diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/Mobs/Path.h | 2 | ||||
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.h | 12 | ||||
-rw-r--r-- | src/Vector3.h | 28 |
3 files changed, 30 insertions, 12 deletions
diff --git a/src/Mobs/Path.h b/src/Mobs/Path.h index 491165795..d4ad066e3 100644 --- a/src/Mobs/Path.h +++ b/src/Mobs/Path.h @@ -145,7 +145,7 @@ private: /* Pathfinding fields */ std::priority_queue<cPathCell *, std::vector<cPathCell *>, compareHeuristics> m_OpenList; - std::unordered_map<Vector3i, cPathCell, Vector3i> m_Map; + std::unordered_map<Vector3i, cPathCell, VectorHasher<int>> m_Map; Vector3i m_Destination; Vector3i m_Source; int m_BoundingBoxWidth; diff --git a/src/Simulator/IncrementalRedstoneSimulator.h b/src/Simulator/IncrementalRedstoneSimulator.h index b0d3ad7af..9fbefae73 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.h +++ b/src/Simulator/IncrementalRedstoneSimulator.h @@ -76,19 +76,21 @@ private: { public: /// Per-chunk data for the simulator, specified individual chunks to simulate - std::unordered_map<Vector3i, std::pair<BLOCKTYPE, bool>, Vector3i> m_ChunkData; + + /** test */ + std::unordered_map<Vector3i, std::pair<BLOCKTYPE, bool>, VectorHasher<int>> m_ChunkData; std::vector<sPoweredBlocks> m_PoweredBlocks; std::vector<sLinkedPoweredBlocks> m_LinkedBlocks; - std::unordered_map<Vector3i, bool, Vector3i> m_SimulatedPlayerToggleableBlocks; - std::unordered_map<Vector3i, sRepeatersDelayList, Vector3i> m_RepeatersDelayList; + std::unordered_map<Vector3i, bool, VectorHasher<int>> m_SimulatedPlayerToggleableBlocks; + std::unordered_map<Vector3i, sRepeatersDelayList, VectorHasher<int>> m_RepeatersDelayList; }; public: typedef std::vector <sPoweredBlocks> PoweredBlocksList; typedef std::vector <sLinkedPoweredBlocks> LinkedBlocksList; - typedef std::unordered_map<Vector3i, bool, Vector3i> SimulatedPlayerToggleableList; - typedef std::unordered_map<Vector3i, sRepeatersDelayList, Vector3i> RepeatersDelayList; + typedef std::unordered_map<Vector3i, bool, VectorHasher<int>> SimulatedPlayerToggleableList; + typedef std::unordered_map<Vector3i, sRepeatersDelayList, VectorHasher<int>> RepeatersDelayList; private: diff --git a/src/Vector3.h b/src/Vector3.h index 279fe5cd7..168071469 100644 --- a/src/Vector3.h +++ b/src/Vector3.h @@ -235,12 +235,6 @@ public: return *this; } - /** Provides a hash of a vector's contents */ - size_t operator()(const Vector3<T> & a_Vector) const - { - return ((std::hash<T>()(a_Vector.x) ^ (std::hash<T>()(a_Vector.y) << 1)) ^ std::hash<T>()(a_Vector.z)); - } - // tolua_begin inline Vector3<T> operator + (const Vector3<T>& a_Rhs) const @@ -390,6 +384,28 @@ template <> inline Vector3<int> Vector3<int>::Floor(void) const +template <typename What> +class VectorHasher +{ +public: + /** Provides a hash of a vector's contents */ + size_t operator()(const Vector3<What> & a_Vector) const + { + // Guaranteed to have no hash collisions for any 128x128x128 area + size_t Hash = 0; + Hash ^= static_cast<size_t>(a_Vector.x); + Hash <<= 8; + Hash ^= static_cast<size_t>(a_Vector.y); + Hash <<= 8; + Hash ^= static_cast<size_t>(a_Vector.z); + return Hash; + } +}; + + + + + template <typename T> const double Vector3<T>::EPS = 0.000001; |