1-355/+369
* Alpha sort functions * Simplify hand handling * Fix left handed mode client-side display
2021-04-12Unify multiprotocol entity animationsTiger Wang1-163/+218
2021-04-12Streamline player abilities handlingTiger Wang1-48/+36
* Update player list gamemode on world change * Fix invisibility for spectators, use entity metadata * Populate m_World for cPlayers on load - Remove SendPlayerMaxSpeed, a duplicate of SendEntityProperties
2021-04-12Fix sending incorrect date values on world changeTiger Wang1-7/+10
Yak shave: make more things use cTickTime. Fix a couple of incorrect modulo-on-millisecond-value by making them use WorldTickAge.
2021-04-03Basic elytra flight (#5124)Damián Imrich1-8/+18
* Basic elytra flight Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2021-03-20Change TimeOfDay to WorldDate (#5160)Tiger Wang1-4/+6
* Change TimeOfDay to WorldDate * Do not wrap at 20 minutes, continue incrementing * Fixes #4737 * Fixes #5159
2021-03-19Don't send ping updates one packet at a timeTiger Wang1-4/+10
* Use the batch update feature of the packet. * Lengthen interval between time and ping update packets (ref. http://github.com/cuberite/cuberite/issues/4082#issuecomment-348675321).
2021-03-18Deduplicate WriteBlockEntityTiger Wang1-154/+125
2021-03-15Adding basic Banner functionality (#4806)12xx121-7/+21
+ Added item and block for banners Co-authored-by: 12xx12 <12xx12100@gmail.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2021-03-08Do protocol decryption in-place (with CryptoAPI on Windows) (#5145)Tiger Wang1-138/+121
2021-03-05Adding Boss bar (#5025)12xx121-21/+88
+ Add boss bar Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2021-02-20Mark UNREACHABLE with intrinsicsTiger Wang1-6/+3
2021-02-06Adds playerlist header and footer broadcasting (1.8-1.13)dImrich1-73/+87
2021-01-26Fix debug macro situation (#5114)Tiger Wang1-2/+2
Use the standard NDEBUG.
2021-01-19MultiVersionProtocol: fix two crashesTiger Wang1-0/+7
First one: add missing exception handler in ProcessProtocolIn Second: remove faulty logic dealing with incomplete packets. `a_Data = a_Data.substr(m_Buffer.GetUsedSpace() - m_Buffer.GetReadableSpace());` was incorrect; it attempted to apply a length derived from m_Buffer to an unrelated a_Data. Its purpose was to give cProtocol the data the client sent, minus initial handshake bytes. However, we can use the knowledge that during initial handshake, there is no encryption and every byte can be written unchanged into m_Buffer, to just call cProtocol with a data length of zero. This will cause it to parse from m_Buffer - wherein we have already written everything the client sent - with no a_Data manipulation needed. Additionally, removed UnsupportedButPingableProtocolException (use of exception as control flow) and encode this state as m_Protocol == nullptr, id est "no protocol for this unsupported version", which is then handled by cMultiVersionProtocol itself.
2021-01-12Clarify cClientHandle, cPlayer ownership semanticsTiger Wang1-11/+6
+ A cPlayer, once created, has a strong pointer to the cClientHandle. The player ticks the clienthandle. If he finds the handle destroyed, he destroys himself in turn. Nothing else can kill the player. * The client handle has a pointer to the player. Once a player is created, the client handle never outlasts the player, nor does it manage the player's lifetime. The pointer is always safe to use after FinishAuthenticate, which is also the point where cProtocol is put into the Game state that allows player manipulation. + Entities are once again never lost by constructing a chunk when they try to move into one that doesn't exist. * Fixed a forgotten Super invocation in cPlayer::OnRemoveFromWorld. * Fix SaveToDisk usage in destructor by only saving things cPlayer owns, instead of accessing cWorld.
