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2020-11-23Adding new monster types to enum and saving/loading for easier future implementation (#4941)12xx121-0/+148
* added new monster types to enum added string <-> enum conversion in namespace serializer added loading functions added to saving * renamed zombie pigman to zombified piglins in enum Co-authored-by: 12xx12 <12xx12100@gmail.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-11-06Add correct implementation of crops (#4802)0ddlyoko1-117/+4
* [FIX] Add correct implementation of seed drops. > Official percentage of drops has been implemented * Fix C++ conventions * Change "Vals" variable to "m_Vals" * [FIX] Add correct implementation of Carrots, Potatoes, Wheat & Beetroots seed * Add Fortune support with crops Add fortune support with Wheat, Carrots, Potatoes & Beetroots seeds * [FIX] Right-clicking on a grown Beetroot in survival consume 2 bone meals Fix #4805 * Add documentation for "cWorld::IsFullGrownPlantAt" method * Fix dispenser that full grown a plant > Change methods cItemDyeHandler::FertilizePlant & cItemDyeHandler::growPlantsAround to static * Display particle even if tree doesn't grow * When right-clicking on a full grown melon / pumpkin seed, no longer produce a melon / pumpkin Before this commit, when you right-click on a melon or a pumpkin seed, a melon / pumpkin block spawned. With this commit, it no longer spawns * [FIX] Do not create melon / pumpkin block when right-clicking with a bone meal This fix will prevent the creation of a melon / pumpkin block when you right-click with a bone meal on a melon / pumpkin plant - It just detect if the plant is full grown. if yes, the method "Grow" is not called - Remove IsFullGrownPlant Co-authored-by: 12xx12 <12xx12100@gmail.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-11-06Ender Crytal Fix and report proper cmake file for luabindingscheck fail (#5017)12xx122-13/+86
* fixed network fixed explosion fixed ticking added network broadcast to Setter method added nullptr protection using macros in 1.10 Protocol_1_10.cpp revealed functions to LUA API small fixups, typos, less functions used fixed more doc readded info that saving is done only if the beam is displayed made the constructor transfer all needed members fixed wrong commit removed default parameters on SpawnEnderCrystal fixed wrong metadata moved call to destroy in the right place fixed some typos Fixed Ender Crystal * fixed documentation * fixed doc and added proper error message * Parameters, arrows * Parameters Co-authored-by: 12xx12 <12xx12100@gmail.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-10-30Corrected type for param Pos on spawn enter crystal (#5012)Lukas Pioch1-1/+1
2020-10-29Add beam target, configurable base visibility to Ender Crystals (#5010)12xx122-1/+23
* Fixes #4990 Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-10-13Added missing return types and fixed param types (#4996)Lukas Pioch3-34/+41
2020-10-11Adding Silverfish Spawning Blocks (#4946)12xx121-0/+12
* added breaking, spawning, animation * checkstyle * added undocumented API symbols * added changes suggested by @peterbell10 * added natural ore like generation * fixed spawning two silverfishes * fixed clang * fixed clang try 2 * updated comment unified offset * final clang fix * added spawning for more silverfishes if one was damaged * fixed spawning on one hit kill * fixed spawning on one hit kill fixed spawning by potion damage * fixed clang * fixed broken build * fixed broken build * I should read the error message properly fixed build now? * added small changes suggested by @peterbell10 Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-10-11Corrected invalid syntax for return types in APIDoc (#4989)Lukas Pioch1-6/+18
2020-10-10Adding more customize options to mob spawners and improving the way to look for surrounding entities (#4955)12xx121-3/+117
* added nearly any customize option * fixed unnecessary diff added comments * removed unnecessary const qualifier * fixed build * changed to ForEachEntityInBox * added docs * updated lua api description * checkstyle * added changes suggested by @peterbell10 And now the player may break the server by setting ridiculous ranges * updated docs changed cast to static cast * fixed clang * fixed clang on WSSAnvil.cpp Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-10-09Add default value nullptr for parameter a_Digger and added digger toLukas Pioch1-12/+40
cWorld:DigBlock in lua api
2020-10-01Add SetBlockMeta warning in documentation (#4943)[IPSA] Chris de Claverie3-5/+9
+ Add SetBlockMeta warning in documentation Co-authored-by: pwnOrbitals <c.de-claverie@pm.me>
2020-09-28Plugin reload <plugin_name> feature (#4942)[IPSA] Chris de Claverie1-0/+11
+ Add `reload <pluginname>` * Fixes #365 Co-authored-by: Alexander Harkness <me@bearbin.net> Co-authored-by: pwnOrbitals <c.de-claverie@pm.me> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-09-21Implement Dropspenser Hook (#4903)KrystilizeNevaDies2-0/+30
