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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
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BlockEntities
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DispenserEntity.h
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Author
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2020-04-16
Using Super.
Mattes D
1
-1
/
+1
2019-09-29
Refactored more of Entities and BlockEntities to use Vector3. (#4403)
Mattes D
1
-5
/
+25
2017-06-16
BlockEntities: Support cloning self.
Mattes D
1
-3
/
+3
2016-07-18
Updated API documentation.
Mattes D
1
-3
/
+3
2016-06-03
Update Dispensers and let them act more like in Vanilla
QUSpilPrgm
1
-1
/
+1
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-3
/
+3
2015-03-21
Changed cEntity::m_UniqueID to UInt32.
Mattes D
1
-2
/
+3
2014-11-27
BlockEntities: Removed the extra semicolon.
Mattes D
1
-1
/
+1
2014-10-19
cLuaState: cBlockEntity descendants are pushed with proper class type.
Mattes D
1
-2
/
+2
2014-06-11
DispenserEntity code cleanup after PR merge.
madmaxoft
1
-7
/
+12
2014-06-04
- Fixed a lot of astethics
JoannisO
1
-1
/
+4
2014-06-03
- Cleaned up the code massively
JoannisO
1
-6
/
+2
2014-06-03
- Added doxy comments and exported to lua
Joannis
1
-6
/
+6
2014-05-31
- Changed the name of the ProjectileLookVector method.
JoannisO
1
-1
/
+1
2014-05-29
- Prefixed all args with "a_"
JoannisO
1
-1
/
+1
2014-05-28
- Implemented vertical dispensing for projectiles.
Joannis
1
-1
/
+1
2014-05-27
- Fixed the ampersands and asterisks to fit the format.
Joannis
1
-1
/
+1
2014-05-26
- Added support for more types of projectiles in the Dispenser
JoannisO
1
-0
/
+7
2014-05-26
Added Arrow- and FireCharge-Dispensing to DispenserEntity.
JoannisO
1
-8
/
+7
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-11-15
Removed BlockEntities' constructors from the API.
madmaxoft
1
-3
/
+0
2013-07-29
Changed everyting to Unix line endings.
Alexander Harkness
1
-41
/
+41
2013-05-28
Moved BlockEntities to a separate folder
madmaxoft@gmail.com
1
-0
/
+0
2013-05-28
Block entities now receive the cChunk param in their Tick() function
madmaxoft@gmail.com
1
-2
/
+2
2013-05-26
Fixed cItemGrid API, no more changeable GetSlot().
madmaxoft@gmail.com
1
-0
/
+6
2013-05-26
Implemented droppers
madmaxoft@gmail.com
1
-40
/
+5
2013-05-25
cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItems
madmaxoft@gmail.com
1
-14
/
+24
2013-04-10
Dispensers rewritten to use ItemGrid
madmaxoft@gmail.com
1
-8
/
+12
2013-04-01
Proper fix for FS #347. Also unification of ticking block entities.
madmaxoft@gmail.com
1
-10
/
+6
2012-12-26
Dispensers can dispense items and liquids now
luksor111@gmail.com
1
-0
/
+5
2012-12-19
Added dispensers (they can't dispense items yet)
luksor111@gmail.com
1
-0
/
+55