summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/Bindings/AllToLua.pkg11
-rw-r--r--src/Bindings/LuaState.cpp8
-rw-r--r--src/Bindings/LuaState.h5
-rw-r--r--src/Bindings/ManualBindings.cpp11
-rw-r--r--src/BlockArea.h2
-rw-r--r--src/BoundingBox.cpp2
-rw-r--r--src/BoundingBox.h2
-rw-r--r--src/ByteBuffer.cpp32
-rw-r--r--src/ByteBuffer.h2
-rw-r--r--src/CMakeLists.txt5
-rw-r--r--src/ChunkDef.h23
-rw-r--r--src/ClientHandle.cpp18
-rw-r--r--src/ClientHandle.h2
-rw-r--r--src/CommandOutput.cpp4
-rw-r--r--src/CommandOutput.h2
-rw-r--r--src/CompositeChat.cpp64
-rw-r--r--src/CraftingRecipes.cpp4
-rw-r--r--src/Cuboid.cpp14
-rw-r--r--src/Cuboid.h4
-rw-r--r--src/DeadlockDetect.h2
-rw-r--r--src/Defines.h3
-rw-r--r--src/Entities/Entity.cpp2
-rw-r--r--src/Entities/Entity.h4
-rw-r--r--src/Entities/Player.cpp1
-rw-r--r--src/FurnaceRecipe.cpp2
-rw-r--r--src/Generating/ChunkGenerator.cpp4
-rw-r--r--src/Generating/PieceGenerator.cpp13
-rw-r--r--src/Generating/PieceGenerator.h4
-rw-r--r--src/Globals.h58
-rw-r--r--src/Item.cpp8
-rw-r--r--src/LightingThread.cpp6
-rw-r--r--src/LineBlockTracer.cpp2
-rw-r--r--src/Log.cpp2
-rw-r--r--src/Log.h4
-rw-r--r--src/MCLogger.h16
-rw-r--r--src/Map.h2
-rw-r--r--src/Matrix4.h224
-rw-r--r--src/Matrix4f.cpp4
-rw-r--r--src/Matrix4f.h225
-rw-r--r--src/MersenneTwister.h10
-rw-r--r--src/Mobs/Bat.cpp2
-rw-r--r--src/Mobs/Squid.cpp2
-rw-r--r--src/Noise.cpp8
-rw-r--r--src/OSSupport/BlockingTCPLink.cpp2
-rw-r--r--src/OSSupport/File.h2
-rw-r--r--src/OSSupport/IsThread.h2
-rw-r--r--src/OSSupport/Socket.cpp3
-rw-r--r--src/OSSupport/SocketThreads.cpp2
-rw-r--r--src/Protocol/Protocol125.cpp13
-rw-r--r--src/Protocol/Protocol132.cpp2
-rw-r--r--src/Protocol/Protocol17x.cpp12
-rw-r--r--src/Root.cpp10
-rw-r--r--src/Scoreboard.h2
-rw-r--r--src/Server.cpp4
-rw-r--r--src/Simulator/Simulator.cpp1
-rw-r--r--src/Simulator/Simulator.h2
-rw-r--r--src/StringUtils.cpp7
-rw-r--r--src/StringUtils.h10
-rw-r--r--src/Tracer.cpp4
-rw-r--r--src/Tracer.h3
-rw-r--r--src/UI/Window.cpp2
-rw-r--r--src/Vector3.h286
-rw-r--r--src/Vector3d.cpp77
-rw-r--r--src/Vector3d.h81
-rw-r--r--src/Vector3f.cpp34
-rw-r--r--src/Vector3f.h47
-rw-r--r--src/Vector3i.cpp58
-rw-r--r--src/Vector3i.h68
-rw-r--r--src/World.cpp11
-rw-r--r--src/World.h3
-rw-r--r--src/WorldStorage/FastNBT.cpp16
-rw-r--r--src/WorldStorage/FireworksSerializer.cpp18
-rw-r--r--src/WorldStorage/WSSAnvil.cpp4
-rw-r--r--src/WorldStorage/WSSCompact.cpp13
-rw-r--r--src/WorldStorage/WSSCompact.h2
75 files changed, 781 insertions, 843 deletions
diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg
index 2676281f9..1cd7c74f8 100644
--- a/src/Bindings/AllToLua.pkg
+++ b/src/Bindings/AllToLua.pkg
@@ -11,6 +11,7 @@ typedef unsigned int UInt32;
typedef unsigned short UInt16;
+$cfile "../Vector3.h"
$cfile "../ChunkDef.h"
$cfile "../BiomeDef.h"
@@ -62,10 +63,6 @@ $cfile "../BlockEntities/MobHeadEntity.h"
$cfile "../BlockEntities/FlowerPotEntity.h"
$cfile "../WebAdmin.h"
$cfile "../Root.h"
-$cfile "../Vector3f.h"
-$cfile "../Vector3d.h"
-$cfile "../Vector3i.h"
-$cfile "../Matrix4f.h"
$cfile "../Cuboid.h"
$cfile "../BoundingBox.h"
$cfile "../Tracer.h"
@@ -97,4 +94,10 @@ typedef unsigned char Byte;
+// Aliases
+$renaming Vector3<double> @ Vector3d
+$renaming Vector3<float> @ Vector3f
+$renaming Vector3<int> @ Vector3i
+
+
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp
index 1f0549a59..f24e15c3b 100644
--- a/src/Bindings/LuaState.cpp
+++ b/src/Bindings/LuaState.cpp
@@ -742,10 +742,6 @@ void cLuaState::GetStackValue(int a_StackPos, AString & a_Value)
{
a_Value.assign(data, len);
}
- else
- {
- a_Value.clear();
- }
}
@@ -1289,7 +1285,9 @@ void cLuaState::LogStack(lua_State * a_LuaState, const char * a_Header)
{
UNUSED(a_Header); // The param seems unused when compiling for release, so the compiler warns
- LOGD((a_Header != NULL) ? a_Header : "Lua C API Stack contents:");
+
+ // Format string consisting only of %s is used to appease the compiler
+ LOGD("%s",(a_Header != NULL) ? a_Header : "Lua C API Stack contents:");
for (int i = lua_gettop(a_LuaState); i > 0; i--)
{
AString Value;
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index 1495c72f0..f5cb8379d 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -29,6 +29,8 @@ extern "C"
#include "lua/src/lauxlib.h"
}
+#include "../Vector3.h"
+
@@ -52,7 +54,6 @@ class cWebAdmin;
struct HTTPTemplateRequest;
class cTNTEntity;
class cCreeper;
-class Vector3i;
class cHopperEntity;
class cBlockEntity;
@@ -199,7 +200,7 @@ public:
void Push(const HTTPTemplateRequest * a_Request);
void Push(cTNTEntity * a_TNTEntity);
void Push(Vector3i * a_Vector);
- void Push(void * a_Ptr);
+ NORETURNDEBUG void Push(void * a_Ptr);
void Push(cHopperEntity * a_Hopper);
void Push(cBlockEntity * a_BlockEntity);
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index a5247bbe6..20bbc48f2 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -1497,7 +1497,8 @@ static int tolua_cPluginManager_BindCommand(lua_State * L)
}
Plugin->BindCommand(Command, FnRef);
- return 0;
+ lua_pushboolean(L, true);
+ return 1;
}
@@ -1521,7 +1522,10 @@ static int tolua_cPluginManager_BindConsoleCommand(lua_State * L)
// Read the arguments to this API call:
tolua_Error tolua_err;
int idx = 1;
- if (tolua_isusertype(L, 1, "cPluginManager", 0, &tolua_err))
+ if (
+ tolua_isusertype(L, 1, "cPluginManager", 0, &tolua_err) ||
+ tolua_isusertable(L, 1, "cPluginManager", 0, &tolua_err)
+ )
{
idx++;
}
@@ -1561,7 +1565,8 @@ static int tolua_cPluginManager_BindConsoleCommand(lua_State * L)
}
Plugin->BindConsoleCommand(Command, FnRef);
- return 0;
+ lua_pushboolean(L, true);
+ return 1;
}
diff --git a/src/BlockArea.h b/src/BlockArea.h
index 31918ce8c..e0e8fe972 100644
--- a/src/BlockArea.h
+++ b/src/BlockArea.h
@@ -13,13 +13,13 @@
#pragma once
#include "ForEachChunkProvider.h"
+#include "Vector3.h"
// fwd:
class cCuboid;
-class Vector3i;
diff --git a/src/BoundingBox.cpp b/src/BoundingBox.cpp
index aab51c539..482f9923f 100644
--- a/src/BoundingBox.cpp
+++ b/src/BoundingBox.cpp
@@ -10,7 +10,7 @@
-#if SELF_TEST
+#ifdef SELF_TEST
/** A simple self-test that is executed on program start, used to verify bbox functionality */
static class SelfTest_BoundingBox
diff --git a/src/BoundingBox.h b/src/BoundingBox.h
index 9ac5f11b8..a7c6c3eea 100644
--- a/src/BoundingBox.h
+++ b/src/BoundingBox.h
@@ -8,7 +8,7 @@
#pragma once
-#include "Vector3d.h"
+#include "Vector3.h"
#include "Defines.h"
diff --git a/src/ByteBuffer.cpp b/src/ByteBuffer.cpp
index 96a135562..1893d89a8 100644
--- a/src/ByteBuffer.cpp
+++ b/src/ByteBuffer.cpp
@@ -62,11 +62,11 @@ public:
cByteBuffer buf(50);
buf.Write("\x05\xac\x02\x00", 4);
UInt32 v1;
- assert(buf.ReadVarInt(v1) && (v1 == 5));
+ assert_test(buf.ReadVarInt(v1) && (v1 == 5));
UInt32 v2;
- assert(buf.ReadVarInt(v2) && (v2 == 300));
+ assert_test(buf.ReadVarInt(v2) && (v2 == 300));
UInt32 v3;
- assert(buf.ReadVarInt(v3) && (v3 == 0));
+ assert_test(buf.ReadVarInt(v3) && (v3 == 0));
}
void TestWrite(void)
@@ -77,8 +77,8 @@ public:
buf.WriteVarInt(0);
AString All;
buf.ReadAll(All);
- assert(All.size() == 4);
- assert(memcmp(All.data(), "\x05\xac\x02\x00", All.size()) == 0);
+ assert_test(All.size() == 4);
+ assert_test(memcmp(All.data(), "\x05\xac\x02\x00", All.size()) == 0);
}
void TestWrap(void)
@@ -87,17 +87,17 @@ public:
for (int i = 0; i < 1000; i++)
{
size_t FreeSpace = buf.GetFreeSpace();
- assert(buf.GetReadableSpace() == 0);
- assert(FreeSpace > 0);
- assert(buf.Write("a", 1));
- assert(buf.CanReadBytes(1));
- assert(buf.GetReadableSpace() == 1);
+ assert_test(buf.GetReadableSpace() == 0);
+ assert_test(FreeSpace > 0);
+ assert_test(buf.Write("a", 1));
+ assert_test(buf.CanReadBytes(1));
+ assert_test(buf.GetReadableSpace() == 1);
unsigned char v = 0;
- assert(buf.ReadByte(v));
- assert(v == 'a');
- assert(buf.GetReadableSpace() == 0);
+ assert_test(buf.ReadByte(v));
+ assert_test(v == 'a');
+ assert_test(buf.GetReadableSpace() == 0);
buf.CommitRead();
- assert(buf.GetFreeSpace() == FreeSpace); // We're back to normal
+ assert_test(buf.GetFreeSpace() == FreeSpace); // We're back to normal
}
}
@@ -459,7 +459,7 @@ bool cByteBuffer::ReadVarUTF8String(AString & a_Value)
}
if (Size > MAX_STRING_SIZE)
{
- LOGWARNING("%s: String too large: %llu (%llu KiB)", __FUNCTION__, Size, Size / 1024);
+ LOGWARNING("%s: String too large: %u (%u KiB)", __FUNCTION__, Size, Size / 1024);
}
return ReadString(a_Value, (int)Size);
}
@@ -767,7 +767,7 @@ bool cByteBuffer::ReadUTF16String(AString & a_String, int a_NumChars)
{
return false;
}
- RawBEToUTF8((short *)(RawData.data()), a_NumChars, a_String);
+ RawBEToUTF8(RawData.data(), a_NumChars, a_String);
return true;
}
diff --git a/src/ByteBuffer.h b/src/ByteBuffer.h
index ed2e10a55..1915467f3 100644
--- a/src/ByteBuffer.h
+++ b/src/ByteBuffer.h
@@ -43,7 +43,7 @@ public:
size_t GetReadableSpace(void) const;
/// Returns the current data start index. For debugging purposes.
- int GetDataStart(void) const { return m_DataStart; }
+ size_t GetDataStart(void) const { return m_DataStart; }
/// Returns true if the specified amount of bytes are available for reading
bool CanReadBytes(size_t a_Count) const;
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index c2de26664..0f8700692 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -62,7 +62,6 @@ if (NOT MSVC)
Inventory.h
Item.h
ItemGrid.h
- Matrix4f.h
Mobs/Monster.h
OSSupport/File.h
Root.h
@@ -70,9 +69,7 @@ if (NOT MSVC)
StringUtils.h
Tracer.h
UI/Window.h
- Vector3d.h
- Vector3f.h
- Vector3i.h
+ Vector3.h
WebAdmin.h
World.h
)
diff --git a/src/ChunkDef.h b/src/ChunkDef.h
index 7876c58e7..9c7753820 100644
--- a/src/ChunkDef.h
+++ b/src/ChunkDef.h
@@ -9,7 +9,7 @@
#pragma once
-#include "Vector3i.h"
+#include "Vector3.h"
#include "BiomeDef.h"
@@ -112,7 +112,7 @@ public:
}
- inline static unsigned int MakeIndex(int x, int y, int z )
+ inline static int MakeIndex(int x, int y, int z )
{
if (
(x < Width) && (x > -1) &&
@@ -128,7 +128,7 @@ public:
}
- inline static unsigned int MakeIndexNoCheck(int x, int y, int z)
+ inline static int MakeIndexNoCheck(int x, int y, int z)
{
#if AXIS_ORDER == AXIS_ORDER_XZY
// For some reason, NOT using the Horner schema is faster. Weird.
