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* Pickups now have collection delay when vomitedTiger Wang2013-10-241-1/+1
| | | | Implements FS#394.
* Moved cMakeDir::MakeDir to cFile::CreateFolder.madmaxoft2013-10-091-2/+1
| | | | And exported to Lua.
* Attempt at fixing linux crash on player login.Matyas Dolak2013-09-161-1/+11
| | | | Ref.: http://forum.mc-server.org/showthread.php?tid=1244
* Merge branch 'pickups' of git://github.com/tigerw/MCServer into tigerw-pickupsmadmaxoft2013-09-151-1/+1
|\ | | | | | | | | | | Conflicts: source/BlockID.cpp source/Entities/Entity.cpp
| * Players toss a little furtherTiger Wang2013-09-041-1/+1
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* | Merge pull request #159 from tigerw/bugfixMattes D2013-09-111-3/+6
|\ \ | | | | | | Multiple fixes and features
| * | Better player gamemode detectionTiger Wang2013-09-111-1/+1
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| * | Added player void damageTiger Wang2013-09-111-3/+6
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* / Removed the "charging bow" debug message.madmaxoft2013-09-081-1/+0
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* Moved throw pos and speed calculation from cProjectileEntity into cPlayer.madmaxoft2013-08-301-0/+30
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* Shooting a bow kinda works.madmaxoft2013-08-301-0/+44
| | | | The arrow is released, but sometimes hits wrong blocks or disappears completely.
* Hotfix for #83.madmaxoft2013-08-201-0/+6
| | | | Do not tick the player while their chunk is invalid.
* Debuggers: Added continuous hunger reporting.madmaxoft2013-08-191-2/+2
| | | | Showcases the OnWorldTick() hook to fire events at regular intervals. Will be used for debugging the issues related to hyper-hunger.
* Moved entities into the Entities subfolder.madmaxoft2013-08-191-0/+1523