* Implement Dropspenser Hook Implemented a hook for dropspensing. HOOK_DROPSPENSE When plugin callback returns true then dropspense is cancelled * Update src/Bindings/PluginManager.h Co-authored-by: peterbell10 <peterbell10@live.co.uk> * Create OnDropSpense.lua * Fix indent * Forgot include Forgot to include the plugin manager. Although now im confused why it was working on my end without including the plugin manager * Update plugins.lua with dropspense * fix typos * haha notepad++ go brr Co-authored-by: peterbell10 <peterbell10@live.co.uk>
2020-09-17Fixed snow golems and added documentation to damage type and added damage type for damage from environment to mobs (#4877)12xx121-0/+160
* made snow golems not crashing the server anymore * changed damage type to environment * updated damage in API dopcumentation and changed enderman damage type * removed incidental d in the code Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-09-05Use pitch lookup in noteblock block entity (#4826)12xx121-3/+32
- Removed the calculation in the noteblock block entity I did the calculation in python if anyone is interested where the numbers are from Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-08-28Remove unneeded MarkDirty, SendToClients parameters of SetMetaTiger Wang1-11/+1
Partially reverts #3129, whose addition of these parameters was superseded by #3149 that fixed generated leaves' metas. References: https://github.com/cuberite/cuberite/pull/4417#discussion_r334950513 e0bcd754009f16480437b2c1fa5e7fbedab31496
2020-08-27Changed tree-growing functions in cWorld to use Vector3i coords.Mattes D1-36/+8
2020-08-21Minor typo fixesTiger Wang1-1/+1
* Also DeMorgan'd Emerald ore condition
2020-08-12Add enhanced Gold generation in Mesa-Type Biomes (#4821)12xx121-0/+17
* added enhanced gold generation in mesa-type-biomes * fixed typo in comment * added enhanced gold generation in mesa biomes - fixed small checkstyle errors Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-08-10small issues addressed in #4817 fixed because was merged to fast12xx121-1/+1
2020-08-09Adding Emeralds to generation (#4817)12xx121-0/+17
* Adding Emeralds to generation * fixed crash * fixed documentation and changed function name to match others * forgot to change the name in the doc * removed debug output - sorry build servers Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-07-14Introduce recipe book functionality (#4493)Tobias Wilken1-0/+34
* Introduce recipe book functionality The recipe book helps especially new players. Missing it gives the impression that cuberite is not as advanced as it is. The handling of the recipe book uses the following functions: - Unlock Recipes (https://wiki.vg/index.php?title=Protocol&oldid=14204#Unlock_Recipes) to make recipes available and show the notification for new recipes. Initialization is done on player login for known ones, the update is done when new items are discovered. - Craft Recipe Request (https://wiki.vg/index.php?title=Protocol&oldid=14204#Craft_Recipe_Request) when the user selects a recipe from the recipe book to fill the slots. Known recipes are initialized on player login via `Unlock Recipes` with `Action` 0. As soon as a new recipe is discovered this is added via `Unlock Recipes` with `Action` 1. To be able to know and recognize new recipes the player class is extended with `KnownItems` and `KnownRecipes`. As soon as a player touches an item this is compared to the list of `KnownItems`, if the item is unknown the recipes are checked for this item and the other ingredients are checked with the list of `KnownItems`. If a full match is discovered the recipe is unlocked with the client and stored in the `KnownRecipes`. To unlock recipes the recipe ID is sent to the client. A mapping file (for protocol 1.12.2) translated the minecraft recipe names to ids. The crafting.txt is extended with and minecraft recipe names is possible. Limitations: Only a single recipe is added to the crafting area. Multiple clicks or shift click does not increase the number of builds. Co-authored-by: peterbell10 <peterbell10@live.co.uk> * Address first issues mentioned by @peterbell10 - Some linting - Extract loading of recipe specific protocol mapping into a function - Build `RecipeNameMap` only once - Use `std::optional` - Extract `LoadRecipe` from `Window` * Start to implement new suggestions * Update with suggestions from @peterbell10 * Some minor cleanup * Update protocol packet IDs * Remove unused include * Include header in cmake * Change a vector to integer counter * Change dromedaryCase method names to PascalCase * Address suggestions from @madmaxoft * Read Protocol subdirectories to load recipe books To load all recipebooks iterate over the `Protocol` subdirectories to find mapping files. Co-authored-by: peterbell10 <peterbell10@live.co.uk>
2020-05-10Remove pkFishingFloat documentation (#4732)Mat1-4/+0
2020-05-08Use Vector3 for cLineBlockTracer and cBlockTracer (#4715)mBornand1-21/+66
* cLineBlockTracer uses Vector
2020-05-03Buttons can now be triggered by arrows. (#4670)DrButcher1-0/+10
* Buttons can now be triggered by arrows.