@@ -251,7 +251,7 @@ public:
ASSERT(!"cChunkDef::SetNibble(): index out of range!");
return;
}
- a_Buffer[a_BlockIdx / 2] = (
+ a_Buffer[a_BlockIdx / 2] = static_cast<NIBBLETYPE>(
(a_Buffer[a_BlockIdx / 2] & (0xf0 >> ((a_BlockIdx & 1) * 4))) | // The untouched nibble
((a_Nibble & 0x0f) << ((a_BlockIdx & 1) * 4)) // The nibble being set
);
@@ -271,20 +271,20 @@ public:
}
int Index = MakeIndexNoCheck(x, y, z);
- a_Buffer[Index / 2] = (
+ a_Buffer[Index / 2] = static_cast<NIBBLETYPE>(
(a_Buffer[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble
((a_Nibble & 0x0f) << ((Index & 1) * 4)) // The nibble being set
);
}
- inline static char GetNibble(const NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos )
+ inline static NIBBLETYPE GetNibble(const NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos )
{
return GetNibble(a_Buffer, a_BlockPos.x, a_BlockPos.y, a_BlockPos.z );
}
- inline static void SetNibble(NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos, char a_Value )
+ inline static void SetNibble(NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos, NIBBLETYPE a_Value )
{
SetNibble( a_Buffer, a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, a_Value );
}
@@ -302,6 +302,9 @@ The virtual methods are called in the same order as they're declared here.
class cChunkDataCallback abstract
{
public:
+
+ virtual ~cChunkDataCallback() {}
+
/** Called before any other callbacks to inform of the current coords
(only in processes where multiple chunks can be processed, such as cWorld::ForEachChunkInRect()).
If false is returned, the chunk is skipped.
@@ -428,6 +431,9 @@ Used primarily for entity moving while both chunks are locked.
class cClientDiffCallback
{
public:
+
+ virtual ~cClientDiffCallback() {}
+
/// Called for clients that are in Chunk1 and not in Chunk2,
virtual void Removed(cClientHandle * a_Client) = 0;
@@ -488,6 +494,9 @@ typedef std::vector<cChunkCoords> cChunkCoordsVector;
class cChunkCoordCallback
{
public:
+
+ virtual ~cChunkCoordCallback() {}
+
virtual void Call(int a_ChunkX, int a_ChunkZ) = 0;
} ;
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 94c9f5f71..46c10ae82 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -22,9 +22,6 @@
#include "Blocks/BlockSlab.h"
#include "Blocks/ChunkInterface.h"
-#include "Vector3f.h"
-#include "Vector3d.h"
-
#include "Root.h"
#include "Authenticator.h"
@@ -36,19 +33,6 @@
-
-
-#define AddPistonDir(x, y, z, dir, amount) switch (dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\
- case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\
- case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; }
-
-
-
-
-
-/** If the number of queued outgoing packets reaches this, the client will be kicked */
-#define MAX_OUTGOING_PACKETS 2000
-
/** Maximum number of explosions to send this tick, server will start dropping if exceeded */
#define MAX_EXPLOSIONS_PER_TICK 20
@@ -895,7 +879,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
LOGD("Prevented a dig/aim bug in the client (finish {%d, %d, %d} vs start {%d, %d, %d}, HSD: %s)",
a_BlockX, a_BlockY, a_BlockZ,
m_LastDigBlockX, m_LastDigBlockY, m_LastDigBlockZ,
- m_HasStartedDigging
+ (m_HasStartedDigging ? "True" : "False")
);
return;
}
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index 72b1c7d09..8366caa16 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -12,7 +12,7 @@
#define CCLIENTHANDLE_H_INCLUDED
#include "Defines.h"
-#include "Vector3d.h"
+#include "Vector3.h"
#include "OSSupport/SocketThreads.h"
#include "ChunkDef.h"
#include "ByteBuffer.h"
diff --git a/src/CommandOutput.cpp b/src/CommandOutput.cpp
index c221682a1..2c116b3d6 100644
--- a/src/CommandOutput.cpp
+++ b/src/CommandOutput.cpp
@@ -51,7 +51,7 @@ void cLogCommandOutputCallback::Finished(void)
{
case '\n':
{
- LOG(m_Buffer.substr(last, i - last).c_str());
+ LOG("%s", m_Buffer.substr(last, i - last).c_str());
last = i + 1;
break;
}
@@ -59,7 +59,7 @@ void cLogCommandOutputCallback::Finished(void)
} // for i - m_Buffer[]
if (last < len)
{
- LOG(m_Buffer.substr(last).c_str());
+ LOG("%s", m_Buffer.substr(last).c_str());
}
// Clear the buffer for the next command output:
diff --git a/src/CommandOutput.h b/src/CommandOutput.h
index 3763d625f..5682b4fd8 100644
--- a/src/CommandOutput.h
+++ b/src/CommandOutput.h
@@ -17,7 +17,7 @@ public:
virtual ~cCommandOutputCallback() {}; // Force a virtual destructor in subclasses
/// Syntax sugar function, calls Out() with Printf()-ed parameters; appends a "\n"
- void Out(const char * a_Fmt, ...);
+ void Out(const char * a_Fmt, ...) FORMATSTRING(2, 3);
/// Called when the command wants to output anything; may be called multiple times
virtual void Out(const AString & a_Text) = 0;
diff --git a/src/CompositeChat.cpp b/src/CompositeChat.cpp
index 3eec35657..a917ee70f 100644
--- a/src/CompositeChat.cpp
+++ b/src/CompositeChat.cpp
@@ -10,7 +10,7 @@
-#if SELF_TEST
+#ifdef SELF_TEST
/** A simple self-test that verifies that the composite chat parser is working properly. */
class SelfTest_CompositeChat
@@ -32,15 +32,15 @@ public:
cCompositeChat Msg;
Msg.ParseText("Testing @2color codes and http://links parser");
const cCompositeChat::cParts & Parts = Msg.GetParts();
- assert(Parts.size() == 4);
- assert(Parts[0]->m_PartType == cCompositeChat::ptText);
- assert(Parts[1]->m_PartType == cCompositeChat::ptText);
- assert(Parts[2]->m_PartType == cCompositeChat::ptUrl);
- assert(Parts[3]->m_PartType == cCompositeChat::ptText);
- assert(Parts[0]->m_Style == "");
- assert(Parts[1]->m_Style == "@2");
- assert(Parts[2]->m_Style == "@2");
- assert(Parts[3]->m_Style == "@2");
+ assert_test(Parts.size() == 4);
+ assert_test(Parts[0]->m_PartType == cCompositeChat::ptText);
+ assert_test(Parts[1]->m_PartType == cCompositeChat::ptText);
+ assert_test(Parts[2]->m_PartType == cCompositeChat::ptUrl);
+ assert_test(Parts[3]->m_PartType == cCompositeChat::ptText);
+ assert_test(Parts[0]->m_Style == "");
+ assert_test(Parts[1]->m_Style == "@2");
+ assert_test(Parts[2]->m_Style == "@2");
+ assert_test(Parts[3]->m_Style == "@2");
}
void TestParser2(void)
@@ -48,15 +48,15 @@ public:
cCompositeChat Msg;
Msg.ParseText("@3Advanced stuff: @5overriding color codes and http://links.with/@4color-in-them handling");
const cCompositeChat::cParts & Parts = Msg.GetParts();
- assert(Parts.size() == 4);
- assert(Parts[0]->m_PartType == cCompositeChat::ptText);
- assert(Parts[1]->m_PartType == cCompositeChat::ptText);
- assert(Parts[2]->m_PartType == cCompositeChat::ptUrl);
- assert(Parts[3]->m_PartType == cCompositeChat::ptText);
- assert(Parts[0]->m_Style == "@3");
- assert(Parts[1]->m_Style == "@5");
- assert(Parts[2]->m_Style == "@5");
- assert(Parts[3]->m_Style == "@5");
+ assert_test(Parts.size() == 4);
+ assert_test(Parts[0]->m_PartType == cCompositeChat::ptText);
+ assert_test(Parts[1]->m_PartType == cCompositeChat::ptText);
+ assert_test(Parts[2]->m_PartType == cCompositeChat::ptUrl);
+ assert_test(Parts[3]->m_PartType == cCompositeChat::ptText);
+ assert_test(Parts[0]->m_Style == "@3");
+ assert_test(Parts[1]->m_Style == "@5");
+ assert_test(Parts[2]->m_Style == "@5");
+ assert_test(Parts[3]->m_Style == "@5");
}
void TestParser3(void)
@@ -64,11 +64,11 @@ public:
cCompositeChat Msg;
Msg.ParseText("http://links.starting the text");
const cCompositeChat::cParts & Parts = Msg.GetParts();
- assert(Parts.size() == 2);
- assert(Parts[0]->m_PartType == cCompositeChat::ptUrl);
- assert(Parts[1]->m_PartType == cCompositeChat::ptText);
- assert(Parts[0]->m_Style == "");
- assert(Parts[1]->m_Style == "");
+ assert_test(Parts.size() == 2);
+ assert_test(Parts[0]->m_PartType == cCompositeChat::ptUrl);
+ assert_test(Parts[1]->m_PartType == cCompositeChat::ptText);
+ assert_test(Parts[0]->m_Style == "");
+ assert_test(Parts[1]->m_Style == "");
}
void TestParser4(void)
@@ -76,11 +76,11 @@ public:
cCompositeChat Msg;
Msg.ParseText("links finishing the text: http://some.server");
const cCompositeChat::cParts & Parts = Msg.GetParts();
- assert(Parts.size() == 2);
- assert(Parts[0]->m_PartType == cCompositeChat::ptText);
- assert(Parts[1]->m_PartType == cCompositeChat::ptUrl);
- assert(Parts[0]->m_Style == "");
- assert(Parts[1]->m_Style == "");
+ assert_test(Parts.size() == 2);
+ assert_test(Parts[0]->m_PartType == cCompositeChat::ptText);
+ assert_test(Parts[1]->m_PartType == cCompositeChat::ptUrl);
+ assert_test(Parts[0]->m_Style == "");
+ assert_test(Parts[1]->m_Style == "");
}
void TestParser5(void)
@@ -88,9 +88,9 @@ public:
cCompositeChat Msg;
Msg.ParseText("http://only.links");
const cCompositeChat::cParts & Parts = Msg.GetParts();
- assert(Parts.size() == 1);
- assert(Parts[0]->m_PartType == cCompositeChat::ptUrl);
- assert(Parts[0]->m_Style == "");
+ assert_test(Parts.size() == 1);
+ assert_test(Parts[0]->m_PartType == cCompositeChat::ptUrl);
+ assert_test(Parts[0]->m_Style == "");
}
} gTest;
diff --git a/src/CraftingRecipes.cpp b/src/CraftingRecipes.cpp
index 868182394..30e7a8733 100644
--- a/src/CraftingRecipes.cpp
+++ b/src/CraftingRecipes.cpp
@@ -192,7 +192,9 @@ void cCraftingGrid::Dump(void)
{
for (int y = 0; y < m_Height; y++) for (int x = 0; x < m_Width; x++)
{
+ #ifdef _DEBUG
int idx = x + m_Width * y;
+ #endif
LOGD("Slot (%d, %d): Type %d, health %d, count %d",
x, y, m_Items[idx].m_ItemType, m_Items[idx].m_ItemDamage, m_Items[idx].m_ItemCount
);
@@ -338,7 +340,7 @@ void cCraftingRecipes::LoadRecipes(void)
}
AddRecipeLine(LineNum, Recipe);
} // for itr - Split[]
- LOG("Loaded %d crafting recipes", m_Recipes.size());
+ LOG("Loaded " SIZE_T_FMT " crafting recipes", m_Recipes.size());
}
diff --git a/src/Cuboid.cpp b/src/Cuboid.cpp
index 2400c64f3..3e5240248 100644
--- a/src/Cuboid.cpp
+++ b/src/Cuboid.cpp
@@ -38,6 +38,20 @@ void cCuboid::Assign(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2)
+void cCuboid::Assign(const cCuboid & a_SrcCuboid)
+{
+ p1.x = a_SrcCuboid.p1.x;
+ p1.y = a_SrcCuboid.p1.y;
+ p1.z = a_SrcCuboid.p1.z;
+ p2.x = a_SrcCuboid.p2.x;
+ p2.y = a_SrcCuboid.p2.y;
+ p2.z = a_SrcCuboid.p2.z;
+}
+
+
+
+
+
void cCuboid::Sort(void)
{
if (p1.x > p2.x)
diff --git a/src/Cuboid.h b/src/Cuboid.h
index b95517f69..3239c54fc 100644
--- a/src/Cuboid.h
+++ b/src/Cuboid.h
@@ -1,8 +1,7 @@
#pragma once
-#include "Vector3i.h"
-#include "Vector3d.h"
+#include "Vector3.h"
@@ -22,6 +21,7 @@ public:
cCuboid(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2) : p1(a_X1, a_Y1, a_Z1), p2(a_X2, a_Y2, a_Z2) {}
void Assign(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2);
+ void Assign(const cCuboid & a_SrcCuboid);
void Sort(void);
diff --git a/src/DeadlockDetect.h b/src/DeadlockDetect.h
index cb2309169..6aa98acbb 100644
--- a/src/DeadlockDetect.h
+++ b/src/DeadlockDetect.h
@@ -60,7 +60,7 @@ protected:
void CheckWorldAge(const AString & a_WorldName, Int64 a_Age);
/// Called when a deadlock is detected. Aborts the server.
