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2022-04-20Valid Height is now checked by vector.x12xx12x1-8/+3
2022-04-20Updated protocol functions to Vector3xx12xx12x1-0/+5
2021-04-30Chest, weather, crash, and miscellaneous fixes (#5215)Tiger Wang1-48/+10
2021-03-28Unify DoWithBlockEntity (#5168)Tiger Wang1-27/+0
2021-03-05Prepare ChunkData for BlockState storage (#5105)Tiger Wang1-108/+12
2020-12-21Chunk: use FAST_FLOOR_DIVTiger Wang1-13/+4
2020-09-25Deleted BiomeDef.h and ChunkDef.h from Globals.h (#4885)KingCol131-1/+1
2020-08-28WorldStorage: Removed unused callback parametersTiger Wang1-21/+0
2020-04-21Vector3 in Handlers (#4680)Mattes D1-2/+11
2020-04-03Manage block entity lifetime with unique_ptr (#4080)peterbell101-1/+0
2019-12-22Improved large jungle and acacia tree generation (#4413)NiLSPACE1-0/+5
2019-10-28Moved growing from cWorld / cChunk to cBlockHandler descendants.Mattes D1-5/+43
2019-09-29Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D1-0/+27
2019-09-27Fixed MSVC warnings (#4400)Mattes D1-3/+3
2019-09-08BiomeGen: Changed to use cChunkCoords params.Mattes D1-0/+5
2019-09-06Separated chunk generator from world / plugin interfaces.Mattes D1-2/+16
2018-09-24Add a formatting function for Vector3 (#4282)peterbell101-1/+1
2018-07-24Broadcast refactor (#4264)peterbell101-0/+27
2018-07-23Optimise chunk set (#4260)peterbell101-7/+7
2018-02-04cChunk and cChunkData: Use vectors for block get and set functions (#4172)peterbell101-0/+10
2017-11-20cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0091-5/+4
2017-08-17Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly1-26/+38
2017-08-07Changed entity ownership model to use smart pointersTiger Wang1-1/+2
2017-08-03Remove double includes part 2 (#3890)peterbell101-3/+0
2017-07-28Check for intersection between placed blocks and entities. (#3850)Lane Kolbly1-0/+3
2017-05-22Store cChunk::m_BlockEntities in a map (#3717)peterbell101-2/+2
2016-02-05Bulk clearing of whitespaceLogicParrot1-1/+1
2015-11-23Added cChunkDef::IsValidWidth()Julian Laubstein1-1/+6
2015-11-10Added cChunkDef::IsValidHeight()Julian Laubstein1-0/+6
2015-10-04Fixed a race condition between chunk loader and generator.Mattes D1-1/+2
2015-09-25Compile.sh namechange to cuberiteSafwat Halaby1-2/+2
2015-09-25Namechange to CuberiteMattes D1-2/+2
2015-07-31Unified the doxy-comment format.Mattes D1-17/+20
2015-06-06Changed appropriate containers to unordered_mapTiger Wang1-29/+0
2015-06-06Redstone wire and trapdoor fixesTiger Wang1-0/+13
2015-06-06ComparatorsTiger Wang1-0/+6
2015-05-19Fixed a lot of warningstycho1-2/+2
2014-12-24Replaced a std::hash specialization with explicit type.Mattes D1-7/+3
2014-12-24gcc compilation fix.Mattes D1-1/+6
2014-12-24Refactored all player block placing to go through hooks.Mattes D1-12/+36
2014-12-10Added a cWorld:PrepareChunk function.Mattes D1-1/+22
2014-10-12convert old style casts to fix warningsSteven Riehl1-34/+30
2014-09-03re-add the missing "s" too cChunkCoordsWithBoolListLO1ZB1-1/+1
2014-09-03hopefully the last commit for removing y-coord from chunks. :)LO1ZB1-0/+21
2014-09-01Fixed off-by-one errors in cChunkDef asserts.madmaxoft1-8/+8
2014-08-30remove orphaned comment.LO1ZB1-4/+0
2014-08-28remove y-coord from chunksLO1ZB1-4/+2
2014-08-21Added initializers for class members.Mattes D1-1/+1
2014-07-21Style: Normalized to no spaces before closing parenthesis.madmaxoft1-4/+4
2014-07-17Fixed spaces around single-line comments.madmaxoft1-2/+2
2014-07-17Fixed basic whitespace problems.madmaxoft1-13/+13
2014-05-18Fixed issue with types not being defined for an unused parameterTycho1-40/+0
2014-04-28Hopefully fixed repeated clang warnings.madmaxoft1-9/+9
2014-04-26Implemented Chunk Sparsing with segmentsTycho1-95/+5
2014-04-25Implemented commentsTiger Wang1-23/+42
