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anonymous/cuberite
1.14
5588-resources-encoding
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BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
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A lightweight, fast and extensible game server for Minecraft
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converter
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cNBTData.cpp
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2011-10-31
Compounds are not closed double anymore
faketruth
1
-15
/
+18
2011-10-31
denotch map converter can now parse without creating segfaults or unknown tag errors.
admin@omencraft.com
1
-1
/
+15
2011-10-31
More changes to the denotch map converter. Added some tags. Still debugging some parsing issues.
admin@omencraft.com
1
-16
/
+160
2011-10-30
put the timer and quicksort functions into their own files. Made a few changes to the converter. Converter doesn't understand Entity tags and some chunks cause it to segfault for a currently unknown reason.
admin@omencraft.com
1
-37
/
+37
2011-10-30
Changed long to long long so it works fine on 32bit systems
faketruth
1
-13
/
+14
2011-10-30
More changes to the denotch map converter
admin@omencraft.com
1
-23
/
+25
2011-10-30
Added Long Tag. It'll now go through the entire NBT data without erroring out. I'm not sure that it's actually saving all tag 7 data though.
admin@omencraft.com
1
-0
/
+21
2011-10-30
I think I got Tag 7 working, now I need to add tag 4 for the deNotch map converter.
admin@omencraft.com
1
-15
/
+40
2011-10-30
More updates to denotch map converter for testing.
admin@omencraft.com
1
-28
/
+28
2011-10-30
Changed cChunkMat.cpp back to normal. Made more changes to the denotch map converter. Testing cNBTData parser.
admin@omencraft.com
1
-8
/
+20
2011-10-29
Added denotch map converter. Program currently reads the only mcr file in the region dir and writes the uncompressed chunk data in world/X0-Z0.pak. I compile in linux with "g++ cConvert.cpp -lz -o denotch"
admin@omencraft.com
1
-0
/
+700