2021-01-11zlib -> libdeflate (#5085)Tiger Wang1-191/+170
+ Use libdeflate + Use std::byte * Fix passing temporary to string_view + Emulate make_unique_for_overwrite
2020-12-18Ignore CanFly flag sent by the clientmathiascode1-6/+2
2020-12-18Warnings improvementsTiger Wang1-7/+5
* Turn off global-constructors warning. These are needed to implement cRoot signal handler functionality * Add Clang flags based on version lookup instead of a compile test. The CMake config process is single threaded and slow enough already * Reduced GetStackValue verbosity + Clarify EnchantmentLevel, StayCount, AlwaysTicked, ViewDistance signedness + Give SettingsRepositoryInterface a move constructor to simplify main.cpp code - Remove do {} while (false) construction in redstone handler
2020-11-23Adding new monster types to enum and saving/loading for easier future implementation (#4941)12xx121-4/+71
* added new monster types to enum added string <-> enum conversion in namespace serializer added loading functions added to saving * renamed zombie pigman to zombified piglins in enum Co-authored-by: 12xx12 <12xx12100@gmail.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-10-05Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)peterbell101-28/+14
* Fix cmake not adding Werror on clang, and _lots_ of warnings * WIP: Build fixes * Cannot make intermediate blockhandler instance * Tiger's changes * Fix BitIndex check * Handle invalid NextState values in cMultiVersionProtocol Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-10-03Remove SetProperty(...cPlayer)Tiger Wang1-2/+2
Enchantment table, anvil windows are already opened one per-player.
2020-09-20Added end portal and enchanting table block entities12xx121-6/+34
2020-09-18Remove unused ServerPort argumentTiger Wang1-2/+1
2020-09-18Add State enum to protocolTiger Wang1-14/+9
2020-09-18Remove unused ServerPort memberTiger Wang1-1/+1
2020-09-12Use tracing for explosions (#4845)Tiger Wang1-15/+9
* TNT: Implement tracing algorithm + Add intensity tracing * Fix iterating over all players to SendExplosion, even those not in range * Implemented TNT entity interaction * Fixed misaligned destruction tracing * Finalise TNT algorithm - Remove BlockArea and just use chunks Using SetBlock makes it so that we can update everything properly, and does appear to be faster. * BlockInfo learns about explosion attentuation * Rename Explodinator parameters * TNT: pull block destruction into common function Co-authored-by: Alexander Harkness <me@bearbin.net>
2020-08-29Unused/duplicate function cleanupTiger Wang1-1/+1
* FaceIntToBlockFace in 1.8/1.9 protocol merged - Removed undefined permissions stuff in Player header
2020-08-21CompressPacket: reserve CompressedSize, not the uncompressed sizeTiger Wang1-3/+3
+ Assign the length data to a_CompressedData to overwrite it, mirroring the behaviour of cByteBuffer::ReadAll
2020-08-21Made cProtocol::Version, EntityMetadata enums less verboseTiger Wang1-1/+1
2020-08-19Add Statistics and Achievements for newer Network standards12xx121-11/+119
2020-07-261.14 connection supportTiger Wang1-13/+13
2020-07-20Remove some unused inclusionsTiger Wang1-2/+0
2020-07-19Reduce duplication in CompressPacketTiger Wang1-42/+76
- Remove line 1742 that wrote data which was then immediately cleared * Store the compress/no compress threshold in a constant - Remove adding a noncompressed header in SendPacket, CompressPacket handles everything now
2020-07-18Use cMultiVersionProtocol's bufferTiger Wang1-29/+28
2020-07-18Delete duplicated status request handlersTiger Wang1-5/+14
Here we go again...