- void DeadlockDetected(void);
+ NORETURN void DeadlockDetected(void);
} ;
diff --git a/src/Defines.h b/src/Defines.h
index d2fcce576..3b7654265 100644
--- a/src/Defines.h
+++ b/src/Defines.h
@@ -2,6 +2,7 @@
#pragma once
#include "ChatColor.h"
+#include <limits>
@@ -489,7 +490,7 @@ inline void EulerToVector(double a_Pan, double a_Pitch, double & a_X, double & a
inline void VectorToEuler(double a_X, double a_Y, double a_Z, double & a_Pan, double & a_Pitch)
{
- if (a_X != 0)
+ if (fabs(a_X) < std::numeric_limits<double>::epsilon())
{
a_Pan = atan2(a_Z, a_X) * 180 / PI - 90;
}
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 96e8c15a5..0750ae05e 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -4,7 +4,7 @@
#include "../World.h"
#include "../Server.h"
#include "../Root.h"
-#include "../Matrix4f.h"
+#include "../Matrix4.h"
#include "../ClientHandle.h"
#include "../Chunk.h"
#include "../Simulator/FluidSimulator.h"
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index b3b1cef83..a73565de7 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -2,9 +2,7 @@
#pragma once
#include "../Item.h"
-#include "../Vector3d.h"
-#include "../Vector3f.h"
-#include "../Vector3i.h"
+#include "../Vector3.h"
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index ccdd151f3..440d30595 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -14,6 +14,7 @@
#include "../OSSupport/Timer.h"
#include "../Chunk.h"
#include "../Items/ItemHandler.h"
+#include "../Vector3.h"
#include "inifile/iniFile.h"
#include "json/json.h"
diff --git a/src/FurnaceRecipe.cpp b/src/FurnaceRecipe.cpp
index 2e2276981..1810d7c49 100644
--- a/src/FurnaceRecipe.cpp
+++ b/src/FurnaceRecipe.cpp
@@ -175,7 +175,7 @@ void cFurnaceRecipe::ReloadRecipes(void)
{
LOGERROR("ERROR: FurnaceRecipe, syntax error" );
}
- LOG("Loaded %u furnace recipes and %u fuels", m_pState->Recipes.size(), m_pState->Fuel.size());
+ LOG("Loaded " SIZE_T_FMT " furnace recipes and " SIZE_T_FMT " fuels", m_pState->Recipes.size(), m_pState->Fuel.size());
}
diff --git a/src/Generating/ChunkGenerator.cpp b/src/Generating/ChunkGenerator.cpp
index ef38f1399..73f0223e8 100644
--- a/src/Generating/ChunkGenerator.cpp
+++ b/src/Generating/ChunkGenerator.cpp
@@ -116,7 +116,7 @@ void cChunkGenerator::QueueGenerateChunk(int a_ChunkX, int a_ChunkY, int a_Chunk
// Add to queue, issue a warning if too many:
if (m_Queue.size() >= QUEUE_WARNING_LIMIT)
{
- LOGWARN("WARNING: Adding chunk [%i, %i] to generation queue; Queue is too big! (%i)", a_ChunkX, a_ChunkZ, m_Queue.size());
+ LOGWARN("WARNING: Adding chunk [%i, %i] to generation queue; Queue is too big! (" SIZE_T_FMT ")", a_ChunkX, a_ChunkZ, m_Queue.size());
}
m_Queue.push_back(cChunkCoords(a_ChunkX, a_ChunkY, a_ChunkZ));
}
@@ -180,7 +180,7 @@ BLOCKTYPE cChunkGenerator::GetIniBlock(cIniFile & a_IniFile, const AString & a_S
BLOCKTYPE Block = BlockStringToType(BlockType);
if (Block < 0)
{
- LOGWARN("[&s].%s Could not parse block value \"%s\". Using default: \"%s\".", a_SectionName.c_str(), a_ValueName.c_str(), BlockType.c_str(),a_Default.c_str());
+ LOGWARN("[%s].%s Could not parse block value \"%s\". Using default: \"%s\".", a_SectionName.c_str(), a_ValueName.c_str(), BlockType.c_str(),a_Default.c_str());
return BlockStringToType(a_Default);
}
return Block;
diff --git a/src/Generating/PieceGenerator.cpp b/src/Generating/PieceGenerator.cpp
index e3de5b951..8999a5ff7 100644
--- a/src/Generating/PieceGenerator.cpp
+++ b/src/Generating/PieceGenerator.cpp
@@ -31,14 +31,14 @@ public:
Gen.PlacePieces(500, 50, 500, 3, OutPieces);
// Print out the pieces:
- printf("OutPieces.size() = %u\n", OutPieces.size());
+ printf("OutPieces.size() = " SIZE_T_FMT "\n", OutPieces.size());
size_t idx = 0;
for (cPlacedPieces::const_iterator itr = OutPieces.begin(), end = OutPieces.end(); itr != end; ++itr, ++idx)
{
const Vector3i & Coords = (*itr)->GetCoords();
cCuboid Hitbox = (*itr)->GetHitBox();
Hitbox.Sort();
- printf("%u: {%d, %d, %d}, rot %d, hitbox {%d, %d, %d} - {%d, %d, %d} (%d * %d * %d)\n", idx,
+ printf(SIZE_T_FMT ": {%d, %d, %d}, rot %d, hitbox {%d, %d, %d} - {%d, %d, %d} (%d * %d * %d)\n", idx,
Coords.x, Coords.y, Coords.z,
(*itr)->GetNumCCWRotations(),
Hitbox.p1.x, Hitbox.p1.y, Hitbox.p1.z,
@@ -183,7 +183,6 @@ cPiece::cConnector cPiece::RotateMoveConnector(const cConnector & a_Connector, i
cPiece::cConnector res(a_Connector);
// Rotate the res connector:
- Vector3i Size = GetSize();
switch (a_NumCCWRotations)
{
case 0:
@@ -338,7 +337,7 @@ cPlacedPiece * cPieceGenerator::PlaceStartingPiece(int a_BlockX, int a_BlockY, i
// Choose a random supported rotation:
int Rotations[4] = {0};
int NumRotations = 1;
- for (int i = 1; i < ARRAYCOUNT(Rotations); i++)
+ for (size_t i = 1; i < ARRAYCOUNT(Rotations); i++)
{
if (StartingPiece->CanRotateCCW(i))
{
@@ -377,7 +376,7 @@ bool cPieceGenerator::TryPlacePieceAtConnector(
// You need DirectionRotationTable[rot1][rot2] CCW turns to connect rot1 to rot2 (they are opposite)
static const int DirectionRotationTable[6][6] =
{
- /* YM, YP, ZM, ZP, XM, XP
+ /* YM, YP, ZM, ZP, XM, XP */
/* YM */ { 0, 0, 0, 0, 0, 0},
/* YP */ { 0, 0, 0, 0, 0, 0},
/* ZM */ { 0, 0, 2, 0, 1, 3},
@@ -503,11 +502,11 @@ bool cPieceGenerator::CheckConnection(
// DEBUG:
void cPieceGenerator::DebugConnectorPool(const cPieceGenerator::cFreeConnectors & a_ConnectorPool, size_t a_NumProcessed)
{
- printf(" Connector pool: %u items\n", a_ConnectorPool.size() - a_NumProcessed);
+ printf(" Connector pool: " SIZE_T_FMT " items\n", a_ConnectorPool.size() - a_NumProcessed);
size_t idx = 0;
for (cPieceGenerator::cFreeConnectors::const_iterator itr = a_ConnectorPool.begin() + a_NumProcessed, end = a_ConnectorPool.end(); itr != end; ++itr, ++idx)
{
- printf(" %u: {%d, %d, %d}, type %d, direction %s, depth %d\n",
+ printf(" " SIZE_T_FMT ": {%d, %d, %d}, type %d, direction %s, depth %d\n",
idx,
itr->m_Connector.m_Pos.x, itr->m_Connector.m_Pos.y, itr->m_Connector.m_Pos.z,
itr->m_Connector.m_Type,
diff --git a/src/Generating/PieceGenerator.h b/src/Generating/PieceGenerator.h
index 9dd5bcfba..bef9d3463 100644
--- a/src/Generating/PieceGenerator.h
+++ b/src/Generating/PieceGenerator.h
@@ -122,9 +122,9 @@ public:
const cPiece & GetPiece (void) const { return *m_Piece; }
const Vector3i & GetCoords (void) const { return m_Coords; }
- const int GetNumCCWRotations(void) const { return m_NumCCWRotations; }
+ int GetNumCCWRotations(void) const { return m_NumCCWRotations; }
const cCuboid & GetHitBox (void) const { return m_HitBox; }
- const int GetDepth (void) const { return m_Depth; }
+ int GetDepth (void) const { return m_Depth; }
protected:
const cPlacedPiece * m_Parent;
diff --git a/src/Globals.h b/src/Globals.h
index 28805a83f..3e62832b7 100644
--- a/src/Globals.h
+++ b/src/Globals.h
@@ -38,6 +38,15 @@
// No alignment needed in MSVC
#define ALIGN_8
#define ALIGN_16
+
+ #define FORMATSTRING(formatIndex, va_argsIndex)
+
+ // MSVC has its own custom version of zu format
+ #define SIZE_T_FMT "%Iu"
+ #define SIZE_T_FMT_PRECISION(x) "%" #x "Iu"
+ #define SIZE_T_FMT_HEX "%Ix"
+
+ #define NORETURN __declspec(noreturn)
#elif defined(__GNUC__)
@@ -56,6 +65,14 @@
// Some portability macros :)
#define stricmp strcasecmp
+
+ #define FORMATSTRING(formatIndex, va_argsIndex) __attribute__((format (printf, formatIndex, va_argsIndex)))
+
+ #define SIZE_T_FMT "%zu"
+ #define SIZE_T_FMT_PRECISION(x) "%" #x "zu"
+ #define SIZE_T_FMT_HEX "%zx"
+
+ #define NORETURN __attribute((__noreturn__))
#else
@@ -81,7 +98,14 @@
#endif
+#ifdef _DEBUG
+ #define NORETURNDEBUG NORETURN
+#else
+ #define NORETURNDEBUG
+#endif
+
+#include <stddef.h>
// Integral types with predefined sizes:
@@ -96,8 +120,23 @@ typedef unsigned short UInt16;
typedef unsigned char Byte;
+// If you get an error about specialization check the size of integral types
+template <typename T, size_t Size, bool x = sizeof(T) == Size>
+class SizeChecker;
+template <typename T, size_t Size>
+class SizeChecker<T, Size, true>
+{
+ T v;
+};
+
+template class SizeChecker<Int64, 8>;
+template class SizeChecker<Int32, 4>;
+template class SizeChecker<Int16, 2>;
+template class SizeChecker<UInt64, 8>;
+template class SizeChecker<UInt32, 4>;
+template class SizeChecker<UInt16, 2>;
// A macro to disallow the copy constructor and operator= functions
// This should be used in the private: declarations for any class that shouldn't allow copying itself
@@ -179,7 +218,7 @@ typedef unsigned char Byte;
#include <memory>
#include <set>
#include <queue>
-
+#include <limits>
@@ -220,9 +259,10 @@ typedef unsigned char Byte;
// Pretty much the same as ASSERT() but stays in Release builds
#define VERIFY( x ) ( !!(x) || ( LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__ ), exit(1), 0 ) )
-
-
-
+// Same as assert but in all Self test builds
+#ifdef SELF_TEST
+#define assert_test(x) ( !!(x) || (assert(!#x), exit(1), 0))
+#endif
/// A generic interface used mainly in ForEach() functions
template <typename Type> class cItemCallback
@@ -246,6 +286,14 @@ T Clamp(T a_Value, T a_Min, T a_Max)
+#ifndef TOLUA_TEMPLATE_BIND
+#define TOLUA_TEMPLATE_BIND(x)
+#endif
+
+
+
+
+
// Common headers (part 2, with macros):
#include "ChunkDef.h"
#include "BiomeDef.h"
@@ -254,5 +302,3 @@ T Clamp(T a_Value, T a_Min, T a_Max)
#include "Entities/Effects.h"
-
-
diff --git a/src/Item.cpp b/src/Item.cpp
index 61d57e763..856b68be6 100644
--- a/src/Item.cpp
+++ b/src/Item.cpp
@@ -216,7 +216,7 @@ cItem * cItems::Get(int a_Idx)
{
if ((a_Idx < 0) || (a_Idx >= (int)size()))
{
- LOGWARNING("cItems: Attempt to get an out-of-bounds item at index %d; there are currently %d items. Returning a nil.", a_Idx, size());
+ LOGWARNING("cItems: Attempt to get an out-of-bounds item at index %d; there are currently " SIZE_T_FMT " items. Returning a nil.", a_Idx, size());
return NULL;
}
return &at(a_Idx);
@@ -230,7 +230,7 @@ void cItems::Set(int a_Idx, const cItem & a_Item)
{
if ((a_Idx < 0) || (a_Idx >= (int)size()))
{
- LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently %d items. Not setting.", a_Idx, size());
+ LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently " SIZE_T_FMT " items. Not setting.", a_Idx, size());
return;
}
at(a_Idx) = a_Item;
@@ -244,7 +244,7 @@ void cItems::Delete(int a_Idx)
{
if ((a_Idx < 0) || (a_Idx >= (int)size()))
{
- LOGWARNING("cItems: Attempt to delete an item at an out-of-bounds index %d; there are currently %d items. Ignoring.", a_Idx, size());
+ LOGWARNING("cItems: Attempt to delete an item at an out-of-bounds index %d; there are currently " SIZE_T_FMT " items. Ignoring.", a_Idx, size());
return;
}
erase(begin() + a_Idx);
@@ -258,7 +258,7 @@ void cItems::Set(int a_Idx, short a_ItemType, char a_ItemCount, short a_ItemDama
{
if ((a_Idx < 0) || (a_Idx >= (int)size()))
{
- LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently %d items. Not setting.", a_Idx, size());
+ LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently " SIZE_T_FMT " items. Not setting.", a_Idx, size());
return;
}
