Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Explosions: improve performanceMegumin | Tiger Wang | 2022-07-19 | 1 | -1/+0 |
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* | Update entity sizes | Tiger Wang | 2021-04-12 | 1 | -1/+1 |
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* | Using Super. | Mattes D | 2020-04-16 | 1 | -1/+1 |
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* | Add Zombie Villagers | Bond-009 | 2020-04-10 | 1 | -4/+2 |
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* | Add ambient mob sounds (#4521) | Mat | 2020-03-22 | 1 | -1/+1 |
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* | Add BurnsInDaylight to Lua API and Monsters.ini (#4295) | Muhammad Kaisar Arkhan | 2018-09-24 | 1 | -1/+0 |
| | | | | | | | | | | | | | * Monster.h: Export SetBurnsInDaylight This commit also adds BurnsInDaylight to check if the Monster burns in daylight or not. Closes https://github.com/cuberite/cuberite/issues/4294 * MonsterConfig.cpp: Add BurnsInDaylight Closes https://github.com/cuberite/cuberite/issues/4294 | ||||
* | Updated sounds and effect IDs (#3422) | mathiascode | 2017-02-15 | 1 | -1/+1 |
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* | Make -Werror disabling file only | tycho | 2015-05-19 | 1 | -1/+1 |
| | | | | Ad fix a load of warnings | ||||
* | AI - Better daylight handling | wiseoldman95 | 2015-05-02 | 1 | -24/+0 |
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* | A* Pathfinding and better monster AI | wiseoldman95 | 2015-05-01 | 1 | -6/+7 |
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* | En masse NULL -> nullptr replace | Tiger Wang | 2014-10-23 | 1 | -1/+1 |
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* | Monster fixes | Tiger Wang | 2014-07-18 | 1 | -1/+1 |
| | | | | | * Fixes #1203 * Fixes #627 | ||||
* | Bettered zombie and skeleton AI | Tiger Wang | 2014-06-22 | 1 | -3/+2 |
| | | | | * Fixed potential issues with skylight detection | ||||
* | Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters | TheJumper | 2014-02-23 | 1 | -3/+13 |
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* | Zombies and skeletons use AI | Tiger Wang | 2014-01-25 | 1 | -5/+8 |
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* | Fixed the rest of constructor reorders. | madmaxoft | 2013-12-20 | 1 | -2/+2 |
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* | Sorted a few constructors to remove warnings. | madmaxoft | 2013-12-20 | 1 | -3/+6 |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+47 |