2014-04-24Implemented suggestionsTiger Wang1-67/+10
2014-04-07Attempt to fix errorsTiger Wang1-10/+10
2014-04-07Blocklight and skylight now compressedTiger Wang1-4/+4
2014-04-05Nibbletypes are compressedTiger Wang1-2/+75
2014-03-11Fixed Chunkdef warningsTycho1-2/+2
2014-03-11Unified Vector classesandrew1-1/+1
2014-03-10Fixed xofts issuesTycho1-18/+8
2014-03-10Revert "Fixed some warnings"madmaxoft1-10/+7
2014-03-09ChunkDef: Replaced enums with static const ints.madmaxoft1-10/+6
2014-03-09Globals.h is now warnings free again.Tycho1-8/+24
2014-03-09Fixed some warningsTycho1-7/+10
2014-02-23fixed globals.h warningsTycho1-0/+1
2014-02-08Initial ChunkStay code.madmaxoft1-0/+1
2014-02-01Split cCoord template into one and two data typesTiger Wang1-10/+32
2014-01-29Fixed redstone simulator crash found in #570Tiger Wang1-5/+11
2014-01-26Refactored cBlockHandler::OnUse and dependentsTycho1-1/+0
2014-01-10Major refactoring of redstoneTiger Wang1-0/+2
2014-01-10Include Biome enum in ChunkDefBill Derouin1-2/+1
2014-01-09Move biome definition to separate filesBill Derouin1-91/+2
2013-12-31clean up code for patchingTycho Bickerstaff1-0/+1
2013-12-31refactored chunk Queue to seperate classTycho Bickerstaff1-1/+0
2013-12-30Fixed compilation in VC2008.madmaxoft1-1/+1
2013-12-22merged in warnings changesTycho Bickerstaff1-0/+1
2013-12-22converted commneted paramater names to the unused macroTycho Bickerstaff1-1/+2
2013-12-21ChunkSender is now warnings cleanTycho Bickerstaff1-1/+1
2013-12-20Attempt at fixing cChunkDef::Height signedness.madmaxoft1-12/+12
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-10-21Added ASSERTs to all ChunkDef operations.madmaxoft1-15/+40
2013-10-12Added 1.7 biome constants.madmaxoft1-2/+47
2013-08-16Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.madmaxoft1-1/+2
2013-08-03Removed the unused BlockY parameter from cChunkDef::BlockToChunk()madmaxoft1-3/+2
2013-05-05ChunkDesc: Added heightmap verification (DEBUG-only), not used yetmadmaxoft@gmail.com1-1/+1
2013-03-14Changed DelayedFluidSimulatorData to be a vector rather than a list, performance doubled :)madmaxoft@gmail.com1-2/+3
2013-03-02Fixed gcc compilationmadmaxoft@gmail.com1-2/+2
2013-03-01New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.madmaxoft@gmail.com1-0/+28
2013-02-08Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities.madmaxoft@gmail.com1-0/+6
2012-10-20Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block.madmaxoft@gmail.com1-0/+7
2012-10-18Reverted previous commit, chose a different solution, much cleaner.madmaxoft@gmail.com1-14/+11
2012-10-18Made constants in cChunkDef enums, compilation fixes for gcc.madmaxoft@gmail.com1-11/+14
2012-08-03Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.madmaxoft@gmail.com1-15/+15
2012-07-02BLOCKTYPE and NIBBLETYPE are finally exported in Lua API as numbers, not usertypesmadmaxoft@gmail.com1-4/+5
2012-07-02cBlockArea object added (with only minimal testing so far)madmaxoft@gmail.com1-0/+6
2012-07-02ChunkDef: Fixed getters taking a const ptrmadmaxoft@gmail.com1-5/+11
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-492/+492
2012-06-02Added the Biomal height generator, made it the default height generator.madmaxoft@gmail.com1-0/+4
2012-05-27Added some useful biome synonyms; added block property IsSnowable; alphabetically sorted block property settingmadmaxoft@gmail.com1-3/+3
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-30/+150
2012-04-23Anvil storage writing (Basic storage is working, NO entities except for chests are working! Don't use for real servers)madmaxoft@gmail.com1-1/+48
2012-03-14Unified the chunk data to use the BLOCKDATA datatype.madmaxoft@gmail.com1-0/+1
2012-03-14Split chunk data into separate arrays; decoupled most sources from cChunk.h dependencymadmaxoft@gmail.com1-0/+320