Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2020-05-01 | Unify entity spawn packet sending | Tiger Wang | 1 | -11/+0 | |
2020-04-20 | Delet SpawnObject params | Tiger Wang | 1 | -11/+1 | |
* Fix #4679 awkward... | |||||
2020-04-19 | More arrow patches | Tiger Wang | 1 | -36/+35 | |
* Further reduce instances of appearing black * Fix packet send and get arrows to more reliably lodge in blocks clientside * Fix hit detection failing at chunk boundaries + Use delegating constructors | |||||
2020-04-18 | Reduce arrows going black on hit | Tiger Wang | 1 | -15/+25 | |
2020-04-16 | Using Super. | Mattes D | 1 | -5/+5 | |
2020-04-03 | Tweak pickup sound pitch (#4598) | Mat | 1 | -1/+1 | |
2020-03-22 | Don't remove items twice (#4524) | Mat | 1 | -1/+1 | |
* Don't remove items twice | |||||
2020-03-19 | Improvements to knockback (#4504) | Mat | 1 | -2/+6 | |
* Improvements to knockback * SetSpeed for explosions * Improve code consistency | |||||
2020-03-19 | Prevent arrows from sinking into the ground (#4509) | Mat | 1 | -1/+1 | |
2020-03-19 | Change outdated air drag value for arrows | Mat | 1 | -1/+1 | |
2020-03-04 | Play correct sound when entities are hit by arrows (#4481) | Mat | 1 | -1/+1 | |
2019-10-28 | Moved growing from cWorld / cChunk to cBlockHandler descendants. | Mattes D | 1 | -5/+4 | |
2019-09-29 | Refactored more of Entities and BlockEntities to use Vector3. (#4403) | Mattes D | 1 | -2/+2 | |
2018-09-24 | Add a formatting function for Vector3 (#4282) | peterbell10 | 1 | -3/+2 | |
* Vector3: Add custom fmt compatible formatter. * cLuaState: Add fmt version of ApiParamError * Use vector formatting in manual bindings * Always log vectors with FLOG | |||||
2018-02-05 | Deal with covered switches consistently (#4161) | peterbell10 | 1 | -4/+1 | |
* Fixes a number of "<function>: not all control paths return a value" warnings on MSVC. * Introduces the UNREACHABLE global macro and uses it instead of conditionally compiled switch defaults. * Move cNBTParseErrorCategory from FastNBT.h into FastNBT.cpp to prevent bad calls to message() | |||||
2018-01-14 | Rename cEntity swim states (#3996) | Alexander Harkness | 1 | -5/+1 | |
* Replace cEntity:m_IsSubmerged with m_IsHeadInWater * Replace cEntity:m_IsSwimming with m_IsInWater * Add API documentation for new symbols * Apply SetSwimState to all entities, not just mobs and players * Pickups now use IsOnFire to check if they are on fire before destruction Fixes #3987 | |||||
2017-09-19 | Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959) | Lane Kolbly | 1 | -3/+3 | |
* Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos | |||||
2017-09-07 | Changed some int parameters to vector parameters (#3937) | Bond-009 | 1 | -3/+3 | |
2017-08-13 | Added knockback to arrows, fixed knockback enchantment handling (#3900) | Lane Kolbly | 1 | -16/+2 | |
* Added knockback for arrows, fixed knockback enchantment handling. | |||||
2017-02-15 | Updated sounds and effect IDs (#3422) | mathiascode | 1 | -3/+3 | |
2016-12-16 | Initial support for the 1.11 protocol. | Mattes D | 1 | -1/+1 | |
2016-09-03 | Entities now bail out of ticks if destroyed (#3363) | LogicParrot | 1 | -0/+5 | |
2016-08-04 | Fixed RasPi builds of unit tests. | Mattes D | 1 | -1/+3 | |
On RasPi with gcc 4.8.2, the asserts wouldn't compile when tests were enabled. Enforced the assumption that ASSERT code is generated only in Debug builds. | |||||
2016-01-22 | Improved tamed wolf pack cooperation and projectile reactions | LogicParrot | 1 | -1/+1 | |
2016-01-12 | Tamed wolf assists owner (attack / defence) | LogicParrot | 1 | -6/+8 | |
2015-07-29 | Silenced and fixed many warning messages across multiple files. | Samuel Barney | 1 | -5/+5 | |
2015-05-28 | AI - Sane Skeleton | SafwatHalaby | 1 | -10/+11 | |
2015-05-19 | Make -Werror disabling file only | tycho | 1 | -2/+2 | |
Ad fix a load of warnings | |||||
2015-03-31 | Changed air drag units to 'interpolated ticks' per second | DevToaster | 1 | -1/+1 | |