at(a_Idx) = cItem(a_ItemType, a_ItemCount, a_ItemDamage);
diff --git a/src/LightingThread.cpp b/src/LightingThread.cpp
index 44dadb8a9..302473d71 100644
--- a/src/LightingThread.cpp
+++ b/src/LightingThread.cpp
@@ -13,12 +13,6 @@
-/// If more than this many chunks are in the queue, a warning is printed to the log
-#define WARN_ON_QUEUE_SIZE 800
-
-
-
-
/// Chunk data callback that takes the chunk data and puts them into cLightingThread's m_BlockTypes[] / m_HeightMap[]:
class cReader :
diff --git a/src/LineBlockTracer.cpp b/src/LineBlockTracer.cpp
index da1c7f2fd..f4f29e833 100644
--- a/src/LineBlockTracer.cpp
+++ b/src/LineBlockTracer.cpp
@@ -5,7 +5,7 @@
#include "Globals.h"
#include "LineBlockTracer.h"
-#include "Vector3d.h"
+#include "Vector3.h"
#include "World.h"
#include "Chunk.h"
diff --git a/src/Log.cpp b/src/Log.cpp
index 1ea327d5d..a7be04b1a 100644
--- a/src/Log.cpp
+++ b/src/Log.cpp
@@ -118,7 +118,7 @@ void cLog::Log(const char * a_Format, va_list argList)
AString Line;
#ifdef _DEBUG
- Printf(Line, "[%04x|%02d:%02d:%02d] %s", cIsThread::GetCurrentID(), timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str());
+ Printf(Line, "[%04lx|%02d:%02d:%02d] %s", cIsThread::GetCurrentID(), timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str());
#else
Printf(Line, "[%02d:%02d:%02d] %s", timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str());
#endif
diff --git a/src/Log.h b/src/Log.h
index cba248dae..d6a406154 100644
--- a/src/Log.h
+++ b/src/Log.h
@@ -14,8 +14,8 @@ private:
public:
cLog(const AString & a_FileName);
~cLog();
- void Log(const char * a_Format, va_list argList);
- void Log(const char * a_Format, ...);
+ void Log(const char * a_Format, va_list argList) FORMATSTRING(2, 0);
+ void Log(const char * a_Format, ...) FORMATSTRING(2, 3);
// tolua_begin
void SimpleLog(const char * a_String);
void OpenLog(const char * a_FileName);
diff --git a/src/MCLogger.h b/src/MCLogger.h
index c949a4cdf..996e60329 100644
--- a/src/MCLogger.h
+++ b/src/MCLogger.h
@@ -21,10 +21,10 @@ public: // tolua_export
~cMCLogger(); // tolua_export
- void Log(const char* a_Format, va_list a_ArgList);
- void Info(const char* a_Format, va_list a_ArgList);
- void Warn(const char* a_Format, va_list a_ArgList);
- void Error(const char* a_Format, va_list a_ArgList);
+ void Log(const char* a_Format, va_list a_ArgList) FORMATSTRING(2, 0);
+ void Info(const char* a_Format, va_list a_ArgList) FORMATSTRING(2, 0);
+ void Warn(const char* a_Format, va_list a_ArgList) FORMATSTRING(2, 0);
+ void Error(const char* a_Format, va_list a_ArgList) FORMATSTRING(2, 0);
void LogSimple(const char* a_Text, int a_LogType = 0 ); // tolua_export
@@ -57,10 +57,10 @@ private:
-extern void LOG(const char* a_Format, ...);
-extern void LOGINFO(const char* a_Format, ...);
-extern void LOGWARN(const char* a_Format, ...);
-extern void LOGERROR(const char* a_Format, ...);
+extern void LOG(const char* a_Format, ...) FORMATSTRING(1, 2);
+extern void LOGINFO(const char* a_Format, ...) FORMATSTRING(1, 2);
+extern void LOGWARN(const char* a_Format, ...) FORMATSTRING(1, 2);
+extern void LOGERROR(const char* a_Format, ...) FORMATSTRING(1, 2);
diff --git a/src/Map.h b/src/Map.h
index a313d5431..ee7c537b1 100644
--- a/src/Map.h
+++ b/src/Map.h
@@ -64,7 +64,7 @@ public:
unsigned int GetPixelX(void) const { return m_PixelX; }
unsigned int GetPixelZ(void) const { return m_PixelZ; }
- int GetRot(void) const { return m_Rot; }
+ unsigned int GetRot(void) const { return m_Rot; }
eType GetType(void) const { return m_Type; }
diff --git a/src/Matrix4.h b/src/Matrix4.h
new file mode 100644
index 000000000..456677f0f
--- /dev/null
+++ b/src/Matrix4.h
@@ -0,0 +1,224 @@
+
+#pragma once
+
+
+
+#define _USE_MATH_DEFINES // Enable non-standard math defines (MSVC)
+#include <math.h>
+
+
+
+
+
+template <typename T>
+// tolua_begin
+class Matrix4
+{
+
+ TOLUA_TEMPLATE_BIND((T, float, double))
+
+ // tolua_end
+
+public:
+
+ T cell[16];
+
+ // tolua_begin
+
+ inline Matrix4(void)
+ {
+ Identity();
+ }
+
+ inline Matrix4(const Matrix4 & a_Rhs)
+ {
+ *this = a_Rhs;
+ }
+
+ inline Matrix4 & operator = (const Matrix4 & a_Rhs)
+ {
+ for (unsigned int i = 0; i < 16; ++i)
+ {
+ cell[i] = a_Rhs.cell[i];
+ }
+ return *this;
+ }
+
+ inline T & operator [] (int a_N)
+ {
+ ASSERT(a_N < 16);
+ return cell[a_N];
+ }
+
+ inline void Identity()
+ {
+ cell[1] = cell[2] = cell[3] = cell[4] = 0;
+ cell[6] = cell[7] = cell[8] = cell[9] = 0;
+ cell[11] = cell[12] = cell[13] = cell[14] = 0;
+
+ cell[0] = cell[5] = cell[10] = cell[15] = 1;
+ }
+
+ inline void Init(const Vector3<T> & a_Pos, T a_RX, T a_RY, T a_RZ)
+ {
+ Matrix4<T> t;
+ t.RotateX(a_RZ);
+ RotateY(a_RY);
+ Concatenate(t);
+ t.RotateZ(a_RX);
+ Concatenate(t);
+ Translate(a_Pos);
+ }
+
+ inline void RotateX(T a_RX)
+ {
+ T sx = (T) sin(a_RX * M_PI / 180);
+ T cx = (T) cos(a_RX * M_PI / 180);
+
+ Identity();
+
+ cell[5] = cx; cell[6] = sx;
+ cell[9] = -sx; cell[10] = cx;
+ }
+
+ inline void RotateY(T a_RY)
+ {
+ T sy = (T) sin(a_RY * M_PI / 180);
+ T cy = (T) cos(a_RY * M_PI / 180);
+
+ Identity();
+
+ cell[0] = cy; cell[2] = -sy;
+ cell[8] = sy; cell[10] = cy;
+ }
+
+ inline void RotateZ(T a_RZ)
+ {
+ T sz = (T) sin(a_RZ * M_PI / 180);
+ T cz = (T) cos(a_RZ * M_PI / 180);
+
+ Identity();
+
+ cell[0] = cz; cell[1] = sz;
+ cell[4] = -sz; cell[5] = cz;
+ }
+
+ inline void Translate(const Vector3<T> & a_Pos)
+ {
+ cell[3] += a_Pos.x;
+ cell[7] += a_Pos.y;
+ cell[11] += a_Pos.z;
+ }
+
+ inline void SetTranslation(const Vector3<T> & a_Pos)
+ {
+ cell[3] = a_Pos.x;
+ cell[7] = a_Pos.y;
+ cell[11] = a_Pos.z;
+ }
+
+ inline void Concatenate(const Matrix4 & m2)
+ {
+ Matrix4 res;
+
+ for (unsigned int c = 0; c < 4; ++c)
+ {
+ for (unsigned int r = 0; r < 4; ++r)
+ {
+ res.cell[r * 4 + c] = (
+ cell[r * 4 + 0] * m2.cell[c + 0] +
+ cell[r * 4 + 1] * m2.cell[c + 4] +
+ cell[r * 4 + 2] * m2.cell[c + 8] +
+ cell[r * 4 + 3] * m2.cell[c + 12]
+ );
+ }
+ }
+
+ *this = res;
+ }
+
+ inline Vector3<T> Transform(const Vector3<T> & v) const
+ {
+ T x = cell[0] * v.x + cell[1] * v.y + cell[2] * v.z + cell[3];
+ T y = cell[4] * v.x + cell[5] * v.y + cell[6] * v.z + cell[7];
+ T z = cell[8] * v.x + cell[9] * v.y + cell[10] * v.z + cell[11];
+
+ return Vector3<T>(x, y, z);
+ }
+
+ inline void Invert(void)
+ {
+ Matrix4 t;
+
+ T tx = -cell[3];
+ T ty = -cell[7];
+ T tz = -cell[11];
+
+ for (unsigned int h = 0; h < 3; ++h)
+ {
+ for (unsigned int v = 0; v < 3; ++v)
+ {
+ t.cell[h + v * 4] = cell[v + h * 4];
+ }
+ }
+
+ for (unsigned int i = 0; i < 11; ++i)
+ {
+ cell[i] = t.cell[i];
+ }
+
+ cell[3] = tx * cell[0] + ty * cell[1] + tz * cell[2];
+ cell[7] = tx * cell[4] + ty * cell[5] + tz * cell[6];
+ cell[11] = tx * cell[8] + ty * cell[9] + tz * cell[10];
+ }
+
+ inline Vector3<T> GetXColumn(void) const
+ {
+ return Vector3<T>(cell[0], cell[1], cell[2]);
+ }
+
+ inline Vector3<T> GetYColumn(void) const
+ {
+ return Vector3<T>(cell[4], cell[5], cell[6]);
+ }
+
+ inline Vector3<T> GetZColumn(void) const
+ {
+ return Vector3<T>(cell[8], cell[9], cell[10]);
+ }
+
+ inline void SetXColumn(const Vector3<T> & a_X)
+ {
+ cell[0] = a_X.x;
+ cell[1] = a_X.y;
+ cell[2] = a_X.z;
+ }
+
+ inline void SetYColumn(const Vector3<T> & a_Y)
+ {
+ cell[4] = a_Y.x;
+ cell[5] = a_Y.y;
+ cell[6] = a_Y.z;
+ }
+
+ inline void SetZColumn(const Vector3<T> & a_Z)
+ {
+ cell[8] = a_Z.x;
+ cell[9] = a_Z.y;
+ cell[10] = a_Z.z;
+ }
+};
+// tolua_end
+
+
+
+
+// tolua_begin
+typedef Matrix4<double> Matrix4d;
+typedef Matrix4<float> Matrix4f;
+// tolua_end
+
+
+
+
+
diff --git a/src/Matrix4f.cpp b/src/Matrix4f.cpp
deleted file mode 100644
index d0a407a99..000000000
--- a/src/Matrix4f.cpp
+++ /dev/null
@@ -1,4 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-// _X: empty file??
diff --git a/src/Matrix4f.h b/src/Matrix4f.h
deleted file mode 100644
index 249c92f5f..000000000
--- a/src/Matrix4f.h
+++ /dev/null
@@ -1,225 +0,0 @@
-#pragma once
-
-#define _USE_MATH_DEFINES
-#include <math.h>
-#include "Vector3f.h"
-
-class Matrix4f
-{
-public:
- enum
- {
- TX=3,
- TY=7,
- TZ=11,
- D0=0, D1=5, D2=10, D3=15,
- SX=D0, SY=D1, SZ=D2,
- W=D3
- };
- Matrix4f() { Identity(); }
- float& operator [] ( int a_N ) { return cell[a_N]; }
- void Identity()
- {
- cell[1] = cell[2] = cell[TX] = cell[4] = cell[6] = cell[TY] =
- cell[8] = cell[9] = cell[TZ] = cell[12] = cell[13] = cell[14] = 0;
- cell[D0] = cell[D1] = cell[D2] = cell[W] = 1;
- }
- void Init( Vector3f a_Pos, float a_RX, float a_RY, float a_RZ )
- {
- Matrix4f t;
- t.RotateX( a_RZ );
- RotateY( a_RY );
- Concatenate( t );
- t.RotateZ( a_RX );
- Concatenate( t );
- Translate( a_Pos );
- }
- void RotateX( float a_RX )
- {
- float sx = (float)sin( a_RX * M_PI / 180 );
- float cx = (float)cos( a_RX * M_PI / 180 );
- Identity();
- cell[5] = cx, cell[6] = sx, cell[9] = -sx, cell[10] = cx;
- }
- void RotateY( float a_RY )
- {
- float sy = (float)sin( a_RY * M_PI / 180 );
- float cy = (float)cos( a_RY * M_PI / 180 );
- Identity ();
- cell[0] = cy, cell[2] = -sy, cell[8] = sy, cell[10] = cy;
- }
- void RotateZ( float a_RZ )
- {
- float sz = (float)sin( a_RZ * M_PI / 180 );
- float cz = (float)cos( a_RZ * M_PI / 180 );
- Identity ();
- cell[0] = cz, cell[1] = sz, cell[4] = -sz, cell[5] = cz;
- }
- void Translate( Vector3f a_Pos ) { cell[TX] += a_Pos.x; cell[TY] += a_Pos.y; cell[TZ] += a_Pos.z; }
- void SetTranslation( Vector3f a_Pos ) { cell[TX] = a_Pos.x; cell[TY] = a_Pos.y; cell[TZ] = a_Pos.z; }
- void Concatenate( const Matrix4f& m2 )
- {
- Matrix4f res;
- int c;
- for ( c = 0; c < 4; c++ ) for ( int r = 0; r < 4; r++ )
- res.cell[r * 4 + c] = cell[r * 4] * m2.cell[c] +
- cell[r * 4 + 1] * m2.cell[c + 4] +
- cell[r * 4 + 2] * m2.cell[c + 8] +
- cell[r * 4 + 3] * m2.cell[c + 12];
- for ( c = 0; c < 16; c++ ) cell[c] = res.cell[c];
- }
- Vector3f Transform( const Vector3f& v ) const
- {
- float x = cell[0] * v.x + cell[1] * v.y + cell[2] * v.z + cell[3];
- float y = cell[4] * v.x + cell[5] * v.y + cell[6] * v.z + cell[7];
- float z = cell[8] * v.x + cell[9] * v.y + cell[10] * v.z + cell[11];
- return Vector3f( x, y, z );
- }
- void Invert()
- {
- Matrix4f t;
- int h, i;
- float tx = -cell[3], ty = -cell[7], tz = -cell[11];
- for ( h = 0; h < 3; h++ ) for ( int v = 0; v < 3; v++ ) t.cell[h + v * 4] = cell[v + h * 4];
- for ( i = 0; i < 11; i++ ) cell[i] = t.cell[i];
- cell[3] = tx * cell[0] + ty * cell[1] + tz * cell[2];
- cell[7] = tx * cell[4] + ty * cell[5] + tz * cell[6];
- cell[11] = tx * cell[8] + ty * cell[9] + tz * cell[10];
- }
- Vector3f GetXColumn() { return Vector3f( cell[0], cell[1], cell[2] ); }
- Vector3f GetYColumn() { return Vector3f( cell[4], cell[5], cell[6] ); }
- Vector3f GetZColumn() { return Vector3f( cell[8], cell[9], cell[10] ); }
- void SetXColumn( const Vector3f & a_X )
- {
- cell[0] = a_X.x;
- cell[1] = a_X.y;
- cell[2] = a_X.z;
- }
- void SetYColumn( const Vector3f & a_Y )
- {
- cell[4] = a_Y.x;
- cell[5] = a_Y.y;
- cell[6] = a_Y.z;
- }
- void SetZColumn( const Vector3f & a_Z )
