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A lightweight, fast and extensible game server for Minecraft
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path:
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/
ProtoProxy
/
Connection.cpp
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Author
Age
Files
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*
ProtoProxy: Added the PACKET_SET_EXPERIENCE packet handling
madmaxoft@gmail.com
2012-09-18
1
-0
/
+19
*
ProtoProxy: added the CHANGE_GAME_STATE packet handling
madmaxoft@gmail.com
2012-09-18
1
-0
/
+17
*
ProtoProxy: added more packets, mostly windowing-related
madmaxoft@gmail.com
2012-09-14
1
-43
/
+176
*
ProtoProxy: fixed a few mis-interpreted packets, added block placement packet parsing. Added leftover dumping for unparsed data (should not happen, if so, parsing is probably wrong)
madmaxoft@gmail.com
2012-09-07
1
-2
/
+122
*
ProtoProxy: Added blockchange packet parsing
madmaxoft@gmail.com
2012-09-06
1
-0
/
+42
*
ProtoProxy: Added about 10 new packet types parsed
madmaxoft@gmail.com
2012-09-05
1
-14
/
+96
*
ProtoProxy: Parsing some initial packets early in the conversation
madmaxoft@gmail.com
2012-09-04
1
-30
/
+408
*
Protocol proxy now decrypts the data (but doesn't understand the packets yet)
madmaxoft@gmail.com
2012-09-02
1
-16
/
+499
*
ProtoProxy: Initial import of the protocol proxy project.
madmaxoft@gmail.com
2012-09-02
1
-0
/
+203