2020-05-03Add cEntity::GetBoundingBox, and use where appropriate. (#4711)Alexander Harkness1-0/+10
* Add cEntity::GetBoundingBox, and use where appropriate.
2020-04-18Add API documentation for repeater metadata constantsTiger Wang1-0/+20
2020-04-18Extended Vector3 (#4666)Mattes D2-28/+111
2020-04-17More Vector3 in cBlockHandler (#4644)Mattes D1-1/+12
* cBlockHandler.OnUpdate uses Vector3 params. Also slightly changed how block ticking works.
2020-04-10API docs: Fixed eMonsterType relocation.Mattes D1-129/+133
2020-04-10Add Zombie VillagersBond-0091-0/+5
2020-04-09Falling blocks can now be spawned at any position. (#4620)Mattes D1-17/+69
* Falling blocks can now be spawned at any position. * Added a /cake command to Debuggers that throws a cake in a nice slow arc. * Fixed regular falling blocks.
2020-04-04Implement wither skeletons (#4563)Mat1-0/+13
2020-04-03Removed the obsolete cTracer class. (#4594)Mattes D1-15/+1
2020-04-02Replace buckets to the selected hotbar slot, rather than the first available. (#4580)Alexander Harkness1-11/+55
* Replace buckets to the selected hotbar slot, rather than the first available. Replicates vanilla behaviour, as well as being more logical. * Refactor cInventory::AddItem. Behaviour is now documented * Add new cInventory::ReplaceOneEquippedItem and ::SetEquippedItem methods * Return empty potion to the same slot after drinking * Replace buckets correctly in other situations, not simply water and lava Uses the new ReplaceOneEquippedItem method * Correct collecting water from source block with bottle * Add cPlayer::ReplaceOneEquippedItemTossRest method * Handle stacked filled buckets (in theory) Use new cPlayer::ReplaceOneEquippedItemTossRest method
2020-03-31Prevent player from being destroyed by plugins (#4584)Alexander Harkness1-2/+2
* Prevent player from being destroyed by plugins Add manual binding, bails out with error message if attempted entity to destroy is player. * Improve warnings and documentation, remove automatic binding * Remove old and unnecessary deprecated function
2020-03-30Lua API for spectating entities (#4518)Mat1-0/+11
2020-03-27 Lock hopper when powered by redstone (#4347)Bond-0091-0/+29
* Lock hopper when powered by redstone * Add to manual bindings * Add hopper API documentation Co-authored-by: Mat <mail@mathias.is>
2020-03-24Send respawn packet by default (#4540)Mat1-1/+1
2020-03-23Add missing documentation file.Alexander Harkness1-0/+18
2020-03-23Manual merge of #4498.Alexander Harkness2-0/+5
Credit to @MeMuXin Closes #4498
2020-03-22TNT position fixes (#4519)Mat1-0/+4
* TNT position fixes * Don't add offset to explosion spawn coords * Don't make other entities push TNT * Correct initial TNT speed * Fix typo * Improvements * Revert unwanted change * Style fixes * Update format
2020-03-05Stabilise MoveToWorld (#4004)Mat1-4/+34
* Stabilise MoveToWorld * Fix comments and deprecate ScheduleMoveToWorld * Enhanced thread safety for m_WorldChangeInfo * Return unique_ptr from cAtomicUniquePtr::exchange * cWorld now calls entity cEntity::OnAddToWorld and cEntity::OnRemoveFromWorld. Allows broadcasting entities added to the world from the world's tick thread. This also factors out some common code from cEntity::DoMoveToWorld and cEntity::Initialize. As a consequence, cEntity::Destroy(false) (i.e. Destroying the entity without broadcasting) is impossible. This isn't used anywhere in Cuberite so it's now deprecated. * Update entity position after removing it from the world. Fixes broadcasts being sent to the wrong chunk. * Fix style * cEntity: Update LastSentPosition when sending spawn packet * Add Wno-deprecated-declarations to the lua bindings * Kill uses of ScheduleMoveToWorld
2019-10-28Moved growing from cWorld / cChunk to cBlockHandler descendants.Mattes D2-13/+49
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D2-8/+70
2019-09-29Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2-0/+226
2019-09-16Remove analytics code (#4394)Mathias8-6723/+0
2019-08-10APIDocs: Added missing return type and corrected one (#4353)Lukas Pioch2-1/+7
2019-08-10Added more clamping operations to cCuboid.Mattes D1-0/+22
2019-08-09Removed coord-based API from cCuboid. (#4362)Mattes D1-90/+6
