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* Merge branch 'master' into redstoneTestsTycho2014-09-171-0/+86
|\ | | | | | | | | Conflicts: src/Blocks/ChunkInterface.h
| * Merge branch 'master' into EffectsHowaner2014-09-121-2/+2
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| * | Renamed SetWalkSpeed() to SetRelativeWalkSpeed()Howaner2014-09-021-4/+4
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| * | Added slowness effect and added entity support.Howaner2014-08-301-16/+61
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| * | Added speed entity effect.Hownaer2014-08-281-0/+41
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* | | Added first test to show the object can be createdTycho2014-09-171-2/+2
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* | Fixed style and alpha-sorting.madmaxoft2014-09-031-2/+2
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* | EntityEffect.cpp: Enable 1.8's leaping potionarchshift2014-09-031-1/+1
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* Fixed a ToLua warning - operator = not supported.madmaxoft2014-08-031-1/+1
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* Fixed hunger bugs, Implemented golden apple, added jump statistic, added correct food effects.Howaner2014-07-311-1/+1
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* Fixed indentations, removed redundant init code in SplashPotionEntity.cpparchshift2014-07-261-1/+1
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* Moved potion static functions to EntityEffect to create splash potions through worldarchshift2014-07-261-0/+124
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* Normalized comments.madmaxoft2014-07-171-8/+8
| | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* Only the cEntityEffect::effXXX constants are Lua-exported.madmaxoft2014-07-151-1/+2
| | | | The rest of the classes don't need exporting, there's no interface using them anyway.
* Reformatted EntityEffect code.madmaxoft2014-07-151-25/+29
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* Fixed a MSVC warning in cEntityEffect::CreateEntityEffect().madmaxoft2014-07-151-0/+1
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* Readability and clarity changesarchshift2014-07-141-25/+16
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* EntityEffect: Inlined functions, added explicit copy constructor and operator.archshift2014-07-141-17/+18
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* Changed separating comment style from asterisks to slashes.archshift2014-07-141-24/+24
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* For now, removed creator member from Entity Effect for pointer safetyarchshift2014-07-121-32/+30
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* EntityEffects.x -> EntityEffect.x, Object-Oriented effectsarchshift2014-06-191-0/+291
Changed effect map to take a pointer of the effect as a result.