Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2012-09-30 | Added falling block entities. Sand and gravel now properly fall down | faketruth | 1 | -17/+28 |
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -2/+2 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -91/+91 |
2012-02-14 | Fixed a (pretty big) memory leak in cSandSimulator | faketruth | 1 | -12/+12 |
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -1/+7 |
2011-12-29 | - Animals burn now when moving into lava or fire | lapayo94@gmail.com | 1 | -1/+2 |
2011-12-29 | - Pickups should now burn in fire | lapayo94@gmail.com | 1 | -4/+4 |
2011-12-28 | - little performance improvement on the sand simulator | lapayo94@gmail.com | 1 | -1/+8 |
2011-12-28 | Little improvement to save some cpu time but it´s still very heavy cpu load | lapayo94@gmail.com | 1 | -0/+3 |
2011-12-26 | - improved Simulator system | lapayo94@gmail.com | 1 | -0/+74 |