2019-08-05Register vanilla blocks in BlockTypeRegistry.Mattes D1-0/+8
2019-06-11* Sponge: Add water absorbtion (#4333)Zach DeCook1-0/+8
Closes #1411
2019-05-11Create Ender Portal with Eyes of Ender (#4126)Zach DeCook1-0/+40
The algorithm was designed so All portals must be facing the center, no matter which block had the eye inserted in last. Note: Still need to create a block entity so that portals don't become invisible when you relog. Addresses part of #3445 Fixes #3695
2018-09-24Add BurnsInDaylight to Lua API and Monsters.ini (#4295)Muhammad Kaisar Arkhan1-0/+21
* Monster.h: Export SetBurnsInDaylight This commit also adds BurnsInDaylight to check if the Monster burns in daylight or not. Closes https://github.com/cuberite/cuberite/issues/4294 * MonsterConfig.cpp: Add BurnsInDaylight Closes https://github.com/cuberite/cuberite/issues/4294
2018-08-03Fix use item doc error (#4279)peterbell102-4/+0
The documentation now matches what's passed to lua. Fixes #4194
2018-08-02Experience orb (#4259)changyong guo1-0/+55
* Replace cWorld::FindClosesPlayer with cWorld::DoWithClosestPlayer * Implement experience reward splitting into the orb sizes used in vanilla * Modified speed calculation in cExpOrb::Tick to make the orbs fly towards the player Fixes #4216
2018-07-27cWorld: Manually bind deprecated broadcast functions (#4265)peterbell101-0/+56
Ref: https://github.com/cuberite/cuberite/pull/4264#discussion_r204769193
2018-07-23Rewrite explosion knock back (#4251)changyong guo1-0/+10
1. Base knockback on an entity's bounding box intersection with the explosion 2. Armor blast protection reduces knockback 3. Don't apply knockback to players flying in creative mode Fixes #4139
2018-07-19cBlockArea: Write all present data types by default (#4252)peterbell101-2/+2
cBlockArea::Write now defaults to use GetDataTypes() instead of assuming all data types are present. Fixes cuberite/WorldEdit#130
2018-06-24Support swap item between main hand and offhand by press key "F" (#4241)changyong guo1-0/+10
Hi, I found cuberite don't support to press key "F" to swap items on main hand and offhand, so I implemented this feature. Best regards Changyong
2018-04-11Smelting Gives Experience (#4094)Alex Sweet1-0/+10
* Smelting Exp Smelting now gives experience * Furnace.txt update Exp rewards are entered in furnace.txt, Reward calculation is now done is the furnaceentity class * furnace.txt update Changed alignment tabs to spaces Included documentation of exp in recipe * Updated StringToFloat changed strtod to strtof * Explicit Float to Int * Reworked Smelting Rewards * No C casts -Adds new function to the api -Sets reward counter to 0 in furnace constructor * Style and exp lock removed -Fixed style mistakes accoring to PR notes -XP isn't locked to a single player anymore * No Smelter API -Removed SetLastSmelter and GetLastSmelter -Fixed comments -Fixed log reward amounts
2018-02-20cBlockInfo: Deprecate direct access to variables. (#4184)peterbell101-13/+13
2018-01-21cItemGrid: Allocate storage lazily (#4083)peterbell101-4/+4
* cItemGrid: Allocate storage lazily * cItemGrid: Fix spelling, Prioritary -> Priority
2018-01-14Rename cEntity swim states (#3996)Alexander Harkness1-2/+42
* Replace cEntity:m_IsSubmerged with m_IsHeadInWater * Replace cEntity:m_IsSwimming with m_IsInWater * Add API documentation for new symbols * Apply SetSwimState to all entities, not just mobs and players * Pickups now use IsOnFire to check if they are on fire before destruction Fixes #3987
2017-12-26improve rain simulation (#4017)Alexander Harkness2-16/+50
* Uses vanilla logic to decide which blocks rain falls through. * Rain falls infinitely above the world, and stops at y=0. * Entities will now be extinguished if they are under rain-blocking blocks, and fire will now be extinguished by rain similarly. * Create IsWeatherWetAtXYZ to identify wetness at a particular location. * Use new code for enderman rain detection. * Fixes issue #916 * Disable warnings for global constructors in the fire simulator.
2017-10-21Implement horse inventory (#4053)peterbell101-0/+18
* Implement horse inventory * Fix sign conversions * Add API doc for ItemCategory::IsHorseArmor * Improve HandleOpenHorseInventory comment and style fixes.