2020-07-181.13 items supportTiger Wang1-1/+1
+ Add 1.16 block and item definitions
2020-07-14Introduce recipe book functionality (#4493)Tobias Wilken1-0/+20
* Introduce recipe book functionality The recipe book helps especially new players. Missing it gives the impression that cuberite is not as advanced as it is. The handling of the recipe book uses the following functions: - Unlock Recipes (https://wiki.vg/index.php?title=Protocol&oldid=14204#Unlock_Recipes) to make recipes available and show the notification for new recipes. Initialization is done on player login for known ones, the update is done when new items are discovered. - Craft Recipe Request (https://wiki.vg/index.php?title=Protocol&oldid=14204#Craft_Recipe_Request) when the user selects a recipe from the recipe book to fill the slots. Known recipes are initialized on player login via `Unlock Recipes` with `Action` 0. As soon as a new recipe is discovered this is added via `Unlock Recipes` with `Action` 1. To be able to know and recognize new recipes the player class is extended with `KnownItems` and `KnownRecipes`. As soon as a player touches an item this is compared to the list of `KnownItems`, if the item is unknown the recipes are checked for this item and the other ingredients are checked with the list of `KnownItems`. If a full match is discovered the recipe is unlocked with the client and stored in the `KnownRecipes`. To unlock recipes the recipe ID is sent to the client. A mapping file (for protocol 1.12.2) translated the minecraft recipe names to ids. The crafting.txt is extended with and minecraft recipe names is possible. Limitations: Only a single recipe is added to the crafting area. Multiple clicks or shift click does not increase the number of builds. Co-authored-by: peterbell10 <peterbell10@live.co.uk> * Address first issues mentioned by @peterbell10 - Some linting - Extract loading of recipe specific protocol mapping into a function - Build `RecipeNameMap` only once - Use `std::optional` - Extract `LoadRecipe` from `Window` * Start to implement new suggestions * Update with suggestions from @peterbell10 * Some minor cleanup * Update protocol packet IDs * Remove unused include * Include header in cmake * Change a vector to integer counter * Change dromedaryCase method names to PascalCase * Address suggestions from @madmaxoft * Read Protocol subdirectories to load recipe books To load all recipebooks iterate over the `Protocol` subdirectories to find mapping files. Co-authored-by: peterbell10 <peterbell10@live.co.uk>
2020-07-06Made grass spreader prettierTiger Wang1-1/+1
2020-05-29Protocol: Avoid crashing on invalid sign textPeter Bell1-1/+1
2020-05-15Enable some more clang-tidy linter checks (#4738)peterbell101-3/+3
* Avoid inefficient AString -> c_str() -> AString round trip * Avoid redundant string init expressions * Avoid unnecessary return, continue, etc. * Add .clang-format to help with clang-tidy fix-its * Avoid unnecessary passing by value * Avoid unnecessary local copying * Avoid copying in range-for loops * Avoid over-complicated boolean expressions * Some violations missed by my local clang-tidy * Allow unnecessary continue statements * Add brackets * Another expression missed locally * Move BindingsProcessor call into clang-tidy.sh and add space * Fix pushd not found error * Different grouping of CheckBlockInteractionRate
2020-05-09Update submodules (#4727)peterbell101-8/+5
Closes #4708 This updates jsoncpp, mbedtls, TCLAP and SQLiteCpp to their latest stable release. A few additional changes were needed: * jsoncpp deprecated Reader, FastWriter and StyledWriter which I've replaced with some helper functions in JsonUtils.cpp * SQLiteCpp changed how it builds with external sqlite libraries, now expecting them to be installed. The simplest path was to remove sqlite from cuberite's submodule and just use SQLiteCpp's internal version.
2020-05-06Fixed various MSVC warnings.Mattes D1-0/+1
2020-05-04Fix one definition rule violationsTiger Wang1-7/+3
2020-05-04Improve entity position updates (#4701)Tiger Wang1-79/+94
* Make puking pickups fly nicer * Improve entity position updates * Move determination of whether a delta is too big for a packet into the protocol handlers + Less jittery movement + Generalise CollectEntity to take any entity
2020-05-01Unify entity spawn packet sendingTiger Wang1-186/+167
2020-04-22Unify 1.8 and 1.9Tiger Wang1-47/+90
- Deleted ridiculous amount of duplicated code
2020-04-20Delet SpawnObject paramsTiger Wang1-1/+1
* Fix #4679 awkward...
2020-04-16Using Super.Mattes D1-1/+1
2020-04-10Fix compilation, for real this time.Alexander Harkness1-0/+1
I should go to sleep now...
