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A lightweight, fast and extensible game server for Minecraft
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path:
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src
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LinearUpscale.h
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2024-11-02
Apply new clang-formatting
clang-format-codebase
Alexander Harkness
1
-21
/
+26
2021-01-26
Fix debug macro situation (#5114)
Tiger Wang
1
-9
/
+7
2020-05-16
Upgrade to C++17 [CMake] (#4717)
Tiger Wang
1
-0
/
+7
2016-08-04
Fixed RasPi builds of unit tests.
Mattes D
1
-2
/
+6
2016-02-24
Fixed LinearUpscale's bounds checking.
Mattes D
1
-4
/
+4
2015-07-09
Fixed misplaced parens
Samuel Barney
1
-3
/
+3
2015-07-09
Fixes compilation failures on MacOSX 10.10
Samuel Barney
1
-5
/
+5
2014-10-23
En masse NULL -> nullptr replace
Tiger Wang
1
-4
/
+4
2014-10-20
En masse NULL -> nullptr replace
Tiger Wang
1
-4
/
+4
2014-08-28
More template keyword fixes.
Mattes D
1
-3
/
+3
2014-03-21
Implemented faster upscaling using templates.
madmaxoft
1
-22
/
+24
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-11-16
Fixed typo causing buggy code.
Alexander Harkness
1
-9
/
+9
2013-07-29
Changed everyting to Unix line endings.
Alexander Harkness
1
-244
/
+244
2013-05-15
Fixed 2D linear upscale to compile on Linux, added a test for it.
madmaxoft@gmail.com
1
-27
/
+37
2013-05-14
Noise3D generator is now using linear upscaling
madmaxoft@gmail.com
1
-2
/
+160
2013-05-12
LinearUpscale: postfixed with InPlace to differentiate from a future src/dst version
madmaxoft@gmail.com
1
-1
/
+7
2013-05-12
Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.
madmaxoft@gmail.com
1
-0
/
+70