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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
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threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
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Generating
/
BioGen.cpp
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Author
Files
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2013-11-25
Further attempts to fix compile
Tiger Wang
1
-1
/
+1
2013-11-24
Attempt to fix compilation
Tiger Wang
1
-1
/
+1
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-10-10
Generator: Renamed cBiomeGenerator's Initialize() to InitializeBiomeGen().
madmaxoft
1
-11
/
+11
2013-05-14
Noise3D generator is now using linear upscaling
madmaxoft@gmail.com
1
-6
/
+6
2013-05-12
LinearUpscale: postfixed with InPlace to differentiate from a future src/dst version
madmaxoft@gmail.com
1
-6
/
+6
2013-05-12
Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.
madmaxoft@gmail.com
1
-6
/
+7
2013-05-05
Re-worked generator subobject ownership, added a cache for the CompositionGen
madmaxoft@gmail.com
1
-1
/
+0
2013-04-24
MultiStepMap BiomeGen: made 3x faster by using 2D noise instead of 3D noise.
madmaxoft@gmail.com
1
-19
/
+24
2013-03-24
Fixed rounding error in MultiStepMap BioGen, introduced in rev 1289.
madmaxoft@gmail.com
1
-10
/
+19
2013-03-19
Optimized BioGen-MultiStepMap's performance by using linear interpolation, about 25 % increase in total chunk generation speed.
madmaxoft@gmail.com
1
-5
/
+10
2013-02-02
Moved BioGen parameter reading from cComposableGenrator into each BioGen itself
madmaxoft@gmail.com
1
-1
/
+62
2013-01-24
A brand new biome generator: cBioGenMultiStepMap.
madmaxoft@gmail.com
1
-0
/
+301
2012-11-20
Biome lists can have ":count" in them for adjusting biome occurence rate. Some more error logging.
madmaxoft@gmail.com
1
-2
/
+24
2012-11-15
More valgrind fixes
madmaxoft@gmail.com
1
-2
/
+2
2012-09-23
Source files cleanup: Generating-related files in a separate subfolder
madmaxoft@gmail.com
1
-0
/
+0
2012-07-29
DistortedVoronoi BiomeGen now uses 4x4 linear interpolation for distortion, 50 % speed increase in the chunk generator with a hardly noticeable change in biome shapes.
madmaxoft@gmail.com
1
-3
/
+14
2012-07-29
BiomeGen: cca 3% speedup
madmaxoft@gmail.com
1
-2
/
+2
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-293
/
+293
2012-06-02
Added a cBioGenCache object for caching generated biomes
madmaxoft@gmail.com
1
-0
/
+90
2012-05-31
DistortedVoronoi biome generator
madmaxoft@gmail.com
1
-17
/
+41
2012-05-27
Added a voronoi biome generator (#180)
madmaxoft@gmail.com
1
-0
/
+57
2012-05-27
Restructured biome generators with a list of available biomes to use a common ancestor (preparation for Voronoi and DistortedVoronoi)
madmaxoft@gmail.com
1
-2
/
+5
2012-05-27
Added the CheckerBoardBiomes parameter for setting biomes that CheckerBoard generates (#179). Added string-to-biome conversion (#183). Added OreNests to default Structures configuration.
madmaxoft@gmail.com
1
-4
/
+34
2012-05-25
Merged the composable_generator branch into the trunk
madmaxoft@gmail.com
1
-0
/
+89