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-rw-r--r--src/BlockEntities/BlockEntity.h3
-rw-r--r--src/ChunkDef.h2
2 files changed, 2 insertions, 3 deletions
diff --git a/src/BlockEntities/BlockEntity.h b/src/BlockEntities/BlockEntity.h
index c3b8d41c0..7c6688f8d 100644
--- a/src/BlockEntities/BlockEntity.h
+++ b/src/BlockEntities/BlockEntity.h
@@ -87,10 +87,9 @@ public:
virtual void SendTo(cClientHandle & a_Client) = 0;
/// Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. By default does nothing.
- virtual bool Tick(float a_Dt, cChunk & a_Chunk)
+ virtual bool Tick(float a_Dt, cChunk & /* a_Chunk */)
{
UNUSED(a_Dt);
- UNUSED(a_Chunk);
return false;
}
diff --git a/src/ChunkDef.h b/src/ChunkDef.h
index bf41aa625..7d727a4d4 100644
--- a/src/ChunkDef.h
+++ b/src/ChunkDef.h
@@ -180,7 +180,7 @@ public:
/// Converts absolute block coords into relative (chunk + block) coords:
- inline static void AbsoluteToRelative(/* in-out */ int & a_X, int& a_Y, int & a_Z, /* out */ int & a_ChunkX, int & a_ChunkZ )
+ inline static void AbsoluteToRelative(/* in-out */ int & a_X, int & a_Y, int & a_Z, /* out */ int & a_ChunkX, int & a_ChunkZ )
{
UNUSED(a_Y);
BlockToChunk(a_X, a_Z, a_ChunkX, a_ChunkZ);