summaryrefslogtreecommitdiffstats
path: root/source/Plugin_NewLua.cpp (unfollow)
Commit message (Expand)AuthorFilesLines
2013-01-25Merged the usable portion of the "gens" branch.madmaxoft@gmail.com1-2/+2
2013-01-18Renamed rclk hook to HOOK_PLAYER_RIGHT_CLICK.madmaxoft@gmail.com1-2/+2
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-168/+674
2012-12-21Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)madmaxoft@gmail.com1-7/+16
2012-11-11Cleanup: Removed deprecated functions from Lua APImadmaxoft@gmail.com1-12/+0
2012-10-14Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)faketruth1-17/+8
2012-10-11Got rid of "self" in plugins, which is deprecated anywayfaketruth1-5/+28
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-2/+2
2012-09-08GetLocalDirectory should not include FILE_IO_PREFIX since that is already included in cIniFilefaketruth1-2/+2
2012-09-08Added cPlugin_NewLua::GetLocalDirectory() and exported it to Lua so plugins can store their settings in their own folder.faketruth1-1/+10
2012-09-05Added the possibility of reserved player slots by implementing the HandleHandshake hook!faketruth1-0/+24
2012-09-01Added a Player parameter to OnUpdatedSign and OnUpdatingSign Lua callbacks and to the cWorld:UpdateSign method (http://forum.mc-server.org/showthread.php?tid=464&pid=4393#pid4393)madmaxoft@gmail.com1-4/+8
2012-08-24cPickup doesn't use cPackets.madmaxoft@gmail.com1-7/+10
2012-08-23Added plugin name to deprecation messagesmadmaxoft@gmail.com1-2/+4
2012-08-22WebAdmin should not cause crashes anymorefaketruth1-12/+82
2012-08-19Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle.madmaxoft@gmail.com1-7/+10
2012-08-18Chat packet handled in the new way; fixed missing packet sending for inventory slot.madmaxoft@gmail.com1-7/+10
2012-08-18Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.madmaxoft@gmail.com1-18/+35
2012-08-18Android: Pressing back button sends stop command to serverfaketruth1-1/+1
2012-06-16Added new hooks: UPDATING_SIGN and UPDATED_SIGN. The first one is capable of changing the sign text by returning the new four lines along with the bool valuemadmaxoft@gmail.com1-0/+84
2012-06-14Renamed HOOK_WEATHER_CHANGE to HOOK_WEATHER_CHANGED, added the glue code for it to actually workmadmaxoft@gmail.com1-0/+23
2012-06-14Added a world parameter to HOOK_CHUNK_GENERATING.madmaxoft@gmail.com1-1/+2
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-550/+550
2012-06-13Added a BlockToPickup hook for modifying pickups when a player breaks a block.madmaxoft@gmail.com1-1/+55
2012-06-12Added working crafting hooks HOOK_PRE_CRAFTING, HOOK_CRAFTING_NO_RECIPE and HOOK_POST_CRAFTINGmadmaxoft@gmail.com1-0/+69
2012-06-11Added implementation of E_PLUGIN_CHUNK_GENERATING lua hookfaketruth1-0/+21
2012-06-05New hook, E_PLUGIN_CHUNK_GENERATED, called after each chunk is generated (the chunk is already present in cWorld)madmaxoft@gmail.com1-0/+66
2012-03-25A globally-accessible OS-independent GetDirectoryContents() function for listing all objects in a folder as an AStringListmadmaxoft@gmail.com1-30/+23
2012-02-22Added a CriticalSection to cPlugin_NewLua. Lua plugins are not threadsafe but they ARE accessed by multiple threads, this can create some hard to find errors, but I fixed it now :Pfaketruth1-0/+16
2012-02-01Added all current hooks to the new plugin structure.faketruth1-9/+113
2012-01-29VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com1-0/+3
2012-01-28Converted entire Core plugin including WebAdmin interface to new plugin method/system/thingy and sexyfied it.faketruth1-7/+27
2012-01-27Converted all of the Core plugin to the new plugin structure, except for the WebAdmin partfaketruth1-16/+86
2012-01-26No longer hard coded Lua files in new plugin systemfaketruth1-20/+34
2012-01-26Working on a new plugin design with Lua. While retaining backwards compatibility of course...faketruth1-0/+121