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make attack function more responsive
fix cavespider poisoning even if attack is in cooldown
make attack function more responsive
Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack
code style
fix cavespider poisoning even if attack is in cooldown
make attack function more responsive
fix cavespider poisoning even if attack is in cooldown
make attack function more responsive
Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack
code style
Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack
Merge branch 'master' into cavespider-attack
Merge branch 'master' into cavespider-attack
fix cavespider poisoning even if attack is in cooldown
make attack function more responsive
fix cavespider poisoning even if attack is in cooldown
make attack function more responsive
Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack
code style
fix cavespider poisoning even if attack is in cooldown
make attack function more responsive
fix cavespider poisoning even if attack is in cooldown
make attack function more responsive
Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack
code style
Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack
Merge branch 'master' into cavespider-attack
Merge branch 'master' into cavespider-attack
Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack
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also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
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- Fixed slime hurt/death sound
- Added slime spawning on death.
- Fixed the max health.
- Fixed the attack damage.
- Little slimes should not attack players.
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+ Pigs, Minecarts, Sheep, Skeletons, Slimes, Villagers, Wolves, and
Horses have metadata
+ Base code on taming wolves, shearing sheep, and taming horses
+ Sheep and horses have different colours when spawned
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Fixes FS #297 and part of FS #403.
Added sizes to all entities.
Moved all damage-related functions from cPawn to cEntity
API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords()
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6
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http://forum.mc-server.org/showthread.php?tid=625
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
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- refactored many things in the Monster system
git-svn-id: http://mc-server.googlecode.com/svn/trunk@112 0a769ca7-a7f5-676a-18bf-c427514a06d6
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6
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