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also added support in included functions
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- Remove handling for garbage data in command block sets
+ Add correct boolean value read (#1692)
* Make better use of namespaced-id and string_view
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* Fixed issue #5166
Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
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* Alpha-sort cChestEntity
* Chests: use SendUpdateBlockEntity
* Pathfinder: fix out of range Y
* 1.13: correct weather packet ID
* Chests: fix neighbour scanner
+ Add OnAddToWorld and overload to scan neighbours there, instead of in the constructor/OnUse. This fixes hoppers accessing newly loaded double chests and seeing a null m_Neighbour, thus thinking its a single chest.
* Fix typo in cross coords computation.
* Simplify hopper logic.
* Block entities: ASSERT that type is correct
If you match the block type first before calling DoWithBlockEntity, the corresponding block entity must either be empty or correspond to the block type.
* Chunk: fix some forgotten PendingSendBE cleanup
+ Add cleanup in SetAllData, WriteBlockArea
- Remove RemoveBlockEntity (used once), HasBlockEntity (not used)
* Replace MakeIndex with MakeIndexNoCheck
* Remove extraneous MarkDirty in hopper & chests
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* disables the weather packet
* fixed style and removed extra semicolon
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* Alpha sort functions
* Simplify hand handling
* Fix left handed mode client-side display
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+ Add boss bar
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
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Ref: 5176c22656a8fb5485ab04100daa93bb761bb8f6
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If we're sending enough blocks to have virtual calls be an issue, we should resend the chunk instead.
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+ Adding block entity transmission to 1.13
+ Added HandlePacketSetBeaconEffect
Co-authored-by: 12xx12 <12xx12100@gmail.com>
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Here we go again...
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+ Add 1.16 block and item definitions
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* Initial work on 1.13 entity metadata
* Largely complete metadata
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
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+ Can look at *shape* of world
+ Can look at *shape* of inventory
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