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3 daysFix cChunkMap issues below with coords below y=0 (#5397)hle01-2/+2
* return false in cChunkMap::GetBlockTypeMeta if requested height is invalid * add checks to users of cWorld::GetBlockTypeMeta * add checks for invalid height to cChunkMap::GetBlock and cChunkMap::GetBlockMeta * add hle0 to CONTRIBUTORS * Fix merge conflict with isValidHeight * Add initialisation contract and fulfil it. --------- Co-authored-by: Alexander Harkness <me@bearbin.net>
2021-12-02ItemHandler initialisation is a constant expression (#5344)x12xx12x1-4/+4
* Transition to non-pointer item handler * That is my destructor - I decide when I leave this world * I declare your destruction private and you final
2020-09-20Added end portal and enchanting table block entities12xx121-0/+144
2020-04-21Vector3 in Handlers (#4680)Mattes D1-17/+24
Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
2019-05-11Create Ender Portal with Eyes of Ender (#4126)Zach DeCook1-0/+59
The algorithm was designed so All portals must be facing the center, no matter which block had the eye inserted in last. Note: Still need to create a block entity so that portals don't become invisible when you relog. Addresses part of #3445 Fixes #3695