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:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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src
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Blocks
/
BlockCauldron.h
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Files
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2021-12-02
ItemHandler initialisation is a constant expression (#5344)
x12xx12x
1
-1
/
+1
2021-05-03
Add player statistics to API (#5193)
nshah25
1
-2
/
+2
2021-03-28
Do not fake a tool when converting to pickups (#5170)
Tiger Wang
1
-1
/
+1
2020-10-05
Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)
peterbell10
1
-1
/
+1
2020-09-25
Unify block entity pickup conversion
Tiger Wang
1
-1
/
+1
2020-09-20
Cauldron: backport "use" behaviour to 1.12 (#4902)
Tiger Wang
1
-10
/
+20
2020-09-20
BlockHandler initialisation is a constant expression (#4891)
Tiger Wang
1
-12
/
+7
2020-09-20
Added armor and shulker box cleaning (#4875)
12xx12
1
-2
/
+57
2020-09-05
Add more statistic tracking (#4837)
12xx12
1
-0
/
+2
2020-04-21
Vector3 in Handlers (#4680)
Mattes D
1
-7
/
+14
2020-04-17
More Vector3 in cBlockHandler (#4644)
Mattes D
1
-7
/
+31
2020-04-16
Using Super.
Mattes D
1
-2
/
+2
2020-04-02
Replace buckets to the selected hotbar slot, rather than the first available. (#4580)
Alexander Harkness
1
-5
/
+35
2020-03-23
Fix certain item drops (#4536)
Mat
1
-2
/
+7
2020-03-22
Don't remove items twice (#4524)
Mat
1
-4
/
+2
2019-10-16
Refactored block-to-pickup conversion. (#4417)
Mattes D
1
-7
/
+5
2017-11-20
cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)
Bond-009
1
-1
/
+1
2017-08-01
cBlockHandler: take player by ref
peterbell10
1
-7
/
+7
2015-12-13
allow use failures to propagate from the entity/block to the player
Gargaj
1
-1
/
+2
2015-07-14
Improved maps
Tiger Wang
1
-0
/
+6
2014-06-14
Cauldrons check the heightmap
Tiger Wang
1
-1
/
+5
2014-06-04
Added checks for no downfall biomes
Tiger Wang
1
-1
/
+1
2014-05-29
Cauldrons fill
Tiger Wang
1
-0
/
+14
2014-03-30
Fixed a few Clang warnings in BlockHandlers.
madmaxoft
1
-1
/
+1
2014-02-20
Fix Cauldron
Howaner
1
-8
/
+11
2014-02-20
Add 'Meta < 3' to Cauldron
Howaner
1
-5
/
+8
2014-01-26
Refactored cBlockHandler::OnUse and dependents
Tycho
1
-4
/
+4
2014-01-25
First attempt at Implementing Interfaces
Tycho
1
-1
/
+1
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-07-29
Changed everyting to Unix line endings.
Alexander Harkness
1
-59
/
+59
2013-05-24
Refactored cInventory to use cItemGrid for the actual Storage
madmaxoft@gmail.com
1
-5
/
+3
2012-12-29
Fixed compilation error in BlockCauldron.h on Linux
luksor111@gmail.com
1
-2
/
+4
2012-12-29
Cauldrons and Brewing Stands are now placeable
luksor111@gmail.com
1
-0
/
+59