- {
- cell[8] = a_Z.x;
- cell[9] = a_Z.y;
- cell[10] = a_Z.z;
- }
- float cell[16];
-};
-
-
-
-
-
-class Matrix4d
-{
-public:
- enum
- {
- TX=3,
- TY=7,
- TZ=11,
- D0=0, D1=5, D2=10, D3=15,
- SX=D0, SY=D1, SZ=D2,
- W=D3
- };
- Matrix4d() { Identity(); }
- double& operator [] ( int a_N ) { return cell[a_N]; }
- void Identity()
- {
- cell[1] = cell[2] = cell[TX] = cell[4] = cell[6] = cell[TY] =
- cell[8] = cell[9] = cell[TZ] = cell[12] = cell[13] = cell[14] = 0;
- cell[D0] = cell[D1] = cell[D2] = cell[W] = 1;
- }
- void Init( Vector3f a_Pos, double a_RX, double a_RY, double a_RZ )
- {
- Matrix4d t;
- t.RotateX( a_RZ );
- RotateY( a_RY );
- Concatenate( t );
- t.RotateZ( a_RX );
- Concatenate( t );
- Translate( a_Pos );
- }
- void RotateX( double a_RX )
- {
- double sx = (double)sin( a_RX * M_PI / 180 );
- double cx = (double)cos( a_RX * M_PI / 180 );
- Identity();
- cell[5] = cx, cell[6] = sx, cell[9] = -sx, cell[10] = cx;
- }
- void RotateY( double a_RY )
- {
- double sy = (double)sin( a_RY * M_PI / 180 );
- double cy = (double)cos( a_RY * M_PI / 180 );
- Identity ();
- cell[0] = cy, cell[2] = -sy, cell[8] = sy, cell[10] = cy;
- }
- void RotateZ( double a_RZ )
- {
- double sz = (double)sin( a_RZ * M_PI / 180 );
- double cz = (double)cos( a_RZ * M_PI / 180 );
- Identity ();
- cell[0] = cz, cell[1] = sz, cell[4] = -sz, cell[5] = cz;
- }
- void Translate( Vector3d a_Pos ) { cell[TX] += a_Pos.x; cell[TY] += a_Pos.y; cell[TZ] += a_Pos.z; }
- void SetTranslation( Vector3d a_Pos ) { cell[TX] = a_Pos.x; cell[TY] = a_Pos.y; cell[TZ] = a_Pos.z; }
- void Concatenate( const Matrix4d & m2 )
- {
- Matrix4d res;
- int c;
- for ( c = 0; c < 4; c++ ) for ( int r = 0; r < 4; r++ )
- res.cell[r * 4 + c] = cell[r * 4] * m2.cell[c] +
- cell[r * 4 + 1] * m2.cell[c + 4] +
- cell[r * 4 + 2] * m2.cell[c + 8] +
- cell[r * 4 + 3] * m2.cell[c + 12];
- for ( c = 0; c < 16; c++ ) cell[c] = res.cell[c];
- }
- Vector3d Transform( const Vector3d & v ) const
- {
- double x = cell[0] * v.x + cell[1] * v.y + cell[2] * v.z + cell[3];
- double y = cell[4] * v.x + cell[5] * v.y + cell[6] * v.z + cell[7];
- double z = cell[8] * v.x + cell[9] * v.y + cell[10] * v.z + cell[11];
- return Vector3d( x, y, z );
- }
- void Invert()
- {
- Matrix4d t;
- int h, i;
- double tx = -cell[3], ty = -cell[7], tz = -cell[11];
- for ( h = 0; h < 3; h++ ) for ( int v = 0; v < 3; v++ ) t.cell[h + v * 4] = cell[v + h * 4];
- for ( i = 0; i < 11; i++ ) cell[i] = t.cell[i];
- cell[3] = tx * cell[0] + ty * cell[1] + tz * cell[2];
- cell[7] = tx * cell[4] + ty * cell[5] + tz * cell[6];
- cell[11] = tx * cell[8] + ty * cell[9] + tz * cell[10];
- }
- Vector3d GetXColumn() { return Vector3d( cell[0], cell[1], cell[2] ); }
- Vector3d GetYColumn() { return Vector3d( cell[4], cell[5], cell[6] ); }
- Vector3d GetZColumn() { return Vector3d( cell[8], cell[9], cell[10] ); }
- void SetXColumn( const Vector3d & a_X )
- {
- cell[0] = a_X.x;
- cell[1] = a_X.y;
- cell[2] = a_X.z;
- }
- void SetYColumn( const Vector3d & a_Y )
- {
- cell[4] = a_Y.x;
- cell[5] = a_Y.y;
- cell[6] = a_Y.z;
- }
- void SetZColumn( const Vector3d & a_Z )
- {
- cell[8] = a_Z.x;
- cell[9] = a_Z.y;
- cell[10] = a_Z.z;
- }
- double cell[16];
-} ;
-
-
-
-
diff --git a/src/MersenneTwister.h b/src/MersenneTwister.h
index f4c7b0699..759b8a1ae 100644
--- a/src/MersenneTwister.h
+++ b/src/MersenneTwister.h
@@ -62,7 +62,7 @@
class MTRand {
// Data
public:
- typedef long uint32; // unsigned integer type, at least 32 bits
+ typedef UInt32 uint32; // unsigned integer type, at least 32 bits
enum { N = 624 }; // length of state vector
enum { SAVE = N + 1 }; // length of array for save()
@@ -72,7 +72,7 @@ protected:
uint32 state[N]; // internal state
uint32 *pNext; // next value to get from state
- int left; // number of values left before reload needed
+ uint32 left; // number of values left before reload needed
// Methods
public:
@@ -164,7 +164,7 @@ inline void MTRand::initialize( const uint32 seed )
// only MSBs of the state array. Modified 9 Jan 2002 by Makoto Matsumoto.
uint32 *s = state;
uint32 *r = state;
- int i = 1;
+ uint32 i = 1;
*s++ = seed & 0xffffffffUL;
for( ; i < N; ++i )
{
@@ -205,9 +205,9 @@ inline void MTRand::seed( uint32 *const bigSeed, const uint32 seedLength )
// in each element are discarded.
// Just call seed() if you want to get array from /dev/urandom
initialize(19650218UL);
- int i = 1;
+ uint32 i = 1;
uint32 j = 0;
- int k = ( (uint32)N > seedLength ? (uint32)N : seedLength );
+ uint32 k = ( (uint32)N > seedLength ? (uint32)N : seedLength );
for( ; k; --k )
{
state[i] =
diff --git a/src/Mobs/Bat.cpp b/src/Mobs/Bat.cpp
index b9c82996b..1417ddd9e 100644
--- a/src/Mobs/Bat.cpp
+++ b/src/Mobs/Bat.cpp
@@ -2,7 +2,7 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Bat.h"
-#include "../Vector3d.h"
+#include "../Vector3.h"
#include "../Chunk.h"
diff --git a/src/Mobs/Squid.cpp b/src/Mobs/Squid.cpp
index ba9171b39..bd0e141a0 100644
--- a/src/Mobs/Squid.cpp
+++ b/src/Mobs/Squid.cpp
@@ -2,7 +2,7 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Squid.h"
-#include "../Vector3d.h"
+#include "../Vector3.h"
#include "../Chunk.h"
diff --git a/src/Noise.cpp b/src/Noise.cpp
index 5f23a47f9..a97ea70c6 100644
--- a/src/Noise.cpp
+++ b/src/Noise.cpp
@@ -3,14 +3,6 @@
#include "Noise.h"
-
-
-
-
-#if NOISE_USE_SSE
- #include <smmintrin.h> //_mm_mul_epi32
-#endif
-
#define FAST_FLOOR(x) (((x) < 0) ? (((int)x) - 1) : ((int)x))
diff --git a/src/OSSupport/BlockingTCPLink.cpp b/src/OSSupport/BlockingTCPLink.cpp
index e9c00d6d4..07f48b955 100644
--- a/src/OSSupport/BlockingTCPLink.cpp
+++ b/src/OSSupport/BlockingTCPLink.cpp
@@ -70,7 +70,7 @@ bool cBlockingTCPLink::Connect(const char * iAddress, unsigned int iPort)
}
}
- server.sin_addr.s_addr = *((unsigned long *)hp->h_addr);
+ memcpy(&server.sin_addr.s_addr,hp->h_addr, hp->h_length);
server.sin_family = AF_INET;
server.sin_port = htons( (unsigned short)iPort);
if (connect(m_Socket, (struct sockaddr *)&server, sizeof(server)))
diff --git a/src/OSSupport/File.h b/src/OSSupport/File.h
index 07fce6661..b394c5cb9 100644
--- a/src/OSSupport/File.h
+++ b/src/OSSupport/File.h
@@ -131,7 +131,7 @@ public:
/** Returns the list of all items in the specified folder (files, folders, nix pipes, whatever's there). */
static AStringVector GetFolderContents(const AString & a_Folder); // Exported in ManualBindings.cpp
- int Printf(const char * a_Fmt, ...);
+ int Printf(const char * a_Fmt, ...) FORMATSTRING(2, 3);
/** Flushes all the bufferef output into the file (only when writing) */
void Flush(void);
diff --git a/src/OSSupport/IsThread.h b/src/OSSupport/IsThread.h
index b8784ea33..42b8bfdda 100644
--- a/src/OSSupport/IsThread.h
+++ b/src/OSSupport/IsThread.h
@@ -34,7 +34,7 @@ protected:
public:
cIsThread(const AString & iThreadName);
- ~cIsThread();
+ virtual ~cIsThread();
/// Starts the thread; returns without waiting for the actual start
bool Start(void);
diff --git a/src/OSSupport/Socket.cpp b/src/OSSupport/Socket.cpp
index 6afaceedf..c29e495c3 100644
--- a/src/OSSupport/Socket.cpp
+++ b/src/OSSupport/Socket.cpp
@@ -307,7 +307,8 @@ bool cSocket::ConnectIPv4(const AString & a_HostNameOrAddr, unsigned short a_Por
CloseSocket();
return false;
}
- addr = *((unsigned long*)hp->h_addr);
+ // Should be optimised to a single word copy
+ memcpy(&addr, hp->h_addr, hp->h_length);
}
sockaddr_in server;
diff --git a/src/OSSupport/SocketThreads.cpp b/src/OSSupport/SocketThreads.cpp
index a02661d2c..0bc1d6b55 100644
--- a/src/OSSupport/SocketThreads.cpp
+++ b/src/OSSupport/SocketThreads.cpp
@@ -54,7 +54,7 @@ bool cSocketThreads::AddClient(const cSocket & a_Socket, cCallback * a_Client)
}
// No thread has free space, create a new one:
- LOGD("Creating a new cSocketThread (currently have %d)", m_Threads.size());
+ LOGD("Creating a new cSocketThread (currently have " SIZE_T_FMT ")", m_Threads.size());
cSocketThread * Thread = new cSocketThread(this);
if (!Thread->Start())
{
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index 50ebb6d43..69f4934d8 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -1269,19 +1269,6 @@ int cProtocol125::ParsePacket(unsigned char a_PacketType)
-#define HANDLE_PACKET_PARSE(Packet) \
- { \
- int res = Packet.Parse(m_ReceivedData); \
- if (res < 0) \
- { \
- return res; \
- } \
- }
-
-
-
-
-
int cProtocol125::ParseArmAnim(void)
{
HANDLE_PACKET_READ(ReadBEInt, int, EntityID);
diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp
index 8df550c7b..be9c503ed 100644
--- a/src/Protocol/Protocol132.cpp
+++ b/src/Protocol/Protocol132.cpp
@@ -100,7 +100,7 @@ cProtocol132::~cProtocol132()
{
if (!m_DataToSend.empty())
{
- LOGD("There are %d unsent bytes while deleting cProtocol132", m_DataToSend.size());
+ LOGD("There are " SIZE_T_FMT " unsent bytes while deleting cProtocol132", m_DataToSend.size());
}
}
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 8c800036e..6fc344eaf 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -1251,7 +1251,7 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
ASSERT(m_ReceivedData.GetReadableSpace() == OldReadableSpace);
AString Hex;
CreateHexDump(Hex, AllData.data(), AllData.size(), 16);
- m_CommLogFile.Printf("Incoming data, %d (0x%x) unparsed bytes already present in buffer:\n%s\n",
+ m_CommLogFile.Printf("Incoming data, " SIZE_T_FMT " (0x" SIZE_T_FMT_HEX ") unparsed bytes already present in buffer:\n%s\n",
AllData.size(), AllData.size(), Hex.c_str()
);
}
@@ -1344,14 +1344,14 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
if (bb.GetReadableSpace() != 1)
{
// Read more or less than packet length, report as error
- LOGWARNING("Protocol 1.7: Wrong number of bytes read for packet 0x%x, state %d. Read %u bytes, packet contained %u bytes",
+ LOGWARNING("Protocol 1.7: Wrong number of bytes read for packet 0x%x, state %d. Read " SIZE_T_FMT " bytes, packet contained %u bytes",
PacketType, m_State, bb.GetUsedSpace() - bb.GetReadableSpace(), PacketLen
);
// Put a message in the comm log:
if (g_ShouldLogCommIn)
{
- m_CommLogFile.Printf("^^^^^^ Wrong number of bytes read for this packet (exp %d left, got %d left) ^^^^^^\n\n\n",
+ m_CommLogFile.Printf("^^^^^^ Wrong number of bytes read for this packet (exp %d left, got " SIZE_T_FMT " left) ^^^^^^\n\n\n",
1, bb.GetReadableSpace()
);
m_CommLogFile.Flush();
@@ -1373,7 +1373,7 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
ASSERT(m_ReceivedData.GetReadableSpace() == OldReadableSpace);
AString Hex;
CreateHexDump(Hex, AllData.data(), AllData.size(), 16);
- m_CommLogFile.Printf("There are %d (0x%x) bytes of non-parse-able data left in the buffer:\n%s",
+ m_CommLogFile.Printf("There are " SIZE_T_FMT " (0x" SIZE_T_FMT_HEX ") bytes of non-parse-able data left in the buffer:\n%s",
m_ReceivedData.GetReadableSpace(), m_ReceivedData.GetReadableSpace(), Hex.c_str()
);
m_CommLogFile.Flush();
@@ -2062,7 +2062,7 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
{
AString HexDump;
