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2012-01-01- implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory)lapayo94@gmail.com1-6/+5
2011-10-31Player data is saved and loaded as human readable JSON now.faketruth1-2/+7
2011-10-26Made several recomended changes. Gamemode is now world based. Need to add it to player.admin@omencraft.com1-1/+0
2011-10-26Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode.admin@omencraft.com1-1/+2
2011-10-03MCServer c++ source filesfaketruth1-0/+67