2020-04-10Add Zombie VillagersBond-0091-2/+14
2020-04-07Initial resource pack support (#4622)Mat1-0/+31
2020-04-04Implement wither skeletons (#4563)Mat1-8/+8
2020-04-03Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D1-2/+2
The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change) The BlockInfo.h file was removed from Globals.h (main change) The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics) The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor) Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header. That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified. eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
2020-03-29Add protocol mob ID remapping (#4538)Mat1-1/+47
2020-03-28Fix build on ClangAlexander Harkness1-4/+4
2020-03-28Inventory changes (#4561)Mat1-6/+6
Co-Authored-By: peterbell10 <peterbell10@live.co.uk>
2020-01-07Added temporary block type mapping for 1.13+ protocols.Mattes D1-1/+1
2019-09-10Protocol: Use logical outgoing packet types.Mattes D1-99/+179
2019-08-11Fix building with clang 8.0 (#4346)Bond-0091-10/+14
2018-08-29Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell101-2/+2
Closes #4236 CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/". #include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
2018-08-26Store and pass entity effect duration as an int not a short. (#4293)Alexander Harkness1-4/+1
Fixes #4292.
2018-07-26CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell101-0/+3
Add check for number of empty lines between functions and fix the corresponding failures
2018-07-23Keep players in gmNotSet (#4248)changyong guo1-2/+2
This allows players game mode to update to the default after portal to another world. Fixes #4207
2018-07-23recover hotbar selected slot after reconnect (#4249)changyong guo1-0/+13
1. implement protocol message SendHeldItemChange 2. add save / load inventory equipped item slot in JSON 3. send held item slot message after player connect to server Fixes #4189
2018-05-02Prefer static_cast to reinterpret_cast (#4223)peterbell101-36/+36
* Change reinterpret_cast -> static_cast wherever possible * Remove more unnecessary `const_cast`s. reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
2018-01-08Rewrite cClientHandle::HandleRightClick (#4089)9caihezi1-2/+10
* Add hand parameter to distinguish main hand/off hand. * Add a new function cClientHandle::HandleUseItem to separate the functionality of using an item without a target block. This matches the protocol with client version >= 1.9 * Always actively update the status of a block if the placement fails (by out of reach or rejected by plugin). * Do not call plugin callback CallHookPlayerRightClick(-1, 255, -1, -1, 0, 0, 0) when using item. The CallHookPlayerUsingItem will still be called. Now at most one of CallHookPlayerRightClick, CallHookPlayerUsingBlock, CallHookPlayerUsingItem and CallHookPlayerEating will be called based on the type of action (not including the used version of callbacks). * Do not count using item as BlockInteractionsRate check (Using item takes time). * Now we can open chests(etc.) when sneaking as long as the player's hand is empty. This is what vanilla server does.
2018-01-03Add the fmt library (#4065)peterbell101-5/+5
* Replaces AppendVPrintf with fmt::sprintf * fmt::ArgList now used as a type safe alternative to varargs. * Removed SIZE_T_FMT compatibility macros. fmt::sprintf is fully portable and supports %zu. * Adds FLOG functions to log with fmt's native formatting style.
2017-11-22Store Health as a float (#4073)Fabian1-1/+1
* Fix #4024 * Fix clang error * Add comment * Fix behaviour * Save Health as float * Changed m_Health to float * Remove redundant static_cast * Fix casts
2017-10-21Implement horse inventory (#4053)peterbell101-1/+4
* Implement horse inventory * Fix sign conversions * Add API doc for ItemCategory::IsHorseArmor * Improve HandleOpenHorseInventory comment and style fixes.
2017-09-14Fix switch warnings (#4013)peterbell101-16/+18
* Fix switch warnings * Fix a variety of -Wswitch and -Wswitch-enum warnings * Remove unneeded -Wno-error flags * Reorganise some eMonsterType switches * Alpha sort eMonsterType cases in WriteMobMetadata and in cNBTChunkSerializer::AddMonsterEntity * List all mob types in protocol 1.12 and NBTChunkSerializer * cStructGenTrees::GetNumTrees: remove switch default * cWSSAnvil::LoadOldMinecartFromNBT: Log unhandled minecart type
2017-08-30Protocol Spawn Position Should Use LastSentPosition (#3929)Lane Kolbly1-12/+16
+ Added GetLastSentPos * Fixed spawn position bug in 1.8.
