Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2014-05-15 | cPrefab can be constructed in code. | madmaxoft | 1 | -0/+15 |
2014-05-12 | VillageGen: Added well placement and the general algorithm description. | madmaxoft | 1 | -0/+3 |
2014-04-21 | Added prefab hitboxes. | madmaxoft | 1 | -1/+5 |
2014-04-17 | Prefabs can have per-piece per-placement weights. | madmaxoft | 1 | -1/+67 |
2014-03-29 | cPrefab now uses a struct for block type definition in CharMap. | madmaxoft | 1 | -1/+8 |
2014-03-28 | Fixed Prefab's rotations. | madmaxoft | 1 | -3/+11 |
2014-03-28 | Add missing ChunkDesc import. | Howaner | 1 | -1/+1 |
2014-03-27 | cPrefab can draw itself into a cChunkDesc. | madmaxoft | 1 | -2/+2 |
2014-03-26 | Prefabs support connectors, rotations and merge strategy. | madmaxoft | 1 | -1/+9 |
2014-03-25 | Added a basic cPrefab class. | madmaxoft | 1 | -0/+83 |