Commit message (Collapse) | Author | Age | Files | Lines | |
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* | AI - Sane Skeleton | SafwatHalaby | 2015-05-28 | 1 | -1/+2 |
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* | Fixed creeper not exploding when 1 block higher than player | SafwatHalaby | 2015-05-23 | 1 | -2/+4 |
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* | Pathfinder - approximated paths when original destination unreachable | SafwatHalaby | 2015-05-17 | 1 | -1/+0 |
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* | A* Pathfinding and better monster AI | wiseoldman95 | 2015-05-01 | 1 | -5/+2 |
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* | Monsters will now attack. Additional checks have been added when generating spawn. | tumultenrx | 2015-03-13 | 1 | -3/+2 |
| | | | | Monsters will now attack. Additional checks have been added when generating spawn. | ||||
* | Converted Monster to std::chrono | Tycho | 2015-01-16 | 1 | -1/+1 |
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* | Initial convertion of a_Dt to std::chrono | Tycho | 2015-01-11 | 1 | -3/+3 |
| | | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay | ||||
* | BasicStyle: Added missing braces to control statements. | Mattes D | 2014-12-05 | 1 | -0/+2 |
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* | En masse NULL -> nullptr replace | Tiger Wang | 2014-10-23 | 1 | -3/+3 |
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* | Added first test to show the object can be created | Tycho | 2014-09-17 | 1 | -1/+1 |
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* | Basic style fixes. | madmaxoft | 2014-07-17 | 1 | -1/+1 |
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* | Cave spider now poisons its victim, added IsPawn function to Entity | archshift | 2014-06-17 | 1 | -4/+6 |
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* | Redstone simulator now directly accesses cChunk | Tiger Wang | 2014-04-27 | 1 | -3/+2 |
| | | | | | | * Redstone simulator performance improvements * Added return values to some functions * Minor fixes | ||||
* | Further refactored, Reverted Minecart change | archshift | 2014-04-26 | 1 | -2/+2 |
| | | | | Other small changes. | ||||
* | Moved huge conditional out of InStateChasing(), improving readability | archshift | 2014-04-26 | 1 | -1/+16 |
| | | | | Squashed a warning. | ||||
* | Simplified Attack() tracing | Tiger Wang | 2014-02-12 | 1 | -1/+6 |
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* | Fixed #627 | Tiger Wang | 2014-02-11 | 1 | -2/+9 |
| | | | | | | | - Attack() is now called from cAggressive instead of cMonster * Monsters can no longer attack through walls * Should fix last remnants of player damage after teleporting (that both STR and bearbin contributed fixes to :P) | ||||
* | Attack() is no longer always called | Tiger Wang | 2014-01-25 | 1 | -1/+1 |
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* | Large reworking of mob code [SEE DESC] | Tiger Wang | 2014-01-24 | 1 | -33/+32 |
| | | | | | | | + Implemented better pathfinding - Removed lots of unused variables, functions, etc. * Changed some variable types * Other miscellaneous fixes, and also completes the previous PRs | ||||
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+97 |