2017-08-30Update mbedtls to 2.5.1 (#3964)peterbell101-1/+1
* Renaming changes: * macro prefix "POLARSSL" -> "MBEDTLS" * functions now prefixed with "mbedtls_" * rename PolarSSL++ -> mbedTLS++ * rename polarssl submodule * Use mbedtls' AES-CFB8 implementation. * Add cSslConfig to wrap mbedtls_ssl_config * Update cTCPLink and cBlockingSslClientSocket to use cSslConfig * Use cSslConfig in cHTTPServer * Use cSslConfig for cMojangAPI::SecureRequest * CI Fixes * Set -fomit-frame-pointer on the right target
2017-08-27Implement Forge protocol handshake support (#3869)satoshinm1-0/+1
2017-08-25Don't assert when placing beds in older versions (#3916)mathiascode1-0/+1
2017-08-25Add cUUID class (#3871)peterbell101-5/+10
2017-08-24Minor changes (#3909)mathiascode1-1/+1
2017-08-21Fully implemented leashes (#3798)Pablo Beltrán1-0/+28
2017-08-18Represent cItem::m_Lore as an AStringVector (#3882)peterbell101-13/+3
* Replace cItem::m_Lore with AStringVector * Reword deprecation warning * Fix lua bindings
2017-07-30cParsedNBT: Improved error reporting (#3876)peterbell101-1/+3
* cParsedNBT: Improved error reporting * Fix typos
2017-07-28Tentative fix for player-limit race condition (#3862)Tiger Wang1-3/+3
* Attempts to fix #2257 Derived from d233e9843148313c71fbaba96ccff660e47b07b1 * Changed player count type to int * Clarified certain actions
2017-07-13Handle middle mouse drag (#3847)peterbell101-0/+3
2017-05-16Use FastWriter instead of StyledWritermathiascode1-1/+1
2017-02-26Corrected particles (#3577)mathiascode1-13/+9
Fixes wrong IDs causing particles to become unknown to the server.
2017-02-14Added some blocks and items (#3503)mathiascode1-0/+10
2017-01-28Fixed ClientHandle:GetProtocolVersion returning wrong number.Mattes D1-2/+2
2017-01-03Track skin part and main hand preferences (#3498)Pokechu221-3/+17
2017-01-03Track skin part and main hand preferences (#3498)Pokechu221-3/+17
2016-12-16Initial support for the 1.11 protocol.Mattes D1-147/+141
2016-10-21Added SendMessageRaw for sending json string.Lukas Pioch1-0/+14
2016-10-12Spectators added (#2852)bibo381-0/+26
2016-08-29Proper respawn packets on dimension travelLogicParrot1-10/+2
2016-08-24Fixed type-casting-related warnings.Mattes D1-1/+1
2016-08-17Fixing string literal catching word letter as hexa-digitElNounch1-1/+1
Was sending "\x08C""uberite" as plugin identifier, aka a String of lenght (Varint 0x8c 0x75 ->) 14988 characters but only 7 provided Now sending "\x08""Cuberite" as plugin identifier, aka a String of lenght (Varint 0x08 ->) 8 characters, with 8 provided Fix BungeeCord compatibility
2016-05-141.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135)Pokechu221-2/+16
* Semistable update to 15w31a I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written. * Update to 15w34b protocol Also, fix an issue with the Entity Equipment packet from the past version. Clients are able to connect and do stuff! * Partially update to 15w35e Chunk data doesn't work, but the client joins. I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d. * Add '/blk' debug command This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible. * Fix CRLF normalization in CheckBasicStyle.lua Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line. Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't. The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored. * Update to 15w40b This includes chunk serialization. Fully functional chunk serialization for 1.9. I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later. The creation of a full buffer is suboptimal, but it's the easiest way to implement this code. * Write long-by-long rather than creating a buffer This is a bit faster and should be equivalent. However, the code still doesn't look too good. * Update to 15w41a protocol This includes the new set passengers packet, which works off of the ridden entity, not the rider. That means, among other things, that information about the previously ridden vehicle is needed when detaching. So a new method with that info was added. * Update to 15w45a * 15w51b protocol * Update to 1.9.0 protocol Closes #3067. There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work. I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes). Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks). * Fix item pickup packet not working That was a silly mistake, but at least it was an easy one. * 1.9.2 protocol support * Fix version info found in server list ping Thus, the client reports that it can connect rather than saying that the server is out of date. This required creating separate classes for 1.9.1 and 1.9.2, unfortunately. * Fix build errors generated by clang These didn't happen in MSVC. * Add protocol19x.cpp and protocol19x.h to CMakeLists * Ignore warnings in protocol19x that are ignored in protocol18x * Document BLOCK_FACE and DIG_STATUS constants * Fix BLOCK_FACE links and add separate section for DIG_STATUS * Fix bat animation and object spawning The causes of both of these are explained in #3135, but the gist is that both were typos. * Implement Use Item packet This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block. * Handle DIG_STATUS_SWAP_ITEM_IN_HAND * Add support for spawn eggs and potions The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending. * Remove spammy potion debug logging * Fix wolf collar color metadata The wrong type was being used, causing several clientside issues (including the screen going black). * Fix 1.9 chunk sending in the nether The nether and the end don't send skylight. * Fix clang build errors * Fix water bottles becoming mundane potions This happened because the can become splash potion bit got set incorrectly. Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion. Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging. * Copy Protocol18x as Protocol19x Aditionally, method and class names have been swapped to clean up other diffs. This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names). * Make thrown potions use the correct appearence This was caused by potions now using metadata. * Add missing api doc for cSplashPotionEntity::GetItem * Fix compile error in SplashPotionEntity.cpp * Fix fix of cSplashPotionEntity API doc * Temporarilly disable fall damage particles These were causing issues in 1.9 due to the changed effect ID. * Properly send a kick packet when connecting with an invalid version This means that the client no longer waits on the server screen with no indication whatsoever. However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping. I also added a GetVarIntSize method to cByteBuffer. This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way). * Handle server list pings from unrecognized versions This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse). * Use cPacketizer for the disconnect packet This also should fix clang build errors. * Add 1.9.3 / 1.9.4 support * Fix incorrect indentation in APIDesc
2016-02-05Bulk clearing of whitespaceLogicParrot1-80/+80
2016-01-11Changed the format of the MobHead data to allow MobHeads working on MInecraft 1.8bibo381-1/+14
The NBT format now carries the texture data and transmit it to the client. See: http://minecraft.gamepedia.com/Head#Block_entity Related to #2674
2016-01-10Fixed not working packet decompressionbibo381-13/+18
A compressed packed contains always the uncompressed size, but in the code this size was threatened as the compressed data size. This created a failure, when the client compressed a packet. See: http://wiki.vg/Protocol#With_compression Fixes #2841 Fixes #2467
2016-01-06Fixed Clang warnings.Mattes D1-2/+2
2015-12-15allow horse control (still quite buggy)Gargaj1-1/+5
2015-11-29implement breedingGargaj1-5/+21
2015-11-24fix escaped characters in signs (fixes #1736, fixes #2170)Gargaj1-1/+6
2015-11-24Add enum for Sound and Particle EffectsDave Tucker1-2/+3
Fixes #2603 Signed-off-by: Dave Tucker <dave@dtucker.co.uk>
2015-11-16changed mob age from char to intJulian Laubstein1-10/+7
2015-11-09idle/deflating creeper should be -1Gargaj1-1/+1
according to http://wiki.vg/Entities#Creeper
2015-10-26Update Loops required for JsonCPPLukas Pioch1-4/+4
2015-09-25Compile.sh namechange to cuberiteSafwat Halaby1-2/+2
2015-09-25Namechange to CuberiteMattes D1-2/+2
2015-09-21Refactored cProtocol Chat handlingtycho1-61/+5
2015-09-06added bungeecord support for protocol18xEric Chai1-0/+14
2015-08-20Fixed food drain bugsTiger Wang1-4/+1
2015-08-20Use container-based infrastructure for TravisTiger Wang1-1/+1
2015-08-12Fix old style casts and implicit conversionsMatti Hänninen1-4/+4
2015-07-29Silenced and fixed many warning messages across multiple files.Samuel Barney1-89/+90
2015-07-17 Added Rabbit Metadata values.bibo381-8/+11
Added the Rabbit Types and the MoreCarrotTicks value. Types are selected randomly on creation. Fixes #1867
2015-07-15Leather Armor can now be dyed.Samuel Barney1-2/+12
* Created new color class to handle dye-related coloring
2015-07-15Added CustomName and Health to sended Metadata of Monsters.bibo381-1/+14
Fixes #2113
2015-07-14Improved mapsTiger Wang1-44/+15
2015-07-14Support ageable mobsHallucino1-15/+48
Move ageable stuff in Monster directly
2015-07-07Fixed warnings generated by 64-bit MSVC.Mattes D1-7/+7
2015-06-25Fixed Middle-Click Button in the ClickWindow-Packet.bibo381-1/+1
See http://wiki.vg/Protocol#Click_Window The MiddleClick has the button 2 and not 0. Now you can max an item in an inventory in Creative mode, without inventory desync. Bugfix #2260
2015-06-18Check the return value of InflateStringTiger Wang1-2/+1
Fixes #2256
2015-06-02Added system and above action bar chat messagesjan641-3/+57
2015-05-16Fixed inventory handling.Mattes D1-2/+2
Fixes #2035.