CreateHexDump(HexDump, a_Metadata.data(), a_Metadata.size(), 16);
- LOGWARNING("Cannot unGZIP item metadata (%u bytes):\n%s", a_Metadata.size(), HexDump.c_str());
+ LOGWARNING("Cannot unGZIP item metadata (" SIZE_T_FMT " bytes):\n%s", a_Metadata.size(), HexDump.c_str());
return;
}
@@ -2072,7 +2072,7 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
{
AString HexDump;
CreateHexDump(HexDump, Uncompressed.data(), Uncompressed.size(), 16);
- LOGWARNING("Cannot parse NBT item metadata: (%u bytes)\n%s", Uncompressed.size(), HexDump.c_str());
+ LOGWARNING("Cannot parse NBT item metadata: (" SIZE_T_FMT " bytes)\n%s", Uncompressed.size(), HexDump.c_str());
return;
}
diff --git a/src/Root.cpp b/src/Root.cpp
index 69f18104e..3555afb45 100644
--- a/src/Root.cpp
+++ b/src/Root.cpp
@@ -778,11 +778,11 @@ void cRoot::LogChunkStats(cCommandOutputCallback & a_Output)
int Mem = NumValid * sizeof(cChunk);
a_Output.Out(" Memory used by chunks: %d KiB (%d MiB)", (Mem + 1023) / 1024, (Mem + 1024 * 1024 - 1) / (1024 * 1024));
a_Output.Out(" Per-chunk memory size breakdown:");
- a_Output.Out(" block types: %6d bytes (%3d KiB)", sizeof(cChunkDef::BlockTypes), (sizeof(cChunkDef::BlockTypes) + 1023) / 1024);
- a_Output.Out(" block metadata: %6d bytes (%3d KiB)", sizeof(cChunkDef::BlockNibbles), (sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
- a_Output.Out(" block lighting: %6d bytes (%3d KiB)", 2 * sizeof(cChunkDef::BlockNibbles), (2 * sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
- a_Output.Out(" heightmap: %6d bytes (%3d KiB)", sizeof(cChunkDef::HeightMap), (sizeof(cChunkDef::HeightMap) + 1023) / 1024);
- a_Output.Out(" biomemap: %6d bytes (%3d KiB)", sizeof(cChunkDef::BiomeMap), (sizeof(cChunkDef::BiomeMap) + 1023) / 1024);
+ a_Output.Out(" block types: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::BlockTypes), (sizeof(cChunkDef::BlockTypes) + 1023) / 1024);
+ a_Output.Out(" block metadata: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::BlockNibbles), (sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
+ a_Output.Out(" block lighting: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", 2 * sizeof(cChunkDef::BlockNibbles), (2 * sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
+ a_Output.Out(" heightmap: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::HeightMap), (sizeof(cChunkDef::HeightMap) + 1023) / 1024);
+ a_Output.Out(" biomemap: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::BiomeMap), (sizeof(cChunkDef::BiomeMap) + 1023) / 1024);
int Rest = sizeof(cChunk) - sizeof(cChunkDef::BlockTypes) - 3 * sizeof(cChunkDef::BlockNibbles) - sizeof(cChunkDef::HeightMap) - sizeof(cChunkDef::BiomeMap);
a_Output.Out(" other: %6d bytes (%3d KiB)", Rest, (Rest + 1023) / 1024);
SumNumValid += NumValid;
diff --git a/src/Scoreboard.h b/src/Scoreboard.h
index e22ecaeb1..2fae5e499 100644
--- a/src/Scoreboard.h
+++ b/src/Scoreboard.h
@@ -150,6 +150,8 @@ public:
/** Removes all registered players */
void Reset(void);
+ // tolua_begin
+
/** Returns the number of registered players */
unsigned int GetNumPlayers(void) const;
diff --git a/src/Server.cpp b/src/Server.cpp
index fcbcaa919..d1e53bfff 100644
--- a/src/Server.cpp
+++ b/src/Server.cpp
@@ -24,7 +24,7 @@
#include "MersenneTwister.h"
#include "inifile/iniFile.h"
-#include "Vector3f.h"
+#include "Vector3.h"
#include <fstream>
#include <sstream>
@@ -550,7 +550,7 @@ void cServer::PrintHelp(const AStringVector & a_Split, cCommandOutputCallback &
for (AStringPairs::const_iterator itr = Callback.m_Commands.begin(), end = Callback.m_Commands.end(); itr != end; ++itr)
{
const AStringPair & cmd = *itr;
- a_Output.Out(Printf("%-*s%s\n", Callback.m_MaxLen, cmd.first.c_str(), cmd.second.c_str()));
+ a_Output.Out(Printf("%-*s%s\n", static_cast<int>(Callback.m_MaxLen), cmd.first.c_str(), cmd.second.c_str()));
} // for itr - Callback.m_Commands[]
a_Output.Finished();
}
diff --git a/src/Simulator/Simulator.cpp b/src/Simulator/Simulator.cpp
index 06fd0f858..0739f0187 100644
--- a/src/Simulator/Simulator.cpp
+++ b/src/Simulator/Simulator.cpp
@@ -3,7 +3,6 @@
#include "Simulator.h"
#include "../World.h"
-#include "../Vector3i.h"
#include "../BlockID.h"
#include "../Defines.h"
#include "../Chunk.h"
diff --git a/src/Simulator/Simulator.h b/src/Simulator/Simulator.h
index a25b7f1b6..a2e2a5742 100644
--- a/src/Simulator/Simulator.h
+++ b/src/Simulator/Simulator.h
@@ -1,7 +1,7 @@
#pragma once
-#include "../Vector3i.h"
+#include "../Vector3.h"
#include "inifile/iniFile.h"
diff --git a/src/StringUtils.cpp b/src/StringUtils.cpp
index 3fe75d611..3f9275798 100644
--- a/src/StringUtils.cpp
+++ b/src/StringUtils.cpp
@@ -288,13 +288,13 @@ void ReplaceString(AString & iHayStack, const AString & iNeedle, const AString &
// Converts a stream of BE shorts into UTF-8 string; returns a ref to a_UTF8
-AString & RawBEToUTF8(short * a_RawData, int a_NumShorts, AString & a_UTF8)
+AString & RawBEToUTF8(const char * a_RawData, int a_NumShorts, AString & a_UTF8)
{
a_UTF8.clear();
a_UTF8.reserve(3 * a_NumShorts / 2); // a quick guess of the resulting size
for (int i = 0; i < a_NumShorts; i++)
{
- int c = ntohs(*(a_RawData + i));
+ int c = GetBEShort(&a_RawData[i * 2]);
if (c < 0x80)
{
a_UTF8.push_back((char)c);
@@ -364,10 +364,7 @@ Notice from the original file:
#define UNI_MAX_BMP 0x0000FFFF
#define UNI_MAX_UTF16 0x0010FFFF
-#define UNI_MAX_UTF32 0x7FFFFFFF
-#define UNI_MAX_LEGAL_UTF32 0x0010FFFF
#define UNI_SUR_HIGH_START 0xD800
-#define UNI_SUR_HIGH_END 0xDBFF
#define UNI_SUR_LOW_START 0xDC00
#define UNI_SUR_LOW_END 0xDFFF
diff --git a/src/StringUtils.h b/src/StringUtils.h
index dfbfc2a75..4feff7553 100644
--- a/src/StringUtils.h
+++ b/src/StringUtils.h
@@ -22,16 +22,16 @@ typedef std::list<AString> AStringList;
/** Add the formated string to the existing data in the string */
-extern AString & AppendVPrintf(AString & str, const char * format, va_list args);
+extern AString & AppendVPrintf(AString & str, const char * format, va_list args) FORMATSTRING(2, 0);
/// Output the formatted text into the string
-extern AString & Printf (AString & str, const char * format, ...);
+extern AString & Printf (AString & str, const char * format, ...) FORMATSTRING(2, 3);
/// Output the formatted text into string, return string by value
-extern AString Printf(const char * format, ...);
+extern AString Printf(const char * format, ...) FORMATSTRING(1, 2);
/// Add the formatted string to the existing data in the string
-extern AString & AppendPrintf (AString & str, const char * format, ...);
+extern AString & AppendPrintf (AString & str, const char * format, ...) FORMATSTRING(2, 3);
/// Split the string at any of the listed delimiters, return as a stringvector
extern AStringVector StringSplit(const AString & str, const AString & delim);
@@ -58,7 +58,7 @@ extern unsigned int RateCompareString(const AString & s1, const AString & s2 );
extern void ReplaceString(AString & iHayStack, const AString & iNeedle, const AString & iReplaceWith); // tolua_export
/// Converts a stream of BE shorts into UTF-8 string; returns a ref to a_UTF8
-extern AString & RawBEToUTF8(short * a_RawData, int a_NumShorts, AString & a_UTF8);
+extern AString & RawBEToUTF8(const char * a_RawData, int a_NumShorts, AString & a_UTF8);
/// Converts a UTF-8 string into a UTF-16 BE string, packing that back into AString; return a ref to a_UTF16
extern AString & UTF8ToRawBEUTF16(const char * a_UTF8, size_t a_UTF8Length, AString & a_UTF16);
diff --git a/src/Tracer.cpp b/src/Tracer.cpp
index 968a64439..6da6b2ad7 100644
--- a/src/Tracer.cpp
+++ b/src/Tracer.cpp
@@ -4,10 +4,6 @@
#include "Tracer.h"
#include "World.h"
-#include "Vector3f.h"
-#include "Vector3i.h"
-#include "Vector3d.h"
-
#include "Entities/Entity.h"
#ifndef _WIN32
diff --git a/src/Tracer.h b/src/Tracer.h
index 6c2ab6792..bdb080f0d 100644
--- a/src/Tracer.h
+++ b/src/Tracer.h
@@ -1,8 +1,7 @@
#pragma once
-#include "Vector3i.h"
-#include "Vector3f.h"
+#include "Vector3.h"
diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp
index 1a8456f70..aae7b99a3 100644
--- a/src/UI/Window.cpp
+++ b/src/UI/Window.cpp
@@ -637,7 +637,7 @@ int cWindow::DistributeItemToSlots(cPlayer & a_Player, const cItem & a_Item, int
{
if ((size_t)(a_Item.m_ItemCount) < a_SlotNums.size())
{
- LOGWARNING("%s: Distributing less items (%d) than slots (%u)", __FUNCTION__, (int)a_Item.m_ItemCount, a_SlotNums.size());
+ LOGWARNING("%s: Distributing less items (%d) than slots (" SIZE_T_FMT ")", __FUNCTION__, (int)a_Item.m_ItemCount, a_SlotNums.size());
// This doesn't seem to happen with the 1.5.1 client, so we don't worry about it for now
return 0;
}
diff --git a/src/Vector3.h b/src/Vector3.h
new file mode 100644
index 000000000..ba4abe3eb
--- /dev/null
+++ b/src/Vector3.h
@@ -0,0 +1,286 @@
+
+#pragma once
+
+
+
+#define _USE_MATH_DEFINES // Enable non-standard math defines (MSVC)
+#include <math.h>
+
+
+
+
+
+template <typename T>
+// tolua_begin
+class Vector3
+{
+
+ TOLUA_TEMPLATE_BIND((T, int, float, double))
+
+public:
+
+ T x, y, z;
+
+
+ inline Vector3(void) : x(0), y(0), z(0) {}
+ inline Vector3(T a_x, T a_y, T a_z) : x(a_x), y(a_y), z(a_z) {}
+
+
+ // Hardcoded copy constructors (tolua++ does not support function templates .. yet)
+ Vector3(const Vector3<float> & a_Rhs) : x((T) a_Rhs.x), y((T) a_Rhs.y), z((T) a_Rhs.z) {}
+ Vector3(const Vector3<double> & a_Rhs) : x((T) a_Rhs.x), y((T) a_Rhs.y), z((T) a_Rhs.z) {}
+ Vector3(const Vector3<int> & a_Rhs) : x((T) a_Rhs.x), y((T) a_Rhs.y), z((T) a_Rhs.z) {}
+
+
+ // tolua_end
+ template <typename _T>
+ Vector3(const Vector3<_T> & a_Rhs) : x(a_Rhs.x), y(a_Rhs.y), z(a_Rhs.z) {}
+
+ template <typename _T>
+ Vector3(const Vector3<_T> * a_Rhs) : x(a_Rhs->x), y(a_Rhs->y), z(a_Rhs->z) {}
+ // tolua_begin
+
+
+ inline void Set(T a_x, T a_y, T a_z)
+ {
+ x = a_x;
+ y = a_y;
+ z = a_z;
+ }
+
+ inline void Normalize(void)
+ {
+ double Len = 1.0 / Length();
+
+ x = (T)(x * Len);
+ y = (T)(y * Len);
+ z = (T)(z * Len);
+ }
+
+ inline Vector3<T> NormalizeCopy(void) const
+ {
+ double Len = 1.0 / Length();
+
+ return Vector3<T>(
+ (T)(x * Len),
+ (T)(y * Len),
+ (T)(z * Len)
+ );
+ }
+
+ inline void NormalizeCopy(Vector3<T> & a_Rhs) const
+ {
+ double Len = 1.0 / Length();
+
+ a_Rhs.Set(
+ (T)(x * Len),
+ (T)(y * Len),
+ (T)(z * Len)
+ );
+ }
+
+ inline double Length(void) const
+ {
+ return sqrt((double)(x * x + y * y + z * z));
+ }
+
+ inline double SqrLength(void) const
+ {
+ return x * x + y * y + z * z;
+ }
+
+ inline T Dot(const Vector3<T> & a_Rhs) const
+ {
+ return x * a_Rhs.x + y * a_Rhs.y + z * a_Rhs.z;
+ }
+
+ inline Vector3<T> Cross(const Vector3<T> & a_Rhs) const
+ {
+ return Vector3<T>(
+ y * a_Rhs.z - z * a_Rhs.y,
+ z * a_Rhs.x - x * a_Rhs.z,
+ x * a_Rhs.y - y * a_Rhs.x
+ );
+ }
+
+ inline bool Equals(const Vector3<T> & a_Rhs) const
+ {
+ return x == a_Rhs.x && y == a_Rhs.y && z == a_Rhs.z;
+ }
+
+ inline bool operator < (const Vector3<T> & a_Rhs)
+ {
+ // return (x < a_Rhs.x) && (y < a_Rhs.y) && (z < a_Rhs.z); ?
