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path: root/src/Generating/FinishGen.h (follow)
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* doxy-commentingp-mcgowan2014-12-031-3/+3
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* fastRandom unusedp-mcgowan2014-12-021-1/+0
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* animal terrain finisherp-mcgowan2014-12-021-12/+12
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* animal terrain finisherp-mcgowan2014-12-021-0/+29
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* Added better soulsand rimsSTRWarrior2014-12-011-0/+19
| | | | As a finisher called SoulsandRims
* Moved all Noise-related files into a separate folder.Mattes D2014-11-181-1/+1
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* PreSimulator: Added configurations.STRWarrior2014-07-301-1/+6
| | | | You can now choose if it should pregenerate something or not
* Fixed FinishGen.h types.madmaxoft2014-07-301-2/+2
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* Changed size_t to 'unsigned long'Howaner2014-07-301-2/+2
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* Fixed compile error with clang.Howaner2014-07-301-2/+2
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* Some finishing touchesSTRWarrior2014-07-291-1/+1
| | | | | Removed whitespace fixed dead bush comment
* SingleTopBlock: All blocktypes and biometypes get initialized properlySTRWarrior2014-07-291-2/+14
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* Using suggestionsSTRWarrior2014-07-281-25/+20
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* Renamed cFinishGenSingleBiomeSingleTopBlock to cFinishGenSingleTopBlockSTRWarrior2014-07-281-10/+40
| | | | Now accepts a vector of biomes and a vector of allowed blocks.
* TallGrass: Less grass on mountains.STRWarrior2014-07-231-0/+11
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* Merged branch 'origin/Foliage'.madmaxoft2014-07-211-0/+37
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| * Fixed indentationSTRWarrior2014-07-211-12/+12
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| * Changed CubicNoiseXX to IntNoiseXXSTRWarrior2014-07-201-13/+13
| | | | | | | | Added some comments
| * Renamed cFinishGenFoliage to cFinishGenTallGrassSTRWarrior2014-07-201-5/+4
| | | | | | | | | | Better grass density Added double tall grass.
| * Fixed warningsSTRWarrior2014-07-201-3/+3
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| * First attempt for a new foliage finisherSTRWarrior2014-07-201-0/+38
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* | Fixed tabs used for alignment.madmaxoft2014-07-171-1/+1
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* Merged branch 'NetherFinish'.madmaxoft2014-01-181-0/+23
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| * Fixed errors.STRWarrior2014-01-181-1/+1
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| * Renamed cFinishGenNetherSprinkleFoliage to cFinishGenNetherClumpFoliage. Fixed typo'sSTRWarrior2014-01-181-2/+2
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| * First attempt at creating a clumb version NetherFinisher.STRWarrior2014-01-171-0/+1
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| * Added cFinishGenNetherSprinkleFoliage.STRWarrior2014-01-101-0/+22
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* | Decoupled cChunkGenerator from cWorld and cRoot.madmaxoft2014-01-101-1/+1
|/ | | | Now the chunk generator can be used by other projects without depending on the two hugest structures in MCS.
* Moved source to srcAlexander Harkness2013-11-241-0/+185