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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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src
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Generating
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StructGen.h
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2020-05-06
Add tree generation for ExtemeHills and other biomes (#4713)
mBornand
1
-3
/
+5
2018-07-26
CheckBasicStyle: Check number of empty lines between functions (#4267)
peterbell10
1
-1
/
+0
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-9
/
+9
2015-11-25
Added OrePockets and DirtPockets finish gens.
Mattes D
1
-48
/
+0
2014-11-26
Merge remote-tracking branch 'origin-master' into c++11
Tiger Wang
1
-15
/
+18
2014-11-18
Moved all Noise-related files into a separate folder.
Mattes D
1
-1
/
+1
2014-11-12
Generator: Shape initial refactoring.
Mattes D
1
-15
/
+18
2014-10-19
Generator: Rewritten to use SharedPtrs.
Mattes D
1
-10
/
+10
2014-09-28
Fixed compilation
STRWarrior
1
-1
/
+10
2014-09-28
Added Granite, Diorite and Andesite to the NaturalPatches generator.
STRWarrior
1
-5
/
+6
2014-08-10
Bunch of tweaks:
STRWarrior
1
-7
/
+7
2014-08-10
Changed cStructGenOreNests to take a list of ores + the block to replace.
STRWarrior
1
-4
/
+22
2014-03-01
Unified StructureGens and FinisherGens.
madmaxoft
1
-15
/
+15
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-04-25
Initial version of "DistortedMembraneOverhangs"
madmaxoft@gmail.com
1
-0
/
+20
2013-04-24
Added the initial version of DirectOverhangs
madmaxoft@gmail.com
1
-0
/
+20
2013-03-19
Lakes: added a limiter, better height distribution
madmaxoft@gmail.com
1
-2
/
+4
2013-03-19
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
madmaxoft@gmail.com
1
-10
/
+16
2013-03-17
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
madmaxoft@gmail.com
1
-16
/
+21
2013-01-25
Merged the usable portion of the "gens" branch.
madmaxoft@gmail.com
1
-1
/
+1
2012-09-24
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
1
-1
/
+1
2012-09-23
Source files cleanup: Generating-related files in a separate subfolder
madmaxoft@gmail.com
1
-2
/
+2
2012-07-22
Added a new cave generator: DualRidgeCaves ( somewhat like http://www.gamedev.net/blog/33/entry-2227887-more-on-minecraft-type-world-gen/ )
madmaxoft@gmail.com
1
-25
/
+0
2012-07-17
Fixed compilation on OS X and maybe *nix as well
madmaxoft@gmail.com
1
-1
/
+2
2012-07-15
Basic jungle trees with vines, efficient trees handling.
madmaxoft@gmail.com
1
-1
/
+15
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-122
/
+122
2012-05-25
Merged the composable_generator branch into the trunk
madmaxoft@gmail.com
1
-0
/
+122