index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
/
Mobs
/
MonsterTypes.h
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2020-11-23
Adding new monster types to enum and saving/loading for easier future implementation (#4941)
12xx12
1
-1
/
+40
2020-04-10
Oops, remember to save your files!
Alexander Harkness
1
-36
/
+1
2020-04-10
Add Zombie Villagers
Bond-009
1
-0
/
+36
2020-04-04
Implement wither skeletons (#4563)
Mat
1
-0
/
+1
2020-04-03
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
Mattes D
1
-37
/
+32
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-1
/
+1
2016-01-31
Updated old forum links
Mathias
1
-1
/
+1
2015-07-31
Unified the doxy-comment format.
Mattes D
1
-1
/
+4
2014-12-20
Added Rabbits
Masy98
1
-0
/
+1
2014-12-18
Added Entity Guardian
Masy98
1
-0
/
+1
2014-12-17
derp
Howaner
1
-1
/
+1
2014-12-17
Added comment.
Howaner
1
-1
/
+1
2014-12-17
Fixed eMonsterType lua bugs.
Howaner
1
-0
/
+1
2014-11-29
Mark StringToMobType() as deprecated. Use cMonster:StringToMobType() instead
Howaner
1
-9
/
+1
2014-10-05
Fixed eMonsterType Lua API mismatch.
madmaxoft
1
-0
/
+13
2014-09-17
Added first test to show the object can be created
Tycho
1
-0
/
+41