+ return (x < a_Rhs.x) || (x == a_Rhs.x && y < a_Rhs.y) || (x == a_Rhs.x && y == a_Rhs.y && z < a_Rhs.z);
+ }
+
+ inline void Move(T a_X, T a_Y, T a_Z)
+ {
+ x += a_X;
+ y += a_Y;
+ z += a_Z;
+ }
+
+ // tolua_end
+
+ inline void operator += (const Vector3<T> & a_Rhs)
+ {
+ x += a_Rhs.x;
+ y += a_Rhs.y;
+ z += a_Rhs.z;
+ }
+
+ inline void operator -= (const Vector3<T> & a_Rhs)
+ {
+ x -= a_Rhs.x;
+ y -= a_Rhs.y;
+ z -= a_Rhs.z;
+ }
+
+ inline void operator *= (const Vector3<T> & a_Rhs)
+ {
+ x *= a_Rhs.x;
+ y *= a_Rhs.y;
+ z *= a_Rhs.z;
+ }
+
+ inline void operator *= (T a_v)
+ {
+ x *= a_v;
+ y *= a_v;
+ z *= a_v;
+ }
+
+ // tolua_begin
+
+ inline Vector3<T> operator + (const Vector3<T>& a_Rhs) const
+ {
+ return Vector3<T>(
+ x + a_Rhs.x,
+ y + a_Rhs.y,
+ z + a_Rhs.z
+ );
+ }
+
+ inline Vector3<T> operator - (const Vector3<T>& a_Rhs) const
+ {
+ return Vector3<T>(
+ x - a_Rhs.x,
+ y - a_Rhs.y,
+ z - a_Rhs.z
+ );
+ }
+
+ inline Vector3<T> operator * (const Vector3<T>& a_Rhs) const
+ {
+ return Vector3<T>(
+ x * a_Rhs.x,
+ y * a_Rhs.y,
+ z * a_Rhs.z
+ );
+ }
+
+ inline Vector3<T> operator * (T a_v) const
+ {
+ return Vector3<T>(
+ x * a_v,
+ y * a_v,
+ z * a_v
+ );
+ }
+
+ inline Vector3<T> operator / (T a_v) const
+ {
+ return Vector3<T>(
+ x / a_v,
+ y / a_v,
+ z / a_v
+ );
+ }
+
+ /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Z coord.
+ The result satisfies the following equation:
+ (*this + Result * (a_OtherEnd - *this)).z = a_Z
+ If the line is too close to being parallel, this function returns NO_INTERSECTION
+ */
+ inline double LineCoeffToXYPlane(const Vector3<T> & a_OtherEnd, T a_Z) const
+ {
+ if (abs(z - a_OtherEnd.z) < EPS)
+ {
+ return NO_INTERSECTION;
+ }
+
+ return (a_Z - z) / (a_OtherEnd.z - z);
+ }
+
+ /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Y coord.
+ The result satisfies the following equation:
+ (*this + Result * (a_OtherEnd - *this)).y = a_Y
+ If the line is too close to being parallel, this function returns NO_INTERSECTION
+ */
+ inline double LineCoeffToXZPlane(const Vector3<T> & a_OtherEnd, T a_Y) const
+ {
+ if (abs(y - a_OtherEnd.y) < EPS)
+ {
+ return NO_INTERSECTION;
+ }
+
+ return (a_Y - y) / (a_OtherEnd.y - y);
+ }
+
+ /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified X coord.
+ The result satisfies the following equation:
+ (*this + Result * (a_OtherEnd - *this)).x = a_X
+ If the line is too close to being parallel, this function returns NO_INTERSECTION
+ */
+ inline double LineCoeffToYZPlane(const Vector3<T> & a_OtherEnd, T a_X) const
+ {
+ if (abs(x - a_OtherEnd.x) < EPS)
+ {
+ return NO_INTERSECTION;
+ }
+
+ return (a_X - x) / (a_OtherEnd.x - x);
+ }
+
+ /** The max difference between two coords for which the coords are assumed equal. */
+ static const double EPS;
+
+ /** Return value of LineCoeffToPlane() if the line is parallel to the plane. */
+ static const double NO_INTERSECTION;
+
+};
+// tolua_end
+
+
+
+
+
+template <typename T>
+const double Vector3<T>::EPS = 0.000001;
+
+template <typename T>
+const double Vector3<T>::NO_INTERSECTION = 1e70;
+
+
+
+
+
+// tolua_begin
+typedef Vector3<double> Vector3d;
+typedef Vector3<float> Vector3f;
+typedef Vector3<int> Vector3i;
+// tolua_end
+
+
+
+
+
+typedef std::list<Vector3i> cVector3iList;
+typedef std::vector<Vector3i> cVector3iArray;
+
+
+
+
+
+
diff --git a/src/Vector3d.cpp b/src/Vector3d.cpp
deleted file mode 100644
index 96ebebab5..000000000
--- a/src/Vector3d.cpp
+++ /dev/null
@@ -1,77 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Vector3d.h"
-#include "Vector3f.h"
-
-
-
-
-
-const double Vector3d::EPS = 0.000001; ///< The max difference between two coords for which the coords are assumed equal
-const double Vector3d::NO_INTERSECTION = 1e70; ///< Return value of LineCoeffToPlane() if the line is parallel to the plane
-
-
-
-
-
-Vector3d::Vector3d(const Vector3f & v) :
- x(v.x),
- y(v.y),
- z(v.z)
-{
-}
-
-
-
-
-
-Vector3d::Vector3d(const Vector3f * v) :
- x(v->x),
- y(v->y),
- z(v->z)
-{
-}
-
-
-
-
-
-double Vector3d::LineCoeffToXYPlane(const Vector3d & a_OtherEnd, double a_Z) const
-{
- if (abs(z - a_OtherEnd.z) < EPS)
- {
- return NO_INTERSECTION;
- }
- return (a_Z - z) / (a_OtherEnd.z - z);
-}
-
-
-
-
-
-double Vector3d::LineCoeffToXZPlane(const Vector3d & a_OtherEnd, double a_Y) const
-{
- if (abs(y - a_OtherEnd.y) < EPS)
- {
- return NO_INTERSECTION;
- }
- return (a_Y - y) / (a_OtherEnd.y - y);
-}
-
-
-
-
-
-double Vector3d::LineCoeffToYZPlane(const Vector3d & a_OtherEnd, double a_X) const
-{
- if (abs(x - a_OtherEnd.x) < EPS)
- {
- return NO_INTERSECTION;
- }
- return (a_X - x) / (a_OtherEnd.x - x);
-}
-
-
-
-
diff --git a/src/Vector3d.h b/src/Vector3d.h
deleted file mode 100644
index a06a17c09..000000000
--- a/src/Vector3d.h
+++ /dev/null
@@ -1,81 +0,0 @@
-#pragma once
-
-#include <math.h>
-
-class Vector3f;
-
-
-
-// tolua_begin
-
-class Vector3d
-{
-public:
- // convert from float
- Vector3d(const Vector3f & v);
- Vector3d(const Vector3f * v);
-
- Vector3d() : x(0), y(0), z(0) {}
- Vector3d(double a_x, double a_y, double a_z) : x(a_x), y(a_y), z(a_z) {}
-
- inline void Set(double a_x, double a_y, double a_z) { x = a_x, y = a_y, z = a_z; }
- inline void Normalize() { double l = 1.0f / Length(); x *= l; y *= l; z *= l; }
- inline Vector3d NormalizeCopy() { double l = 1.0f / Length(); return Vector3d( x * l, y * l, z * l ); }
- inline void NormalizeCopy(Vector3d & a_V) { double l = 1.0f / Length(); a_V.Set(x*l, y*l, z*l ); }
- inline double Length() const { return (double)sqrt( x * x + y * y + z * z ); }
- inline double SqrLength() const { return x * x + y * y + z * z; }
- inline double Dot( const Vector3d & a_V ) const { return x * a_V.x + y * a_V.y + z * a_V.z; }
- inline Vector3d Cross( const Vector3d & v ) const { return Vector3d( y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x ); }
-
- /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Z coord
- The result satisfies the following equation:
- (*this + Result * (a_OtherEnd - *this)).z = a_Z
- If the line is too close to being parallel, this function returns NO_INTERSECTION
- */
- double LineCoeffToXYPlane(const Vector3d & a_OtherEnd, double a_Z) const;
-
- /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Y coord
- The result satisfies the following equation:
- (*this + Result * (a_OtherEnd - *this)).y = a_Y
- If the line is too close to being parallel, this function returns NO_INTERSECTION
- */
- double LineCoeffToXZPlane(const Vector3d & a_OtherEnd, double a_Y) const;
-
- /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified X coord
- The result satisfies the following equation:
- (*this + Result * (a_OtherEnd - *this)).x = a_X
- If the line is too close to being parallel, this function returns NO_INTERSECTION
- */
- double LineCoeffToYZPlane(const Vector3d & a_OtherEnd, double a_X) const;
-
- inline bool Equals(const Vector3d & v) const { return ((x == v.x) && (y == v.y) && (z == v.z)); }
-
- // tolua_end
-
- void operator += ( const Vector3d& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; }
- void operator += ( Vector3d* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; }
- void operator -= ( const Vector3d& a_V ) { x -= a_V.x; y -= a_V.y; z -= a_V.z; }
- void operator -= ( Vector3d* a_V ) { x -= a_V->x; y -= a_V->y; z -= a_V->z; }
- void operator *= ( double a_f ) { x *= a_f; y *= a_f; z *= a_f; }
-
- // tolua_begin
-
- Vector3d operator + (const Vector3d & v2) const { return Vector3d(x + v2.x, y + v2.y, z + v2.z ); }
- Vector3d operator + (const Vector3d * v2) const { return Vector3d(x + v2->x, y + v2->y, z + v2->z ); }
- Vector3d operator - (const Vector3d & v2) const { return Vector3d(x - v2.x, y - v2.y, z - v2.z ); }
- Vector3d operator - (const Vector3d * v2) const { return Vector3d(x - v2->x, y - v2->y, z - v2->z ); }
- Vector3d operator * (const double f) const { return Vector3d(x * f, y * f, z * f ); }
- Vector3d operator * (const Vector3d & v2) const { return Vector3d(x * v2.x, y * v2.y, z * v2.z ); }
- Vector3d operator / (const double f) const { return Vector3d(x / f, y / f, z / f ); }
-
- double x, y, z;
-
- static const double EPS; ///< The max difference between two coords for which the coords are assumed equal
- static const double NO_INTERSECTION; ///< Return value of LineCoeffToPlane() if the line is parallel to the plane
-} ;
-
-// tolua_end
-
-
-
-
diff --git a/src/Vector3f.cpp b/src/Vector3f.cpp
deleted file mode 100644
index 59d71d371..000000000
--- a/src/Vector3f.cpp
+++ /dev/null
@@ -1,34 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Vector3f.h"
-#include "Vector3d.h"
-#include "Vector3i.h"
-
-Vector3f::Vector3f( const Vector3d & v )
- : x( (float)v.x )
- , y( (float)v.y )
- , z( (float)v.z )
-{
-}
-
-Vector3f::Vector3f( const Vector3d * v )
- : x( (float)v->x )
- , y( (float)v->y )
- , z( (float)v->z )
-{
-}
-
-Vector3f::Vector3f( const Vector3i & v )
- : x( (float)v.x )
- , y( (float)v.y )
- , z( (float)v.z )
-{
-}
-
-Vector3f::Vector3f( const Vector3i * v )
- : x( (float)v->x )
- , y( (float)v->y )
- , z( (float)v->z )
-{
-} \ No newline at end of file
diff --git a/src/Vector3f.h b/src/Vector3f.h
deleted file mode 100644
index adb154ad7..000000000
--- a/src/Vector3f.h
+++ /dev/null
@@ -1,47 +0,0 @@
-#pragma once
-
-#include <math.h>
-
-class Vector3i;
-class Vector3d;
-class Vector3f // tolua_export
-{ // tolua_export
-public: // tolua_export
- Vector3f( const Vector3d & v ); // tolua_export
- Vector3f( const Vector3d * v ); // tolua_export
- Vector3f( const Vector3i & v ); // tolua_export
- Vector3f( const Vector3i * v ); // tolua_export
-
-
- Vector3f() : x(0), y(0), z(0) {} // tolua_export
- Vector3f(float a_x, float a_y, float a_z) : x(a_x), y(a_y), z(a_z) {} // tolua_export
-
- inline void Set(float a_x, float a_y, float a_z) { x = a_x, y = a_y, z = a_z; } // tolua_export
- inline void Normalize() { float l = 1.0f / Length(); x *= l; y *= l; z *= l; } // tolua_export
- inline Vector3f NormalizeCopy() const { float l = 1.0f / Length(); return Vector3f( x * l, y * l, z * l ); }// tolua_export
- inline void NormalizeCopy(Vector3f & a_V) const { float l = 1.0f / Length(); a_V.Set(x*l, y*l, z*l ); } // tolua_export
- inline float Length() const { return (float)sqrtf( x * x + y * y + z * z ); } // tolua_export
- inline float SqrLength() const { return x * x + y * y + z * z; } // tolua_export
- inline float Dot( const Vector3f & a_V ) const { return x * a_V.x + y * a_V.y + z * a_V.z; } // tolua_export
- inline Vector3f Cross( const Vector3f & v ) const { return Vector3f( y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x ); } // tolua_export
-
- inline bool Equals( const Vector3f & v ) const { return (x == v.x && y == v.y && z == v.z ); } // tolua_export
-
- void operator += ( const Vector3f& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; }
- void operator += ( Vector3f* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; }
- void operator -= ( const Vector3f& a_V ) { x -= a_V.x; y -= a_V.y; z -= a_V.z; }
- void operator -= ( Vector3f* a_V ) { x -= a_V->x; y -= a_V->y; z -= a_V->z; }
- void operator *= ( float a_f ) { x *= a_f; y *= a_f; z *= a_f; }
- void operator *= ( Vector3f* a_V ) { x *= a_V->x; y *= a_V->y; z *= a_V->z; }
- void operator *= ( const Vector3f& a_V ) { x *= a_V.x; y *= a_V.y; z *= a_V.z; }
-
- Vector3f operator + ( const Vector3f& v2 ) const { return Vector3f( x + v2.x, y + v2.y, z + v2.z ); } // tolua_export
- Vector3f operator + ( const Vector3f* v2 ) const { return Vector3f( x + v2->x, y + v2->y, z + v2->z ); } // tolua_export
- Vector3f operator - ( const Vector3f& v2 ) const { return Vector3f( x - v2.x, y - v2.y, z - v2.z ); } // tolua_export
- Vector3f operator - ( const Vector3f* v2 ) const { return Vector3f( x - v2->x, y - v2->y, z - v2->z ); } // tolua_export
- Vector3f operator * ( const float f ) const { return Vector3f( x * f, y * f, z * f ); } // tolua_export