2017-09-19Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly2-4/+94
* Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos
2017-09-07Made world data paths adjustable, and added API to temporarily disable saving chunks to disk. (#3912)Lane Kolbly3-2/+43
2017-09-07Lighting now generally consistent with vanilla (#3988)Alexander Harkness1-0/+18
* Lighting now generally consistent with vanilla Skylight is now dispersed by some blocks, instead of passing through unimpeded. Some blocks which were not marked as transparent are now marked as such. Water and other such blocks now attenuate light with the correct intensity. Generally changes were based on documentation in the Minecraft Wiki: https://minecraft.gamepedia.com/Opacity#On_block_light , however during play-testing on vanilla lava was found not to attenuate sky or block-light so the attenuation was removed. This fixes #3849 * Add API documentation for IsSkylightDispersant * Rename m_SkylightDispersant to m_IsSkylightDispersant * Update comment for m_Transparent property of Blocks
2017-09-07Fire effect now shown for creative and spectator mode players (#3998)Alexander Harkness1-3/+12
* Fire effect now shown for creative and spectator mode players Fixes #3989 * Add documentation for IsFireproof
2017-09-07Updated APIDoc (#3985)Lukas Pioch2-104/+29
2017-09-07Changed some int parameters to vector parameters (#3937)Bond-0091-38/+88
2017-08-30Added ShouldSendRespawn parameter to ScheduleMoveToWorld (#3979)Lane Kolbly1-1/+6
2017-08-29APIDump: Removed unneeded Globals prefixLukas Pioch2-13/+13
2017-08-27Implement Forge protocol handshake support (#3869)satoshinm2-0/+58
2017-08-25Add cUUID class (#3871)peterbell103-24/+152
2017-08-24Minor changes (#3909)mathiascode6-16/+16
2017-08-21Fully implemented leashes (#3798)Pablo Beltrán1-1/+83
2017-08-18Represent cItem::m_Lore as an AStringVector (#3882)peterbell101-4/+4
* Replace cItem::m_Lore with AStringVector * Reword deprecation warning * Fix lua bindings
2017-08-17Add cLuaWindow OnClicked Callback (#3901)Lane Kolbly3-1/+55
2017-08-17Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly1-32/+56
2017-08-15Updated docs to mention InfoDump for creating README.md, etc. (#3895)William 'psyFi' Hatcher2-2/+28
2017-08-07cBlockInfo: Deprecate place soundpeterbell101-11/+1
2017-08-03APIDump: Class types in variables and hooks are now linkified (#3892)Lukas Pioch1-18/+23
2017-07-28Added anvil enchantment handling. (#3857)Lane Kolbly1-2/+62
+ Added anvil enchantment handling.
2017-07-28Check for intersection between placed blocks and entities. (#3850)Lane Kolbly1-0/+10
* Check for intersection between placed blocks and entities. + Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks. * Factored block-entity placement checking into another function in cPlayer. - Removed vector min/max functions * Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity. + Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2017-07-23Updated armor cover calculation. (#3858)Lane Kolbly1-0/+36
* Updated armor damage calculation. + Added lua docs, added casts from float to int. * Changed verbage in docstring and comment.
2017-07-22BlockArea: Added the GetBounds function.Mattes D1-2/+15
2017-07-13Handle middle mouse drag (#3847)peterbell101-0/+124
2017-07-12Lua plugin cColor (#3833)Lane Kolbly1-0/+172
2017-07-12Changing pickup lifetime and combining semantics, making these adjustable in the lua api. (#3843)Lane Kolbly2-0/+102
2017-07-10Implemented draggingitem API.Lane Kolbly1-0/+21
2017-07-07BigFlower fixes (#3826)peterbell101-0/+4
* BigFlowers fixes * Correct upper part meta * Documented parameters to DoesIgnoreBuildCollision
2017-07-07Added bed entity (#3823)Lukas Pioch2-0/+69
* Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds
2017-06-30Added 1.12 blocks (#3760)Bond-0091-0/+200
2017-06-29Update tolua and export EffectIDpeterbell101-0/+243
2017-06-28Updated cItemGrid API docs to reflect required GetInventory() calls.Lane Kolbly1-2/+4
2017-06-26Corrected APIDoc for cBlockArea and exported missing functions (#3808)Lukas Pioch1-11/+22
2017-06-24cBlockArea supports block entities. (#3795)Mattes D3-1940/+2204
2017-06-11APIDoc: Corrected param in cBoat:MaterialToStringLukas Pioch1-2/+2
2017-05-27Add rank prefix and suffix to player name in chat (#3730)Heiko Hund1-0/+20
Fixes issue #1721
2017-05-24Exported boatLukas Pioch2-1/+148
- NBT: Added saving / loading of material - Added the material in the item handler of the boat - Drop the correct boat if destroyed - APIDoc: Added desc and functions
2017-05-24Off-hand/shield slot functional, save and load slot, bow + arrow functional (#3725)Pablo Beltrán1-0/+29
Fixes #3714.
2017-05-11Tracer replacement (#3704)Mattes D1-32/+105
* Replaced cTracer usage with cLineBlockTracer. * Exported new cLineBlockTracer utility functions to Lua API.
