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path: root/src/Blocks/BlockPortal.h (follow)
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* Improved mapsTiger Wang2015-07-141-23/+26
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* Correct world height validations.Tommy Santerre2015-03-201-1/+1
| | | | | Unify the way we test block above the current one (Height - 1 instead of a_RelY + 1). Allow generation of world of flat height = 255
* Added first test to show the object can be createdTycho2014-09-171-1/+1
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* Code formatting fixes.Howaner2014-08-191-4/+4
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* Fixed style: spaces after commas.madmaxoft2014-07-191-2/+2
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* Basic style fixes.madmaxoft2014-07-171-1/+1
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* Normalized comments.madmaxoft2014-07-171-2/+2
| | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* Fixed compile problem.STRWarrior2014-05-101-1/+1
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* A portal block now chooses a number between 2000 and 0STRWarrior2014-05-101-1/+1
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* Each time a portal block receives a tick it has a 1 in 500 chance of spawning a zombie pigman.STRWarrior2014-05-101-0/+14
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* Improved Type safety of eBlockFaceTycho2014-02-041-1/+1
| | | | May Fix #640
* Changed pointers to referencesTycho2014-02-011-2/+2
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* Changed signitures of Several BLockHandler MethodsTycho2014-02-011-2/+2
| | | | | | | | | | | | | Changed the signitures of the following to use interfaces: GetPlacementBlockTypeMeta OnPlaced OnPlacedByPlayer OnDestroyed OnNeighbourChanged NeighbourChanged OnUse CanBeAt Check
* Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-2/+2
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* Moved source to srcAlexander Harkness2013-11-241-0/+108