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2020-04-16Using Super.Mattes D1-1/+1
2016-08-14Fixed cWorld:ChunkStay bindings. (#3319)Mattes D1-35/+17
Introduced new cLuaState::cOptionalCallback for representing optional callbacks (nil from Lua side). Introduced new cLuaState::cStackTable class for easy access to Lua table's elements. Fixes #3305.
2016-06-27Converted cLuaState::cCallbackPtr into a UniquePtr.Mattes D1-2/+2
2016-06-27LuaState: Implemented proper locking for cCallback.Mattes D1-13/+9
2016-02-05Bulk clearing of whitespaceLogicParrot1-11/+11
2015-05-24Made -Weverything an error.tycho1-3/+3
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-17LuaChunkStay: Fixed a crash on unused callback.Mattes D1-2/+6
2014-09-26Removed a few unnessicary includesTycho1-1/+0
2014-08-28remove y-coord from chunksLO1ZB1-1/+1
2014-07-17Normalized comments.madmaxoft1-1/+1
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-05-01Fixed warnings in Lua helpers.madmaxoft1-1/+1
2014-03-19LuaChunkStay: Removed a debugging output.madmaxoft1-3/+0
2014-02-10Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().madmaxoft1-26/+120
This fixes problems with indeterminate class object lifespan (Lua-GC) and forgetting to disable it or keep it until ready.
2014-02-09First working version of cLuaChunkStay.madmaxoft1-9/+36
It works, but has random failures, probably due to threading issues.
2014-02-09Initial Lua cChunkStay export.madmaxoft1-0/+52