- Vector3f operator * ( const Vector3f& v2 ) const { return Vector3f( x * v2.x, y * v2.y, z * v2.z ); } // tolua_export
-
- float x, y, z; // tolua_export
-
-};// tolua_export
diff --git a/src/Vector3i.cpp b/src/Vector3i.cpp
deleted file mode 100644
index 2106aea6d..000000000
--- a/src/Vector3i.cpp
+++ /dev/null
@@ -1,58 +0,0 @@
-
-// Vector3i.cpp
-
-// Implements the Vector3i class representing an int-based 3D vector
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "math.h"
-#include "Vector3i.h"
-#include "Vector3d.h"
-
-
-
-
-
-Vector3i::Vector3i(const Vector3d & v) :
- x((int)v.x),
- y((int)v.y),
- z((int)v.z)
-{
-}
-
-
-
-
-
-Vector3i::Vector3i(void) :
- x(0),
- y(0),
- z(0)
-{
-}
-
-
-
-
-
-Vector3i::Vector3i(int a_x, int a_y, int a_z) :
- x(a_x),
- y(a_y),
- z(a_z)
-{
-}
-
-
-
-
-
-void Vector3i::Move(int a_MoveX, int a_MoveY, int a_MoveZ)
-{
- x += a_MoveX;
- y += a_MoveY;
- z += a_MoveZ;
-}
-
-
-
-
diff --git a/src/Vector3i.h b/src/Vector3i.h
deleted file mode 100644
index 39e138683..000000000
--- a/src/Vector3i.h
+++ /dev/null
@@ -1,68 +0,0 @@
-
-// Vector3i.h
-
-// Declares the Vector3i class representing an int-based 3D vector
-
-
-
-
-
-#pragma once
-
-
-
-
-
-// fwd:
-class Vector3d;
-
-
-
-
-
-// tolua_begin
-class Vector3i
-{
-public:
- /** Creates an int vector based on the floor()-ed coords of a double vector. */
- Vector3i(const Vector3d & v);
-
- Vector3i(void);
- Vector3i(int a_x, int a_y, int a_z);
-
- inline void Set(int a_x, int a_y, int a_z) { x = a_x, y = a_y, z = a_z; }
- inline float Length() const { return sqrtf( (float)( x * x + y * y + z * z) ); }
- inline int SqrLength() const { return x * x + y * y + z * z; }
-
- inline bool Equals( const Vector3i & v ) const { return (x == v.x && y == v.y && z == v.z ); }
- inline bool Equals( const Vector3i * v ) const { return (x == v->x && y == v->y && z == v->z ); }
-
- void Move(int a_MoveX, int a_MoveY, int a_MoveZ);
-
- // tolua_end
-
- void operator += ( const Vector3i& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; }
- void operator += ( Vector3i* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; }
- void operator -= ( const Vector3i& a_V ) { x -= a_V.x; y -= a_V.y; z -= a_V.z; }
- void operator -= ( Vector3i* a_V ) { x -= a_V->x; y -= a_V->y; z -= a_V->z; }
- void operator *= ( int a_f ) { x *= a_f; y *= a_f; z *= a_f; }
-
- friend Vector3i operator + ( const Vector3i& v1, const Vector3i& v2 ) { return Vector3i( v1.x + v2.x, v1.y + v2.y, v1.z + v2.z ); }
- friend Vector3i operator + ( const Vector3i& v1, Vector3i* v2 ) { return Vector3i( v1.x + v2->x, v1.y + v2->y, v1.z + v2->z ); }
- friend Vector3i operator - ( const Vector3i& v1, const Vector3i& v2 ) { return Vector3i( v1.x - v2.x, v1.y - v2.y, v1.z - v2.z ); }
- friend Vector3i operator - ( const Vector3i& v1, Vector3i* v2 ) { return Vector3i( v1.x - v2->x, v1.y - v2->y, v1.z - v2->z ); }
- friend Vector3i operator - ( const Vector3i* v1, Vector3i& v2 ) { return Vector3i( v1->x - v2.x, v1->y - v2.y, v1->z - v2.z ); }
- friend Vector3i operator * ( const Vector3i& v, const int f ) { return Vector3i( v.x * f, v.y * f, v.z * f ); }
- friend Vector3i operator * ( const Vector3i& v1, const Vector3i& v2 ) { return Vector3i( v1.x * v2.x, v1.y * v2.y, v1.z * v2.z ); }
- friend Vector3i operator * ( const int f, const Vector3i& v ) { return Vector3i( v.x * f, v.y * f, v.z * f ); }
- friend bool operator < ( const Vector3i& v1, const Vector3i& v2 ) { return (v1.x<v2.x)||(v1.x==v2.x && v1.y<v2.y)||(v1.x==v2.x && v1.y == v2.y && v1.z<v2.z); }
-
- int x, y, z; // tolua_export
-}; // tolua_export
-
-typedef std::list<Vector3i> cVector3iList;
-typedef std::vector<Vector3i> cVector3iArray;
-
-
-
-
diff --git a/src/World.cpp b/src/World.cpp
index a9db6bf00..012ba915b 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -46,7 +46,6 @@
#include "Generating/Trees.h"
#include "Bindings/PluginManager.h"
#include "Blocks/BlockHandler.h"
-#include "Vector3d.h"
#include "Tracer.h"
@@ -103,7 +102,7 @@ protected:
{
for (;;)
{
- LOG("%d chunks to load, %d chunks to generate",
+ LOG("" SIZE_T_FMT " chunks to load, %d chunks to generate",
m_World->GetStorage().GetLoadQueueLength(),
m_World->GetGenerator().GetQueueLength()
);
@@ -155,7 +154,7 @@ protected:
{
for (;;)
{
- LOG("%d chunks remaining to light", m_Lighting->GetQueueLength()
+ LOG("" SIZE_T_FMT " chunks remaining to light", m_Lighting->GetQueueLength()
);
// Wait for 2 sec, but be "reasonably wakeable" when the thread is to finish
@@ -2454,14 +2453,14 @@ cPlayer * cWorld::FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit,
{
cTracer LineOfSight(this);
- float ClosestDistance = a_SightLimit;
- cPlayer* ClosestPlayer = NULL;
+ double ClosestDistance = a_SightLimit;
+ cPlayer * ClosestPlayer = NULL;
cCSLock Lock(m_CSPlayers);
for (cPlayerList::const_iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
{
Vector3f Pos = (*itr)->GetPosition();
- float Distance = (Pos - a_Pos).Length();
+ double Distance = (Pos - a_Pos).Length();
if (Distance < ClosestDistance)
{
diff --git a/src/World.h b/src/World.h
index d48db5911..a772710ab 100644
--- a/src/World.h
+++ b/src/World.h
@@ -14,8 +14,7 @@
#include "ChunkMap.h"
#include "WorldStorage/WorldStorage.h"
#include "Generating/ChunkGenerator.h"
-#include "Vector3i.h"
-#include "Vector3f.h"
+#include "Vector3.h"
#include "ChunkSender.h"
#include "Defines.h"
#include "LightingThread.h"
diff --git a/src/WorldStorage/FastNBT.cpp b/src/WorldStorage/FastNBT.cpp
index 8f80c3f75..be25fd1a4 100644
--- a/src/WorldStorage/FastNBT.cpp
+++ b/src/WorldStorage/FastNBT.cpp
@@ -506,22 +506,18 @@ void cFastNBTWriter::AddIntArray(const AString & a_Name, const int * a_Value, si
{
TagCommon(a_Name, TAG_IntArray);
Int32 len = htonl(a_NumElements);
+ size_t cap = m_Result.capacity();
+ size_t size = m_Result.length();
+ if ((cap - size) < (4 + a_NumElements * 4))
+ {
+ m_Result.reserve(size + 4 + (a_NumElements * 4));
+ }
m_Result.append((const char *)&len, 4);
-#if defined(ANDROID_NDK)
- // Android has alignment issues - cannot byteswap (htonl) an int that is not 32-bit-aligned, which happens in the regular version
for (size_t i = 0; i < a_NumElements; i++)
{
int Element = htonl(a_Value[i]);
m_Result.append((const char *)&Element, 4);
}
-#else
- int * Elements = (int *)(m_Result.data() + m_Result.size());
- m_Result.append(a_NumElements * 4, (char)0);
- for (size_t i = 0; i < a_NumElements; i++)
- {
- Elements[i] = htonl(a_Value[i]);
- }
-#endif
}
diff --git a/src/WorldStorage/FireworksSerializer.cpp b/src/WorldStorage/FireworksSerializer.cpp
index 1f05b470d..3c97ae0a2 100644
--- a/src/WorldStorage/FireworksSerializer.cpp
+++ b/src/WorldStorage/FireworksSerializer.cpp
@@ -90,30 +90,34 @@ void cFireworkItem::ParseFromNBT(cFireworkItem & a_FireworkItem, const cParsedNB
if (ExplosionName == "Colors")
{
// Divide by four as data length returned in bytes
- int DataLength = a_NBT.GetDataLength(explosiontag) / 4;
+ int DataLength = a_NBT.GetDataLength(explosiontag);
+ // round to the next highest multiple of four
+ DataLength -= DataLength % 4;
if (DataLength == 0)
{
continue;
}
- const int * ColourData = (const int *)(a_NBT.GetData(explosiontag));
- for (int i = 0; i < DataLength; i++)
+ const char * ColourData = (a_NBT.GetData(explosiontag));
+ for (int i = 0; i < DataLength; i += 4 /* Size of network int*/)
{
- a_FireworkItem.m_Colours.push_back(ntohl(ColourData[i]));
+ a_FireworkItem.m_Colours.push_back(GetBEInt(ColourData + i));
}
}
else if (ExplosionName == "FadeColors")
{
int DataLength = a_NBT.GetDataLength(explosiontag) / 4;
+ // round to the next highest multiple of four
+ DataLength -= DataLength % 4;
if (DataLength == 0)
{
continue;
}
- const int * FadeColourData = (const int *)(a_NBT.GetData(explosiontag));
- for (int i = 0; i < DataLength; i++)
+ const char * FadeColourData = (a_NBT.GetData(explosiontag));
+ for (int i = 0; i < DataLength; i += 4 /* Size of network int*/)
{
- a_FireworkItem.m_FadeColours.push_back(ntohl(FadeColourData[i]));
+ a_FireworkItem.m_FadeColours.push_back(GetBEInt(FadeColourData + i));
}
}
}
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index eb159f28d..070738164 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -507,10 +507,10 @@ cChunkDef::BiomeMap * cWSSAnvil::LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_Bio
// The biomes stored don't match in size
return NULL;
}
- const int * BiomeData = (const int *)(a_NBT.GetData(a_TagIdx));
+ const char * BiomeData = (a_NBT.GetData(a_TagIdx));
for (size_t i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++)
{
- (*a_BiomeMap)[i] = (EMCSBiome)(ntohl(BiomeData[i]));
+ (*a_BiomeMap)[i] = (EMCSBiome)(GetBEInt(&BiomeData[i * 4]));
if ((*a_BiomeMap)[i] == 0xff)
{
// Unassigned biomes
diff --git a/src/WorldStorage/WSSCompact.cpp b/src/WorldStorage/WSSCompact.cpp
index 5e49e4909..bb9d4b9e6 100644
--- a/src/WorldStorage/WSSCompact.cpp
+++ b/src/WorldStorage/WSSCompact.cpp
@@ -39,7 +39,7 @@ struct cWSSCompact::sChunkHeader
/// The maximum number of PAK files that are cached
-const int MAX_PAK_FILES = 16;
+const size_t MAX_PAK_FILES = 16;
/// The maximum number of unsaved chunks before the cPAKFile saves them to disk
const int MAX_DIRTY_CHUNKS = 16;
@@ -569,7 +569,7 @@ void cWSSCompact::cPAKFile::UpdateChunk1To2()
if( ChunksConverted % 32 == 0 )
{
- LOGINFO("Updating \"%s\" version 1 to version 2: %d %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size() );
+ LOGINFO("Updating \"%s\" version 1 to version 2: " SIZE_T_FMT " %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size() );
}
ChunksConverted++;
@@ -607,7 +607,7 @@ void cWSSCompact::cPAKFile::UpdateChunk1To2()
if (UncompressedSize != (int)UncompressedData.size())
{
- LOGWARNING("Uncompressed data size differs (exp %d bytes, got %d) for chunk [%d, %d]",
+ LOGWARNING("Uncompressed data size differs (exp %d bytes, got " SIZE_T_FMT ") for chunk [%d, %d]",
UncompressedSize, UncompressedData.size(),
Header->m_ChunkX, Header->m_ChunkZ
);
@@ -713,7 +713,7 @@ void cWSSCompact::cPAKFile::UpdateChunk2To3()
if( ChunksConverted % 32 == 0 )
{
- LOGINFO("Updating \"%s\" version 2 to version 3: %d %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size() );
+ LOGINFO("Updating \"%s\" version 2 to version 3: " SIZE_T_FMT " %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size() );
}
ChunksConverted++;
@@ -751,7 +751,7 @@ void cWSSCompact::cPAKFile::UpdateChunk2To3()
if (UncompressedSize != (int)UncompressedData.size())
{
- LOGWARNING("Uncompressed data size differs (exp %d bytes, got %d) for chunk [%d, %d]",
+ LOGWARNING("Uncompressed data size differs (exp %d bytes, got " SIZE_T_FMT ") for chunk [%d, %d]",
UncompressedSize, UncompressedData.size(),
Header->m_ChunkX, Header->m_ChunkZ
);
@@ -764,7 +764,6 @@ void cWSSCompact::cPAKFile::UpdateChunk2To3()
// Cannot use cChunk::MakeIndex because it might change again?????????
// For compatibility, use what we know is current
- #define MAKE_2_INDEX( x, y, z ) ( y + (z * 256) + (x * 256 * 16) )
#define MAKE_3_INDEX( x, y, z ) ( x + (z * 16) + (y * 16 * 16) )
unsigned int InChunkOffset = 0;
@@ -867,7 +866,7 @@ bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_Uncomp
if (a_UncompressedSize != (int)UncompressedData.size())
{
- LOGWARNING("Uncompressed data size differs (exp %d bytes, got %d) for chunk [%d, %d]",
+ LOGWARNING("Uncompressed data size differs (exp %d bytes, got " SIZE_T_FMT ") for chunk [%d, %d]",
a_UncompressedSize, UncompressedData.size(),
a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ
);
diff --git a/src/WorldStorage/WSSCompact.h b/src/WorldStorage/WSSCompact.h
index 64b8d7f31..4df146ec3 100644
--- a/src/WorldStorage/WSSCompact.h
+++ b/src/WorldStorage/WSSCompact.h
@@ -12,7 +12,7 @@
#define WSSCOMPACT_H_INCLUDED
#include "WorldStorage.h"
-#include "../Vector3i.h"
+#include "../Vector3.h"
#include "json/json.h"