2017-05-09Exported cFallingBlock and cExpOrb (#3700)Lukas Pioch1-1/+88
2017-05-09APIDump: Add missing 'My' to generated function hook example.Lukas Pioch1-1/+1
2017-05-08Added missing checks for Initialize function and updated APIDocLukas Pioch1-6/+6
2017-05-08Corrected brewingstand and added support for fuelLukas Pioch1-0/+35
2017-05-02APIDoc: Removed non-existent functions and added missing return typesLukas Pioch3-114/+45
2017-04-30APIDoc: Replaced incorrect param cMonster with eMonsterTypeLukas Pioch1-1/+1
2017-04-07APIDoc: Corrected a few linksLukas Pioch5-9/+9
2017-04-05API: Removed function GetChar (#3664)Lukas Pioch1-21/+0
2017-04-05APIDoc: Added missing IsStatic flags and corrected param types.Lukas Pioch3-5/+9
2017-04-04APIDoc: Documented missing functions and variables. (#3634)Lukas Pioch4-3/+189
2017-03-16APIDocs: Corrected param types in cBoundingBox (#3624)Lukas Pioch1-10/+10
2017-03-05Added is static flag and removed is static info from text. (#3616)Lukas Pioch1-1/+3
2017-03-02Added missing IsStatic flag to functions. (#3613)Lukas Pioch2-0/+6
2017-02-20Changed fish launching mechanism (#3520)Alex1-0/+9
Fish and other fishing loot now correctly fly towards played when reeled in.
2017-02-15Updated sounds and effect IDs (#3422)mathiascode1-1/+1
2017-02-14Added some blocks and items (#3503)mathiascode1-1/+201
2017-01-28APIDump: Corrected luacheck file to load a plugin's luacheck if existsLukas Pioch1-35/+16
2017-01-27ApiDump: Added merge code to .luacheckrcLukas Pioch1-1/+47
2017-01-03Track skin part and main hand preferences (#3498)Pokechu221-0/+143
2017-01-03Track skin part and main hand preferences (#3498)Pokechu221-0/+143
2017-01-03Api Documentationsweetgiorni1-0/+10
Added API documentation for GetShutdownMessage. Style fix in Root.cpp
2016-12-25Refactored to put URL Encoding / Decoding in a single place. (#3491)Mattes D2-1/+40
2016-12-19Updated links and docs (#3488)mathiascode9-11/+13
2016-12-18Reverted temporary redirect to LuaAPI docs (#3487)Mattes D1-1/+1
2016-12-15APIDump: Load the official undocumented from alternate location.Mattes D1-1/+1
This fixes the CI builds until the apidocs.cuberite.org subdomain gets functional again.
2016-12-15APIDump: Make "apicheck" errors stand out in the log.Mattes D1-2/+4
2016-12-15APIDump: Proper error messages on apicheck failures.Mattes D1-9/+15
2016-12-04APIDesc: Fixed wrong cBlockArea parameter descriptions.Mattes D1-22/+22
2016-11-26Debuggers: Added commands to investigate item's custom Lua properties.Mattes D1-2/+2
2016-11-22Added API export for LuaCheck.Lukas Pioch1-0/+73
2016-11-13Add Lua API export for titles. (#3408)mohe20151-0/+72
2016-11-06Anticheat fastbreak (#3411)mohe20151-0/+1818
Added block hardness checks when breaking blocks.
2016-10-27LuaJson: Report serialization errors instead of crashing.Mattes D1-1/+1
2016-10-25CI: API test defaults to failure, unless explicitly succeeded.Mattes D1-22/+21
This fixes problems with the CI build succeeding when the API description has a syntax error in it and the APIDump plugin won't even load.
2016-10-21Added SendMessageRaw for sending json string.Lukas Pioch1-0/+16
2016-10-17APIDump: Added missing syntax to cUrlClient (#3407)NiLSPACE1-145/+261
Added the simple single-callback versions of the methods.
2016-10-13APIDump: Fixed cWorld:QueueTask signature, moved to separate file. (#3400)Mattes D2-3346/+3363
2016-10-12Spectators added (#2852)bibo381-0/+28
2016-10-09cChunk::SetAlwaysTicked implies cChunk::stay (#3361)LogicParrot1-1/+1
2016-10-06APIDump: Fixed descriptions for cPluginManager:ForEachPlugin().Mattes D1-10/+30
2016-10-06APIDump: Fixed descriptions for cWorld:ChunkStay.Mattes D1-0/+2
2016-10-06Fixed cRankManager API docs.Mattes D2-587/+727
2016-10-03APIDump: Check param and return types.Mattes D4-59/+204
2016-10-02APIDump: Fixed description for schematic file loading.Mattes D1-0/+8
2016-10-01APIDesc: Reformatted ConstantGroups to match the enum names.Mattes D2-6/+6
2016-09-27APIDump: Fixed description for tolua functions.Mattes D1-0/+4
2016-09-25Fixed cCompositeChat's constructor LuaAPI bindings.Mattes D1-11/+133
The tolua-generated constructor would return an extra string value.