2015-05-12Fixed creative click-outsideTiger Wang1-1/+1
* Fixes #1995
2015-05-09More style checking.Mattes D1-2/+2
Spaces around some operators are checked.
2015-05-07Added support for additional data in the ParticleEffect Packettycho1-0/+44
Also started refactoring how broadcasts are handled
2015-05-04Change visual protocol name to include MCServerjan641-1/+1
2015-05-04Entity improvementsTiger Wang1-1/+1
•Pathfinder improvements •Fixes #1217 •Fixes #1933 Merge remote-tracking branch 'SafwatHalaby/water2' into fixes
2015-04-20Protocol 1.8: Limit the amount of displayed data on NBT parse failure.Mattes D1-1/+1
2015-04-17Fixed arm swing animationTiger Wang1-1/+1
* Fixes #1861
2015-04-13Implement backend for /title commandScott Moore1-0/+86
2015-03-22Added VarInt64, normalized cPacketizer datatype names.Mattes D1-326/+329
2015-03-22Unified cPacketizer across all protocols.Mattes D1-275/+257
2015-03-21Fixed signedness warnings in Protocol.Mattes D1-1/+1
2015-03-21Fixed signedness issues in protocols.Mattes D1-12/+12
2015-03-21Unified cByteBuffer types.Mattes D1-57/+81
cByteBuffer now reads and writes any of the [U]Int<N> types.
2015-03-14cPainting saving implementedTiger Wang1-9/+1
Additionally, it now inherits from cHangingEntity.
2015-02-241.8 Protocol: Fixed a possible race condition.Mattes D1-5/+9
Fixes #1759.
2015-02-08Handle client 'leave bed' requestTiger Wang1-3/+1
* Fixes #1728
2015-02-07Added IsOnGround() to cEntityHowaner1-6/+6
2015-01-27Removed cFile::ReplaceFileNameInvalidChars().Mattes D1-1/+3
Its only usage in cProtocol18 has been changed to a simple string replace - only the IPv6's colons were causing problems.
2015-01-27Protocol18: Fixed failure with invalig logfile names.Mattes D1-8/+15
2015-01-03Fixed Linux compilation.Mattes D1-1/+1
2015-01-03Protocols: Ignore garbage data at the end of PluginMessage packets.Mattes D1-0/+10
Fixes #1692.
2014-12-24Refactored all player block placing to go through hooks.Mattes D1-2/+2
Fixes #1618.
2014-12-21Fixed coverity issues in protocols.Mattes D1-2/+6
Fixes CID 73099, CID 66411.
2014-11-29Many api fixes, add vanilla names to mob type -> string functions and mob spawner fixes.Howaner1-1/+1
2014-11-18Finished mob spawner implementation.Howaner1-0/+13
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-3/+3
2014-10-21Properly exported cItemFrame and cHangingEntity to Lua.Mattes D1-1/+1
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-3/+3
2014-10-03Improved furnacesTiger Wang1-1/+1
* Fixed progress bar on 1.8 * Fixed bugs * Improved code * Fixes #1068 * Fixes #1070
2014-10-02Optimized chunk loaderHowaner1-0/+1
2014-09-30Rewritten plugin messages, vanilla are being parsed directly.madmaxoft1-13/+73
This should finally fix the compatibility problems between 1.7 and 1.8 protocols with the changes in the vanilla plugin messages.
