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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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FluidSimulator.cpp
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2012-10-01
Slight refactoring of BlockHandlers - dropping unneeded virtual functions
madmaxoft@gmail.com
1
-7
/
+7
2012-09-30
Added falling block entities. Sand and gravel now properly fall down
faketruth
1
-4
/
+4
2012-09-29
Unified folder name-casing
madmaxoft@gmail.com
1
-1
/
+1
2012-09-24
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
1
-4
/
+4
2012-07-15
A new Block handling system :o
lapayo94@gmail.com
1
-7
/
+11
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-688
/
+688
2012-06-06
Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool.
madmaxoft@gmail.com
1
-12
/
+23
2012-03-31
Fixed a crash when fluid would try to go below the world (y = -1)
faketruth
1
-4
/
+6
2012-02-21
Fixed block-getting so that simulators work again
madmaxoft@gmail.com
1
-7
/
+58
2012-02-14
Updated fluid simulators with geser's patch file!
faketruth
1
-49
/
+324
2012-01-29
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
1
-1
/
+3
2012-01-23
Cactus towers can be destroyed by removing the bottom block
faketruth
1
-2
/
+34
2011-12-29
- Pickups should now burn in fire
lapayo94@gmail.com
1
-8
/
+10
2011-12-29
- water slacks fire now
lapayo94@gmail.com
1
-0
/
+8
2011-12-28
Fixed some small memory leaks
lapayo94@gmail.com
1
-0
/
+6
2011-12-28
Little improvement to save some cpu time but it´s still very heavy cpu load
lapayo94@gmail.com
1
-1
/
+5
2011-12-28
- Implemented Drops from Burning animals
lapayo94@gmail.com
1
-1
/
+1
2011-12-26
- improved Simulator system
lapayo94@gmail.com
1
-14
/
+4
2011-12-25
- Implemented function to check item category
lapayo94@gmail.com
1
-1
/
+2
2011-12-25
Refactored both simulators (water and lava) to make them more flexible and easier to modify
lapayo94@gmail.com
1
-55
/
+53
2011-12-24
Very alpha water physic for pickups (The swim now)
lapayo94@gmail.com
1
-1
/
+91
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+216