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2022-07-19Pickups: improve coalescing implementationPickupsTiger Wang1-1/+1
2022-04-20Updated protocol functions to Vector3xx12xx12x1-5/+5
2021-04-12Unify multiprotocol entity animationsTiger Wang1-27/+1
2021-04-12Streamline player abilities handlingTiger Wang1-0/+13
2021-04-12Fix sending incorrect date values on world changeTiger Wang1-1/+1
2021-03-20Change TimeOfDay to WorldDate (#5160)Tiger Wang1-1/+1
2021-03-19Don't send ping updates one packet at a timeTiger Wang1-3/+3
2021-03-11Fixed some death messages showing up even when they are disabled. (#5153)NiLSPACE1-0/+5
2021-03-05Adding Boss bar (#5025)12xx121-6/+19
2021-02-06Adds playerlist header and footer broadcasting (1.8-1.13)dImrich1-0/+13
2020-08-28Broadcaster: don't loop over all entities to broadcast one's positionTiger Wang1-1/+1
2020-05-04Improve entity position updates (#4701)Tiger Wang1-32/+6
2019-08-11Fix building with clang 8.0 (#4346)Bond-0091-1/+1
2018-08-26Store and pass entity effect duration as an int not a short. (#4293)Alexander Harkness1-1/+1
2018-07-26CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell101-1/+1
2018-07-24Broadcast refactor (#4264)peterbell101-25/+601
2016-11-18Removed ClientHandle.h dependencies from common headers.Mattes D1-1/+14
2015-05-09Fixed some Visual Studio warningsTiger Wang1-1/+1
2015-05-07Added support for additional data in the ParticleEffect Packettycho1-0/+47