2016-09-19APIDump: Fixed descriptions for "array table of strings".Mattes D1-9/+6
2016-09-16APIDump: Replaced "callback" type with "function".Mattes D1-3/+3
2016-09-15APIDesc: Fixed modifiers for sqlite3 functions.Mattes D1-0/+8
2016-09-14APIDesc: Fixed some leftover "<unknown>" types.Mattes D2-67/+71
2016-09-12APIDump: Reformatted the docs to include type information.Mattes D8-2427/+23358
Also fixed a bit of documentation in the CPP source.
2016-09-09APIDump: Support structured parameter info.Mattes D2-41/+140
Ref.: GH#3375
2016-09-08APIDump: Removed trailing whitespace.Mattes D3-27/+27
2016-09-06APIDoc: Allow to create a link to an object. (#3371)Mattes D1-3/+8
2016-09-05APIDump: Fixed documentation for cPluginManager:GetPluginsPath().Mattes D1-1/+1
2016-09-03Configurable dirty unused chunk cap to avoid RAM overuse (#3359)LogicParrot1-0/+1
Configurable dirty unused chunk cap to avoid RAM overuse
2016-08-23cUrlClient: Exported to Lua API.Mattes D1-1/+173
2016-08-18Removed Decoda project files, no longer used. (#3320)Mattes D1-168/+0
2016-08-15Added cWorld:SetSpawn() API and Lua binding (#3316)ElNounch1-0/+1
2016-08-14Typo in IniFile:GetNumKeys() code sample (#3317)ElNounch1-2/+2
2016-08-07Canonical tag (#3300)Mathias7-0/+7
Added a canonical tag to the API docs, which should prevent duplicate pages on search engines Changed the newsletter link
2016-07-29Added additional examples to the documentation for HOOK_BLOCK_SPREAD. (#3277)Alexander Harkness1-4/+20
Fixes issue #3274
2016-07-18APIDump: Added explicit IsStatic flag to static functions.Mattes D6-106/+110
2016-07-18Updated API documentation.Mattes D5-113/+339
2016-07-18APIDump: Changed not to use globals, added more doxycomments.Mattes D2-42/+64
2016-07-12Changed Hopper to wtHopper and adjusted .gitignore.Lukas Pioch1-1/+1
2016-06-27Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.Mattes D2-3/+12
2016-06-15- Add a activation flag to droppers and dispensers. Previously droppers and dispensers shot items with every block update.QUSpilPrgm1-0/+8
- Fixes a range check inside cIncrementalRedstoneSimulator::Simulate
2016-06-10Normalized Vector3 API to use the same capitalization as all else.Mattes D1-1/+15
2016-06-05Bindings: Fixed cBoundingBox API.Mattes D1-1/+14
2016-06-03Update Dispensers and let them act more like in VanillaQUSpilPrgm1-3/+5
- Added code to make bonemeal, potions, minecarts, XP bottles and boats work inside dispensers - Dispensers are now able to place TNT if the block is transparent but not air - Added return value that indicates the success of pumpkin, melon, sugarcane and cactus growing functions - Changed return value of "GrowRipePlant" so that it actually indicates if the block was able to grow - Fixed "GrowSugarcane" and "GrowCactus" in "GrowRipePlant" so that it only grows them a single block
2016-05-31LuaState: Inter-plugin calls now support simple tables. (#3220)Mattes D1-1/+1
2016-05-29Added GetTeamNames to cScoreboard (#3217)PlasmaPower1-0/+1
Resolves #3210
2016-05-141.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135)Pokechu222-0/+31
* Semistable update to 15w31a I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written. * Update to 15w34b protocol Also, fix an issue with the Entity Equipment packet from the past version. Clients are able to connect and do stuff! * Partially update to 15w35e Chunk data doesn't work, but the client joins. I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d. * Add '/blk' debug command This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible. * Fix CRLF normalization in CheckBasicStyle.lua Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line. Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't. The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored. * Update to 15w40b This includes chunk serialization. Fully functional chunk serialization for 1.9. I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later. The creation of a full buffer is suboptimal, but it's the easiest way to implement this code. * Write long-by-long rather than creating a buffer This is a bit faster and should be equivalent. However, the code still doesn't look too good. * Update to 15w41a protocol This includes the new set passengers packet, which works off of the ridden entity, not the rider. That means, among other things, that information about the previously ridden vehicle is needed when detaching. So a new method with that info was added. * Update to 15w45a * 15w51b protocol * Update to 1.9.0 protocol Closes #3067. There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work. I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes). Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks). * Fix item pickup packet not working That was a silly mistake, but at least it was an easy one. * 1.9.2 protocol support * Fix version info found in server list ping Thus, the client reports that it can connect rather than saying that the server is out of date. This required creating separate classes for 1.9.1 and 1.9.2, unfortunately. * Fix build errors generated by clang These didn't happen in MSVC. * Add protocol19x.cpp and protocol19x.h to CMakeLists * Ignore warnings in protocol19x that are ignored in protocol18x * Document BLOCK_FACE and DIG_STATUS constants * Fix BLOCK_FACE links and add separate section for DIG_STATUS * Fix bat animation and object spawning The causes of both of these are explained in #3135, but the gist is that both were typos. * Implement Use Item packet This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block. * Handle DIG_STATUS_SWAP_ITEM_IN_HAND * Add support for spawn eggs and potions The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending. * Remove spammy potion debug logging * Fix wolf collar color metadata The wrong type was being used, causing several clientside issues (including the screen going black). * Fix 1.9 chunk sending in the nether The nether and the end don't send skylight. * Fix clang build errors * Fix water bottles becoming mundane potions This happened because the can become splash potion bit got set incorrectly. Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion. Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging. * Copy Protocol18x as Protocol19x Aditionally, method and class names have been swapped to clean up other diffs. This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names). * Make thrown potions use the correct appearence This was caused by potions now using metadata. * Add missing api doc for cSplashPotionEntity::GetItem * Fix compile error in SplashPotionEntity.cpp * Fix fix of cSplashPotionEntity API doc * Temporarilly disable fall damage particles These were causing issues in 1.9 due to the changed effect ID. * Properly send a kick packet when connecting with an invalid version This means that the client no longer waits on the server screen with no indication whatsoever. However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping. I also added a GetVarIntSize method to cByteBuffer. This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way). * Handle server list pings from unrecognized versions This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse). * Use cPacketizer for the disconnect packet This also should fix clang build errors. * Add 1.9.3 / 1.9.4 support * Fix incorrect indentation in APIDesc
2016-04-05Improved player freeze codeLogicParrot1-1/+0
2016-03-30MoveToWorld defaults to spawnpointLogicParrot1-3/+3
2016-03-29Bed's world is now savedLogicParrot1-1/+1
2016-03-21Revert "Lua callback"Mattes D2-12/+3
2016-03-17Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.Mattes D2-3/+12
2016-02-19Proper entity destruction in non-ticking chunksLogicParrot1-2/+3
2016-02-08remove cWorld::createAndInitializeWorldLogicParrot1-1/+0
2016-01-31Updated old forum linksMathias2-3/+3
2016-01-29MCServer to CuberiteMathias2-3/+3
2016-01-24LuaTcpSsl: Disabled cert verification due to missing CA chain.Mattes D1-2/+2
2016-01-12Exported GetSeed to lua and added file extension opendb to .gitignore.Lukas Pioch1-0/+1
2016-01-11Changed the format of the MobHead data to allow MobHeads working on MInecraft 1.8bibo381-2/+5
The NBT format now carries the texture data and transmit it to the client. See: http://minecraft.gamepedia.com/Head#Block_entity Related to #2674
2016-01-02Fix typo (ammount)Arnaud Meuret1-1/+1
2015-12-26Added analytics to APIDumpAlexander Harkness8-57/+6780
2015-12-25Added the cUrlParser class, exported to Lua API.Mattes D1-1/+44
2015-12-25Freeze player until chunk is loadedSafwat Halaby1-0/+4
2015-12-24Added a Json parser and serializer to Lua API.Mattes D1-47/+105
2015-12-18Revised the explosion-related Lua API and docs.Mattes D5-36/+28
Fixes #2746.
2015-12-13blockheight mechanismGargaj1-0/+1
2015-12-13allow use failures to propagate from the entity/block to the playerGargaj1-1/+2
2015-11-23change from single followable item to multipleGargaj1-0/+2
2015-11-03Implemented brewingLukas Pioch5-0/+100
2015-10-31Fixed typo that slipped through #2584Alexander Harkness1-1/+1
2015-10-31Fixed typo in description.Alexander Harkness1-1/+1
2015-10-31Implemented the FireResistence potion effects.bibo381-2/+3
This not only provides fire resistence, but also prevents blaze fireballs. See #2556
2015-10-12Added missing hooks to cPluginManagerLukas Pioch1-0/+3
2015-10-11APIDump: Added a missing endline to the NewlyUndocumented output file.Mattes D1-0/+1
2015-09-27APIDump: Added an apicheck command.Mattes D2-6/+100
This checks the current API for undocumented functions against the current list of official undocumented functions (http://apidocs.cuberite.org/_undocumented.lua) and reports any newly found ones. To be used in CI to check against newly introduced API functions without documentation.
2015-09-26Extended and fixed the cFile API.Mattes D2-9/+11
2015-09-14APIDump: Fixed ZBS integration filenames after project rename.Mattes D2-6/+6
2015-09-05Renamed output directory to ServerMattes D91-0/+9783