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:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
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Mobs
/
PathFinder.cpp
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*
Valid Height is now checked by vector.
x12xx12x
2022-04-20
1
-35
/
+39
*
Chest, weather, crash, and miscellaneous fixes (#5215)
Tiger Wang
2021-04-30
1
-1
/
+1
*
Update entity sizes
Tiger Wang
2021-04-12
1
-4
/
+3
*
Unify DoWithBlockEntity (#5168)
Tiger Wang
2021-03-28
1
-0
/
+1
*
Enable some more clang-tidy linter checks (#4738)
peterbell10
2020-05-15
1
-5
/
+2
*
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
Mattes D
2020-04-03
1
-0
/
+1
*
Deal with covered switches consistently (#4161)
peterbell10
2018-02-05
1
-7
/
+1
*
Fix issues below y = 0
LogicParrot
2016-04-18
1
-2
/
+8
*
PF - "Special blocks" handling
Safwat Halaby
2015-12-24
1
-39
/
+59
*
PF - Improved mob jumping
Safwat Halaby
2015-12-21
1
-1
/
+5
*
Revert "Changed cPath to have a reset method".
Safwat Halaby
2015-12-21
1
-8
/
+8
*
Changed cPath to have a reset method.
tycho
2015-12-16
1
-8
/
+8
*
Changed raw cPath to an unique_ptr, fixes memory leak
Lukas Pioch
2015-12-15
1
-8
/
+8
*
Decoupled cMonster and path recalc logic, re-implemented recalc
Safwat Halaby
2015-12-13
1
-0
/
+261