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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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Player.cpp
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*
Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members.
keyboard.osh@gmail.com
2013-03-22
1
-29
/
+29
*
Pickups are now being saved into Anvil.
madmaxoft@gmail.com
2013-03-09
1
-1
/
+1
*
Fixed random teleporting into the void when leaving minecarts
madmaxoft@gmail.com
2013-03-05
1
-4
/
+9
*
Player can sit in minecarts (but not move them yet)
madmaxoft@gmail.com
2013-03-03
1
-1
/
+11
*
Changed HOOK_PLAYER_MOVED to HOOK_PLAYER_MOVING to match the scheme used for names.
madmaxoft@gmail.com
2013-01-26
1
-1
/
+1
*
Merged branch "branches/hooks" into "trunk".
madmaxoft@gmail.com
2013-01-12
1
-2
/
+2
*
MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now)
madmaxoft@gmail.com
2012-12-22
1
-5
/
+2
*
Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type.
madmaxoft@gmail.com
2012-12-21
1
-2
/
+2
*
Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
madmaxoft@gmail.com
2012-12-21
1
-6
/
+0
*
Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)
madmaxoft@gmail.com
2012-12-21
1
-15
/
+24
*
Fixed fall damage again
luksor111@gmail.com
2012-12-15
1
-1
/
+1
*
Fixed warnings in Player.cpp
luksor111@gmail.com
2012-11-27
1
-2
/
+2
*
Added initial adventure mode support
luksor111@gmail.com
2012-11-27
1
-2
/
+6
*
Fixed certain blocks crashing clients when mined
luksor111@gmail.com
2012-11-26
1
-1
/
+1
*
Refactored the world time.
madmaxoft@gmail.com
2012-11-01
1
-5
/
+5
*
Fixed issues with pickups.
sebi.noreply@gmail.com
2012-10-24
1
-2
/
+9
*
Converted some const char*s and std::strings to AStrings
faketruth
2012-10-18
1
-6
/
+35
*
Fixed initial player head rotation when a player is being spawned on another client
faketruth
2012-09-29
1
-1
/
+4
*
SocketThread: clients aren't double-removed anymore.
madmaxoft@gmail.com
2012-09-29
1
-1
/
+4
*
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
2012-09-24
1
-0
/
+1019