2014-09-28Plugin messages: Vanilla prefixes its payloads with VarInt lengths.madmaxoft1-4/+13
2014-09-28Revert "1.8: Fixed plugin messages."madmaxoft1-1/+3
This reverts commit 04ee8c43dd17eb98d1e3d66ff691898e9f269b95.
2014-09-28Protocol 1.8: Fixed possible crash on malformed packet.madmaxoft1-0/+5
2014-09-271.8: Fixed plugin messages.Howaner1-3/+4
2014-09-27Dropped support for <1.7.xTiger Wang1-14/+0
2014-09-26Fixed players custom name in 1.8Howaner1-16/+5
2014-09-25Protocol 1.8: Fixed plugin message packet.madmaxoft1-1/+3
2014-09-25Protocol 1.8: Handling packet compression properly.madmaxoft1-12/+35
The compression didn't work with CommLog turned on.
2014-09-25Protocol 1.8: Added checks for values presence.madmaxoft1-2/+8
Reported by @worktycho / Coverity.
2014-09-25Use the json writer to write sign texts.Howaner1-5/+10
Without this change the client disconnects if the text contains "
2014-09-251.8 Protocol: Fixed problems with no-payload packets.madmaxoft1-6/+7
2014-09-23Fixed compiler warnings in 1.8 protocol.madmaxoft1-2/+2
2014-09-22Hotfixed 1.8 item reading.Howaner1-5/+5
2014-09-22Changed metadata reading again.Howaner1-169/+6
2014-09-22Fixed item nbt reading.Howaner1-3/+165
2014-09-19Code improvements.Howaner1-4/+4
2014-09-18Exported player list states to extra functions.Howaner1-54/+87
2014-09-181.8: Simplified item metadata reading.Howaner1-7/+3
2014-09-14Simplified WriteUUID()Howaner1-9/+9
2014-09-131.8: Updated scoreboard packets.Howaner1-3/+7
2014-09-13Moved chat json creating to the CompositeChat class.Howaner1-170/+3
2014-09-131.8: Fixed maps.Howaner1-16/+15
2014-09-12Fixed wrong buffer length in the 1.8 protocol.Howaner1-10/+4
2014-09-121.8: Fixed ReadItem()Howaner1-19/+39
2014-09-121.8: Added difficulty sendingHowaner1-0/+6
2014-09-121.8: Fixed block entities.Howaner1-8/+2
2014-09-121.8: Fixed workbench, enchanting and anvil window.Howaner1-3/+19
2014-09-121.8: Enderman, byte -> shortHowaner1-1/+1
2014-09-121.8: Fixed enderman spawning.Howaner1-1/+1
2014-09-111.8: Fixed inventory open packet.Howaner1-3/+2
2014-09-11Removed GetProtocolVersion() from the protocols.Howaner1-2/+1
2014-09-111.8: Fixed sign placing.Howaner1-1/+1
2014-09-111.8: Fixed hangings.Howaner1-30/+84
2014-09-111.8: Added ParticleEffect packet.Howaner1-13/+87
2014-09-091.8: Added MultiBlockChange packet.Howaner1-22/+61
2014-09-09Added the player list to the 1.8 protocol.Howaner1-7/+67
2014-09-09PlayerSpawn packet: Send the correct uuid.Howaner1-5/+1
2014-09-091.8: Added new uuid field.Howaner1-0/+17
2014-09-08More fixes.Howaner1-0/+5
2014-09-08Recoded cProtocol180 class.Howaner1-455/+2402
2014-09-081.8: Fixed tab complete.Howaner1-0/+17
2014-09-08Fixed more 1.8 packets.Howaner1-7/+189
2014-09-08Updated chunk sending to 1.8Howaner1-10/+7
2014-09-08Added GetProtocolVersion() to cProtocol.Howaner1-1/+2
2014-09-08Implemented packet compression.Howaner1-10/+24
ChunkData packet needs this.
2014-09-04Fixed client errors.Howaner1-24/+66
2014-09-04Added more 1.8 protocol things.Howaner1-5/+518
2014-09-04Started implementing of the 1.8 protocol.Howaner1-0/+385