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anonymous/cuberite
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5588-resources-encoding
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A lightweight, fast and extensible game server for Minecraft
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src
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Generating
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DistortedHeightmap.h
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2019-09-08
ShapeGen, HeiGen: Changed to use cChunkCoords.
Mattes D
1
-4
/
+3
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-13
/
+13
2014-11-26
Merge remote-tracking branch 'origin-master' into c++11
Tiger Wang
1
-47
/
+13
2014-11-18
Moved all Noise-related files into a separate folder.
Mattes D
1
-1
/
+0
2014-11-12
Generator: Shape initial refactoring.
Mattes D
1
-47
/
+13
2014-10-19
Generator: Rewritten to use SharedPtrs.
Mattes D
1
-4
/
+9
2014-06-11
Revert "Initial Mesa Bryce implementation."
madmaxoft
1
-3
/
+3
2014-06-10
Initial Mesa Bryce implementation.
madmaxoft
1
-3
/
+3
2013-12-25
Re-added empty line.
STRWarrior
1
-0
/
+1
2013-12-25
This generates gravel in Extreme Hills M biomes.
STRWarrior
1
-1
/
+0
2013-11-29
Implemented mesa biomes in DistortedHeightmap CompoGen.
madmaxoft
1
-0
/
+3
2013-11-29
DistortedHeightmap: Improved speed, prepared for mesa biomes.
madmaxoft
1
-0
/
+25
2013-11-28
Added new biomes to old height generators.
madmaxoft
1
-1
/
+1
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-10-11
CompoGen and HeiGen read their settings in their respective Initialize() functions.
madmaxoft
1
-2
/
+8
2013-07-29
Changed everyting to Unix line endings.
Alexander Harkness
1
-102
/
+102
2013-06-04
DistortedHeightmap: Added clay / sand / dirt selection on ocean floor
madmaxoft@gmail.com
1
-1
/
+2
2013-05-16
DistortedHeightmap: Rewritten to use the optimized cPerlinNoise and linear upscaling
madmaxoft@gmail.com
1
-8
/
+16
2013-05-06
DistortedHeightmap: Optimized by linear interpolation
madmaxoft@gmail.com
1
-9
/
+4
2013-05-06
DistortedHeightmap: Small optimizations, memory leak fix.
madmaxoft@gmail.com
1
-1
/
+2
2013-05-06
DistortedHeightmap: Slight speed increase
madmaxoft@gmail.com
1
-0
/
+4
2013-05-05
Added the DistortedHeightmap height and composition generator.
madmaxoft@gmail.com
1
-0
/
+93