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:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
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Mobs
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Chicken.cpp
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2021-04-12
Update entity sizes
Tiger Wang
1
-1
/
+1
2021-03-07
Some emplace_back replacements (#5149)
12xx12
1
-1
/
+1
2020-04-16
Using Super.
Mattes D
1
-3
/
+3
2020-03-22
Add ambient mob sounds (#4521)
Mat
1
-1
/
+1
2018-07-26
CheckBasicStyle: Check number of empty lines between functions (#4267)
peterbell10
1
-2
/
+1
2018-02-04
Ocelots don't take fall damage (#4171)
Bond-009
1
-5
/
+7
2017-10-21
Fixed some small passive mob issues (#4057)
Bond-009
1
-9
/
+10
2017-06-13
FastRandom rewrite (#3754)
peterbell10
1
-1
/
+1
2017-02-15
Updated sounds and effect IDs (#3422)
mathiascode
1
-1
/
+1
2016-09-03
Entities now bail out of ticks if destroyed (#3363)
LogicParrot
1
-0
/
+5
2015-12-23
Chicken egg code early bailout
Safwat Halaby
1
-19
/
+21
2015-12-23
Baby chickens don't lay eggs
Gargaj
1
-16
/
+19
2015-11-08
Fix chicken flying
Gargaj
1
-0
/
+2
2015-11-06
chickens don't take fall damage
Gargaj
1
-0
/
+4
2015-05-19
Make -Werror disabling file only
tycho
1
-1
/
+1
2015-01-11
Initial convertion of a_Dt to std::chrono
Tycho
1
-1
/
+1
2014-10-23
En masse NULL -> nullptr replace
Tiger Wang
1
-1
/
+1
2014-10-20
En masse NULL -> nullptr replace
Tiger Wang
1
-1
/
+1
2014-02-23
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
TheJumper
1
-2
/
+7
2014-02-23
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
TheJumper
1
-1
/
+5
2014-02-23
Finally corrected the Enchantment constants.
TheJumper
1
-1
/
+1
2014-02-22
Fixed Looting segment fault - a_Killer can be NULL
TheJumper
1
-1
/
+5
2014-02-22
Added static Enchantment Constants, Replaced cryptic Looting ID
TheJumper
1
-1
/
+1
2014-02-21
Fixed Mob Drops, Add Rare and Uncommon Drops, Looting inflicts Drops
TheJumper
1
-2
/
+3
2014-01-29
Did what xoft said
tonibm19
1
-1
/
+0
2014-01-29
Rewritten code.
tonibm19
1
-23
/
+0
2014-01-29
Now mobs follow you when holding their breed item
tonibm19
1
-1
/
+24
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-11-08
Fixed code style.
madmaxoft
1
-2
/
+2
2013-11-08
Changed variable name
tonibm19
1
-7
/
+6
2013-11-08
Now chickens can drop eggs.
tonibm19
1
-3
/
+33
2013-10-20
Fixed loading allowed mobs in world.
madmaxoft
1
-1
/
+1
2013-07-01
Rewritten entity-on-fire management ("forever on fire" bugs)
madmaxoft@gmail.com
1
-3
/
+3
2012-12-22
Reduced most mobs' constructors to oneliners by passing parameters to superclasses
madmaxoft@gmail.com
1
-5
/
+2
2012-12-21
Added sounds to levers and mobs
luksor111@gmail.com
1
-0
/
+2
2012-12-21
Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
madmaxoft@gmail.com
1
-9
/
+0
2012-12-21
Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)
madmaxoft@gmail.com
1
-20
/
+7
2012-09-23
Source files cleanup: Mobs-related files in a separate subfolder, renamed.
madmaxoft@gmail.com
1
-1
/
+1
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-56
/
+56
2012-06-06
Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool.
madmaxoft@gmail.com
1
-12
/
+29
2012-01-29
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
1
-0
/
+3
2011-12-28
- Implemented Drops from Burning animals
lapayo94@gmail.com
1
-2
/
+6
2011-12-25
- Fixed Bug #99 -> Mobs no longer bother you in creative mode
lapayo94@gmail.com
1
-61
/
+2
2011-12-21
- Crafting fixed in 1.0.0
lapayo94@gmail.com
1
-10
/
+11
2011-10-31
Prepared some parts of the code for multi world support, I created lots of TODO's
faketruth
1
-2
/
+2
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+90