diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/Items/ItemFood.h | 116 | ||||
-rw-r--r-- | src/Items/ItemGoldenApple.h | 17 | ||||
-rw-r--r-- | src/Items/ItemHandler.cpp | 31 | ||||
-rw-r--r-- | src/Items/ItemHandler.h | 5 | ||||
-rw-r--r-- | src/Items/ItemSeeds.h | 3 | ||||
-rw-r--r-- | src/Mobs/Wolf.cpp | 11 |
6 files changed, 93 insertions, 90 deletions
diff --git a/src/Items/ItemFood.h b/src/Items/ItemFood.h index 15782dba1..caeca2175 100644 --- a/src/Items/ItemFood.h +++ b/src/Items/ItemFood.h @@ -25,8 +25,23 @@ public: } - virtual FoodInfo GetFoodInfo(void) override + virtual FoodInfo GetFoodInfo(const cItem * a_Item) override { + static const FoodInfo RawFishInfos[] = + { + FoodInfo(2, 0.4), // Raw fish + FoodInfo(2, 0.2), // Raw salmon + FoodInfo(1, 0.2), // Clownfish + FoodInfo(1, 0.2), // Pufferfish + }; + static const FoodInfo CookedFishInfos[] = + { + FoodInfo(5, 6.0), // Cooked fish + FoodInfo(6, 9.6), // Cooked salmon + }; + static const short NumRawFishInfos = sizeof(RawFishInfos) / sizeof(FoodInfo); + static const short NumCookedFishInfos = sizeof(CookedFishInfos) / sizeof(FoodInfo); + switch (m_ItemType) { // Please keep alpha-sorted. @@ -37,7 +52,15 @@ public: // Carrots handled in ItemSeeds case E_ITEM_CHORUS_FRUIT: return FoodInfo(4, 2.4); case E_ITEM_COOKED_CHICKEN: return FoodInfo(6, 7.2); - case E_ITEM_COOKED_FISH: return FoodInfo(5, 6); // TODO: Add other fish types + case E_ITEM_COOKED_FISH: + { + if (a_Item->m_ItemDamage >= NumCookedFishInfos) + { + LOGWARNING("Unknown cooked fish type '%d'", a_Item->m_ItemDamage); + return FoodInfo(0, 0); + } + return CookedFishInfos[a_Item->m_ItemDamage]; + } case E_ITEM_COOKED_MUTTON: return FoodInfo(6, 9.6); case E_ITEM_COOKED_PORKCHOP: return FoodInfo(8, 12.8); case E_ITEM_COOKED_RABBIT: return FoodInfo(5, 6); @@ -53,7 +76,15 @@ public: case E_ITEM_RED_APPLE: return FoodInfo(4, 2.4); case E_ITEM_RAW_BEEF: return FoodInfo(3, 1.8); case E_ITEM_RAW_CHICKEN: return FoodInfo(2, 1.2); - case E_ITEM_RAW_FISH: return FoodInfo(2, 1.2); + case E_ITEM_RAW_FISH: + { + if (a_Item->m_ItemDamage >= NumRawFishInfos) + { + LOGWARNING("Unknown raw fish type '%d'", a_Item->m_ItemDamage); + return FoodInfo(0, 0); + } + return RawFishInfos[a_Item->m_ItemDamage]; + } case E_ITEM_RAW_MUTTON: return FoodInfo(2, 1.2); case E_ITEM_RAW_PORKCHOP: return FoodInfo(3, 1.8); case E_ITEM_RAW_RABBIT: return FoodInfo(3, 1.8); @@ -65,46 +96,6 @@ public: return FoodInfo(0, 0.f); } - virtual bool GetEatEffect(cEntityEffect::eType & a_EffectType, int & a_EffectDurationTicks, short & a_EffectIntensity, float & a_Chance) override - { - switch (m_ItemType) - { - case E_ITEM_RAW_CHICKEN: - { - a_EffectType = cEntityEffect::effHunger; - a_EffectDurationTicks = 600; - a_EffectIntensity = 0; - a_Chance = 0.3f; - return true; - } - case E_ITEM_ROTTEN_FLESH: - { - a_EffectType = cEntityEffect::effHunger; - a_EffectDurationTicks = 600; - a_EffectIntensity = 0; - a_Chance = 0.8f; - return true; - } - case E_ITEM_SPIDER_EYE: - { - a_EffectType = cEntityEffect::effPoison; - a_EffectDurationTicks = 100; - a_EffectIntensity = 0; - a_Chance = 1.0f; - return true; - } - case E_ITEM_POISONOUS_POTATO: - { - a_EffectType = cEntityEffect::effPoison; - a_EffectDurationTicks = 100; - a_EffectIntensity = 0; - a_Chance = 0.6f; - return true; - } - } - return false; - } - virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override { if (!super::EatItem(a_Player, a_Item)) @@ -125,6 +116,45 @@ public: } break; } + case E_ITEM_RAW_FISH: + { + if (a_Item->m_ItemDamage == E_META_RAW_FISH_PUFFERFISH) + { + a_Player->AddEntityEffect(cEntityEffect::effHunger, 20 * 15, 2); + a_Player->AddEntityEffect(cEntityEffect::effNausea, 20 * 15, 1); + a_Player->AddEntityEffect(cEntityEffect::effPoison, 20 * 60, 3); + } + break; + } + case E_ITEM_RAW_CHICKEN: + { + if (GetRandomProvider().RandBool(0.3)) + { + a_Player->AddEntityEffect(cEntityEffect::effHunger, 600, 0); + } + break; + } + case E_ITEM_ROTTEN_FLESH: + { + if (GetRandomProvider().RandBool(0.8)) + { + a_Player->AddEntityEffect(cEntityEffect::effHunger, 600, 0); + } + break; + } + case E_ITEM_SPIDER_EYE: + { + a_Player->AddEntityEffect(cEntityEffect::effPoison, 100, 0); + break; + } + case E_ITEM_POISONOUS_POTATO: + { + if (GetRandomProvider().RandBool(0.6)) + { + a_Player->AddEntityEffect(cEntityEffect::effPoison, 100, 0); + } + break; + } } return true; } diff --git a/src/Items/ItemGoldenApple.h b/src/Items/ItemGoldenApple.h index c6bd7e470..a88d3eb54 100644 --- a/src/Items/ItemGoldenApple.h +++ b/src/Items/ItemGoldenApple.h @@ -20,9 +20,10 @@ public: virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override { - // Feed the player: - FoodInfo Info = GetFoodInfo(); - a_Player->Feed(Info.FoodLevel, Info.Saturation); + if (!super::EatItem(a_Player, a_Item)) + { + return false; + } // Add the effects: a_Player->AddEntityEffect(cEntityEffect::effAbsorption, 2400, 0); @@ -36,22 +37,16 @@ public: a_Player->AddEntityEffect(cEntityEffect::effFireResistance, 6000, 0); } - a_Player->GetInventory().RemoveOneEquippedItem(); return true; } - virtual FoodInfo GetFoodInfo(void) override + virtual FoodInfo GetFoodInfo(const cItem * a_Item) override { + UNUSED(a_Item); return FoodInfo(4, 9.6); } - - virtual bool GetEatEffect(cEntityEffect::eType & a_EffectType, int & a_EffectDurationTicks, short & a_EffectIntensity, float & a_Chance) override - { - return false; - } - }; diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index b430e83ef..c34b8b444 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -826,41 +826,17 @@ bool cItemHandler::GetPlacementBlockTypeMeta( -bool cItemHandler::GetEatEffect(cEntityEffect::eType & a_EffectType, int & a_EffectDurationTicks, short & a_EffectIntensity, float & a_Chance) -{ - return false; -} - - - - - bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) { - UNUSED(a_Item); if (!a_Player->IsGameModeCreative()) { a_Player->GetInventory().RemoveOneEquippedItem(); } - FoodInfo Info = GetFoodInfo(); + FoodInfo Info = GetFoodInfo(a_Item); if ((Info.FoodLevel > 0) || (Info.Saturation > 0.f)) { - bool Success = a_Player->Feed(Info.FoodLevel, Info.Saturation); - - // Give effects - cEntityEffect::eType EffectType; - int EffectDurationTicks; - short EffectIntensity; - float Chance; - if (Success && GetEatEffect(EffectType, EffectDurationTicks, EffectIntensity, Chance)) - { - if (GetRandomProvider().RandBool(Chance)) - { - a_Player->AddEntityEffect(EffectType, EffectDurationTicks, EffectIntensity, Chance); - } - } - return Success; + return a_Player->Feed(Info.FoodLevel, Info.Saturation); } return false; } @@ -869,8 +845,9 @@ bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) -cItemHandler::FoodInfo cItemHandler::GetFoodInfo() +cItemHandler::FoodInfo cItemHandler::GetFoodInfo(const cItem * a_Item) { + UNUSED(a_Item); return FoodInfo(0, 0); } diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h index 8141bfb23..9689ec50d 100644 --- a/src/Items/ItemHandler.h +++ b/src/Items/ItemHandler.h @@ -127,10 +127,7 @@ public: } ; /** Returns the FoodInfo for this item. (FoodRecovery and Saturation) */ - virtual FoodInfo GetFoodInfo(); - - /** If this function returns true, it sets the arguments to a effect who will be activated when you eat the item. */ - virtual bool GetEatEffect(cEntityEffect::eType & a_EffectType, int & a_EffectDurationTicks, short & a_EffectIntensity, float & a_Chance); + virtual FoodInfo GetFoodInfo(const cItem * a_Item); /** Lets the player eat a selected item. Returns true if the player ate the item */ virtual bool EatItem(cPlayer * a_Player, cItem * a_Item); diff --git a/src/Items/ItemSeeds.h b/src/Items/ItemSeeds.h index 0661d2b9b..a04ab3c05 100644 --- a/src/Items/ItemSeeds.h +++ b/src/Items/ItemSeeds.h @@ -33,8 +33,9 @@ public: } } - virtual FoodInfo GetFoodInfo(void) override + virtual FoodInfo GetFoodInfo(const cItem * a_Item) override { + UNUSED(a_Item); switch (m_ItemType) { case E_ITEM_CARROT: return FoodInfo(3, 3.6); diff --git a/src/Mobs/Wolf.cpp b/src/Mobs/Wolf.cpp index 560a6b2fa..33a9b31ee 100644 --- a/src/Mobs/Wolf.cpp +++ b/src/Mobs/Wolf.cpp @@ -169,10 +169,13 @@ void cWolf::ReceiveNearbyFightInfo(AString a_PlayerID, cPawn * a_Opponent, bool void cWolf::OnRightClicked(cPlayer & a_Player) { + const cItem & EquippedItem = a_Player.GetEquippedItem(); + const int EquippedItemType = EquippedItem.m_ItemType; + if (!IsTame() && !IsAngry()) { // If the player is holding a bone, try to tame the wolf: - if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_BONE) + if (EquippedItemType == E_ITEM_BONE) { if (!a_Player.IsGameModeCreative()) { @@ -199,7 +202,7 @@ void cWolf::OnRightClicked(cPlayer & a_Player) else if (IsTame()) { // Feed the wolf, restoring its health, or dye its collar: - switch (a_Player.GetEquippedItem().m_ItemType) + switch (EquippedItemType) { case E_ITEM_RAW_BEEF: case E_ITEM_STEAK: @@ -211,7 +214,7 @@ void cWolf::OnRightClicked(cPlayer & a_Player) { if (m_Health < m_MaxHealth) { - Heal(ItemHandler(a_Player.GetEquippedItem().m_ItemType)->GetFoodInfo().FoodLevel); + Heal(ItemHandler(EquippedItemType)->GetFoodInfo(&EquippedItem).FoodLevel); if (!a_Player.IsGameModeCreative()) { a_Player.GetInventory().RemoveOneEquippedItem(); @@ -223,7 +226,7 @@ void cWolf::OnRightClicked(cPlayer & a_Player) { if (a_Player.GetUUID() == m_OwnerUUID) // Is the player the owner of the dog? { - SetCollarColor(a_Player.GetEquippedItem().m_ItemDamage); + SetCollarColor(EquippedItem.m_ItemDamage); if (!a_Player.IsGameModeCreative()) { a_Player.GetInventory().RemoveOneEquippedItem(); |