Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Unify block entity pickup conversion | Tiger Wang | 2020-09-25 | 1 | -1/+1 |
| | | | | | - Removed normal BlockHandler knowledge of block entities during conversion + Added cBlockEntity::ConvertToPickups that handles it | ||||
* | BlockHandler initialisation is a constant expression (#4891) | Tiger Wang | 2020-09-20 | 1 | -9/+4 |
| | | | | | | | | | | | | | * BlockHandler initialisation is a constant expression If we can't make it all namespaces, this is the next best I guess. + Tag handlers constexpr, const as needed + Inherit constructors * Privatise handler functions * More constexpr Co-authored-by: Alexander Harkness <me@bearbin.net> | ||||
* | Using Super. | Mattes D | 2020-04-16 | 1 | -2/+2 |
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* | Refactored block-to-pickup conversion. (#4417) | Mattes D | 2019-10-16 | 1 | -4/+16 |
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* | Improved maps | Tiger Wang | 2015-07-14 | 1 | -0/+6 |
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* | Moved sound-configs into BlockID.h and fixed/ added loads of sounds | Masy98 | 2014-09-09 | 1 | -5/+0 |
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* | Improved command blocks | Tiger Wang | 2014-01-19 | 1 | -0/+32 |
* Their command and previous output are displayed on the client * They have a BlockHandler implementation, so you can't place blocks on them anymore + As a side effect, implemented UpdateBlockEntity |