2015-03-31 | Modified physics for more vanilla-like behavior | DevToaster | 1 | -0/+4 | |
2015-03-21 | Fixed trailing whitespace. | Mattes D | 1 | -1/+1 | |
2015-03-20 | Improved arrow in-flight and block-hit appearance | Tiger Wang | 1 | -13/+2 | |
* Fixes #1495 | |||||
2015-01-16 | Converted ArrowEntityTiers to std::chrono | Tycho | 1 | -5/+5 | |
2015-01-11 | Initial convertion of a_Dt to std::chrono | Tycho | 1 | -3/+3 | |
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay | |||||
2014-10-23 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -1/+1 | |
2014-10-20 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -1/+1 | |
2014-10-15 | Functions in cPluginManager get references instead of pointers. | Mattes D | 1 | -5/+9 | |
2014-09-26 | Removed more unessicary includes | Tycho | 1 | -1/+0 | |
2014-09-01 | Fixed MSVC warning. | madmaxoft | 1 | -2/+2 | |
2014-08-21 | Protection Enchantments, some fixes | Jaume Aloy | 1 | -5/+5 | |
- Protection echantments (fire, blast, feather falling, protection and projectile). It isn't finished, add secondary effects and optimize the code. - Removed some brackets. - Silk touch fixed. | |||||
2014-08-19 | Fixes | Jaume Aloy | 1 | -7/+8 | |
- Changed m_TicksLeftBurning > 0 for IsOnFire() - Tried to do the changes in BlockHandler.cpp - Removed m_Creator in ArrowEntity - Added m_Enchantments in ProjectileEntity CreatorData - Added blank lines between functions | |||||
2014-08-19 | Added more enchantments and some fixes | Jaume Aloy | 1 | -4/+18 | |
- Removed Debug messages - Added Punch enchantment effect - Added Silk Touch enchantment - Added Unbreaking enchantment effect | |||||
2014-08-19 | Added some Enchantments | Jaume Aloy | 1 | -3/+23 | |
- Bow enchantments: Infinity, Flame and Power - Sword and tools enchantments: Fire Aspect, Bane of Arthropods, Smite, Sharpness | |||||
2014-07-17 | Basic style fixes. | madmaxoft | 1 | -2/+2 | |
2014-07-17 | Normalized comments. | madmaxoft | 1 | -6/+6 | |
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign. | |||||
2014-07-14 | Maybe improved arrow sinking | Tiger Wang | 1 | -2/+2 | |
2014-07-13 | Changed BroadcastSoundEffect function to take floating pos. | Howaner | 1 | -3/+3 | |
2014-07-09 | Fixed arrow collection animation | Tiger Wang | 1 | -21/+3 | |
* Fixed piston extension non-solidness | |||||
2014-07-04 | Eps comparison | Tiger Wang | 1 | -1/+1 | |
2014-07-02 | Suggestions | Tiger Wang | 1 | -8/+8 | |
2014-07-01 | Vector clamping fixes | Tiger Wang | 1 | -4/+8 | |
Thank you, @madmaxoft. | |||||
2014-06-30 | Implemented Vector3<>::Floor() | Tiger Wang | 1 | -2/+3 | |
2014-06-29 | Suggestions | Tiger Wang | 1 | -1/+3 | |
2014-06-26 | Add comment. | Howaner | 1 | -0/+1 | |
2014-06-26 | GameMode check | Howaner | 1 | -1/+1 | |
2014-06-22 | Fixed multiple issues with projectiles | Tiger Wang | 1 | -24/+9 | |
* Fixed arrows not being collectable/not truly hitting a block/not lodging into blocks/not going in far enough * Fixed projectiles not playing their block hit animation owning to being destroyed too quickly | |||||
2014-06-17 | derp | Howaner | 1 | -3/+3 | |
2014-06-17 | The same: Float, not Double | Howaner | 1 | -1/+1 | |
2014-06-17 | Float, not Double | Howaner | 1 | -1/+1 | |
2014-06-16 | Split Broadcast Sound Effect function call in multiple lines. | Howaner | 1 | -2/+16 | |
2014-06-16 | Fix bow sound and creative arrow pickup. | Howaner | 1 | -10/+22 | |
2014-05-30 | Wrong arrow commit. | Howaner | 1 | -4/+0 | |
2014-05-28 | Add throw sound and fix arrow server crash. | Howaner | 1 | -1/+4 | |
2014-05-28 | Fix Y-Position from arrow entity. | Howaner | 1 | -0/+1 | |
2014-05-09 | Initialise m_HasTeleported in both constructors | worktycho | 1 | -0/+1 | |
2014-04-28 | Fixed projectile source filenames, indentations | archshift | 1 | -18/+18 | |
2014-04-27 | Fixed ToLua errors, added newlines | archshift | 1 | -1/+1 | |
2014-04-27 | Moved cArrowEntity out of ProjectileEntity.h | archshift | 1 | -0/+193 | |